Player Matchup

Guan Yu
Guan Yu
JutheGoat2233
Guan Yu
Level 85
God Stats
2W - 3L
1,343 SR
Queue Stats
177W - 176L
1,416 Elo+
Solo
Cerberus
Cerberus
OMNlP0TENTT
Cerberus
Level 34
God Stats
6W - 1L
1,749 SR
Queue Stats
20W - 21L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
SB Eerie
Kukulkan
Level 160
God Stats
3W - 2L
1,545 SR
Queue Stats
152W - 143L
1,474 Elo+
Party 1
Cernunnos
Cernunnos
Umbriel5279
Cernunnos
Level 81
God Stats
4W - 4L
1,447 SR
Queue Stats
249W - 290L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
UndeadPurity22
Ao Kuang
Level 126
God Stats
2W - 3L
1,390 SR
Queue Stats
33W - 37L
1,456 Elo+
Party 1
Team Averages
Level 97
1,495 SR
1,441 Elo+

VS

Team Averages
Level 82
1,600 SR
1,458 Elo+
Maui
Maui
 
Maui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
PsychoPanda1394
Achilles
Level 39
God Stats
4W - 2L
1,853 SR
Queue Stats
31W - 34L
1,413 Elo+
Solo
Ishtar
Ishtar
Sohnano
Ishtar
Level 138
God Stats
1W - 2L
1,447 SR
Queue Stats
202W - 211L
1,433 Elo+
Solo
Ullr
Ullr
Vshadow99
Ullr
Level 42
God Stats
2W - 1L
1,563 SR
Queue Stats
16W - 14L
1,511 Elo+
Solo
Ra
Ra
xNicoPH
Ra
Level 121
God Stats
36W - 19L
1,640 SR
Queue Stats
143W - 134L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
7 / 1 / 7
12,042
573
14,660
20,722
28,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
OMNlP0TENTT
Cerberus
16
5 / 0 / 10
11,430
544
11,058
19,614
24,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
SB Eerie
Kukulkan
17
6 / 3 / 5
11,359
541
22,590
12,986
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Umbriel5279
Cernunnos
15
0 / 3 / 8
9,484
452
9,497
17,453
6,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
18
10 / 4 / 9
11,850
564
20,012
30,780
16,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 3 / 4
8,616
410
6,633
25,144
22,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
14
3 / 11 / 2
9,341
445
11,622
25,647
14,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Sohnano
Ishtar
16
2 / 5 / 2
10,288
490
16,615
19,660
7,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
16
3 / 3 / 3
10,266
489
13,668
13,242
5,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 7 / 2
9,516
453
9,674
17,999
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
28
Kills
11
11
Deaths
29
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
4
0.67
W
Guan Yu
7
1
7
10.5
W
Cerberus
OMNlP0TENTT
Cerberus
5
0
10
10
L
Achilles
3
11
2
0.36
W
Kukulkan
SB Eerie
Kukulkan
6
3
5
2.83
L
Ishtar
Sohnano
Ishtar
2
5
2
0.6
W
Cernunnos
Umbriel5279
Cernunnos
0
3
8
1.33
W
Ao Kuang
10
4
9
3.63
L
Ullr
3
3
3
1.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,817
Damage
58,212
101,555
Taken
101,692
82,741
Mitigated
58,153
46,934
Healing
27,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,633
1,220
3,025
3,480
25,144
22,471
0
13,631
10,594
22,399
2,313
W
Guan Yu
14,660
2,990
2,708
9,864
20,722
28,366
170
1,527
19,195
0
73,701
W
Cerberus
OMNlP0TENTT
Cerberus
11,058
602
3,615
5,205
19,614
24,690
100
4,469
15,145
49,878
0
L
Achilles
11,622
5,046
0
3,352
25,647
14,763
16
14,272
10,672
0
48,287
W
Kukulkan
SB Eerie
Kukulkan
22,590
825
0
666
12,986
6,129
912
4,591
8,395
96,054
0
L
Ishtar
Sohnano
Ishtar
16,615
9,815
0
8,408
19,660
7,858
908
7,254
12,265
0
97,891
W
Cernunnos
Umbriel5279
Cernunnos
9,497
3,052
0
5,666
17,453
6,872
1,116
1,937
15,516
0
76,596
W
Ao Kuang
20,012
6,379
0
19,210
30,780
16,684
767
4,460
26,320
98,579
16,333
L
Ullr
13,668
6,341
0
1,250
13,242
5,137
0
4,445
8,404
0
78,813
L
9,674
516
2,495
5,880
17,999
7,924
0
13,174
4,773
73,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,165
Gold Earned
48,027
566
Minions Killed
494
0
Camps Cleared
0
2,020,569
Distance Traveled
1,941,920
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,616
410
34
2
0
390,380
9
W
Guan Yu
12,042
573
119
6
0
427,213
8
W
Cerberus
11,430
544
87
4
0
420,953
0
L
Achilles
9,341
445
77
4
0
405,485
0
W
Kukulkan
11,359
541
139
7
0
389,903
2
L
Ishtar
10,288
490
149
7
0
349,352
2
W
Cernunnos
9,484
452
102
5
0
380,794
1
W
Ao Kuang
11,850
564
119
6
0
401,706
4
L
Ullr
10,266
489
120
6
0
410,984
3
L
Ra
9,516
453
114
5
0
385,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role