Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Grifly
Tyr
Level 149
God Stats
1W - 1L
1,649 SR
Queue Stats
47W - 45L
1,549 Elo+
Party 1
Ra
Ra
OLKU2000
Ra
Level 93
God Stats
1W - 1L
1,771 SR
Queue Stats
124W - 132L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
TheMuffinMan3x
Ao Kuang
Level 121
God Stats
0W - 3L
1,144 SR
Queue Stats
771W - 767L
1,522 Elo+
Solo
Skadi
Skadi
Vonrohr
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,488 Elo+
Party 1
Team Averages
Level 123
1,513 SR
1,510 Elo+

VS

Team Averages
Level 120
1,569 SR
1,623 Elo+
Ra
Ra
CallePalos
Ra
Level 157
God Stats
1W - 0L
1,788 SR
Queue Stats
88W - 79L
1,522 Elo+
Solo
Hercules
Hercules
FateLessWoman
Hercules
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,753 Elo+
Party 2
Danzaburou
Danzaburou
Kamisamao
Danzaburou
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 53L
1,502 Elo+
Solo
Bacchus
Bacchus
Rutakate
Bacchus
Level 101
God Stats
1W - 1L
1,432 SR
Queue Stats
38W - 35L
1,505 Elo+
Solo
Pele
Pele
jespertheman
Pele
Level 99
God Stats
1W - 0L
1,624 SR
Queue Stats
7W - 2L
1,832 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 7 / 6
8,943
559
7,350
14,823
9,636
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
Grifly
Tyr
18
3 / 5 / 7
10,492
656
15,560
22,718
32,470
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
0 / 7 / 12
10,889
681
26,707
21,877
13,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
19
6 / 4 / 4
11,628
727
15,993
22,879
15,139
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Vonrohr
Skadi
16
4 / 7 / 6
9,928
621
16,902
17,779
9,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 23
11,829
739
19,425
11,177
9,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
FateLessWoman
Hercules
19
4 / 3 / 24
12,160
760
16,408
31,654
35,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Kamisamao
Danzaburou
20
8 / 3 / 15
12,626
789
17,220
16,639
12,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Rutakate
Bacchus
18
2 / 5 / 28
11,830
739
11,086
25,663
48,505
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
11 / 2 / 14
12,076
755
21,867
20,690
20,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
134
14
Kills
30
30
Deaths
14
35
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
7
6
0.57
W
5
1
23
16.5
W
Hercules
FateLessWoman
Hercules
4
3
24
5.33
L
Tyr
Grifly
Tyr
3
5
7
1.3
W
Danzaburou
Kamisamao
Danzaburou
8
3
15
5.17
L
0
7
12
0.86
W
Bacchus
Rutakate
Bacchus
2
5
28
3.2
L
Ao Kuang
6
4
4
2
L
Skadi
Vonrohr
Skadi
4
7
6
1
W
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,512
Damage
86,006
100,076
Taken
105,823
80,360
Mitigated
126,199
35,869
Healing
58,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,350
4,433
164
2,460
14,823
9,636
0
5,453
9,206
0
11,085
W
19,425
1,063
16,219
5,558
11,177
9,058
1,614
6,101
5,076
55,069
0
W
Hercules
FateLessWoman
Hercules
16,408
4,000
5,806
12,898
31,654
35,129
460
12,212
19,442
104
22,832
L
Tyr
Grifly
Tyr
15,560
1,661
0
4,444
22,718
32,470
0
7,409
14,968
0
22,166
W
Danzaburou
Kamisamao
Danzaburou
17,220
6,178
1,878
4,262
16,639
12,523
4,626
6,882
9,757
40
39,126
L
26,707
2,399
6,814
7,352
21,877
13,837
190
7,037
14,308
63,465
0
W
Bacchus
Rutakate
Bacchus
11,086
1,911
939
2,075
25,663
48,505
545
9,340
16,323
15,261
0
L
Ao Kuang
15,993
3,846
3,167
8,605
22,879
15,139
224
5,709
16,820
27,302
0
L
Skadi
Vonrohr
Skadi
16,902
8,101
705
2,158
17,779
9,278
1,278
5,088
12,424
0
24,189
W
21,867
4,518
1,465
7,389
20,690
20,984
871
8,165
12,525
41
42,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,880
Gold Earned
60,521
160
Minions Killed
194
0
Camps Cleared
0
1,322,480
Distance Traveled
1,518,687
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,943
559
12
1
0
247,971
1
W
Ra
11,829
739
88
6
0
328,190
1
W
Hercules
12,160
760
18
1
0
292,275
2
L
Tyr
10,492
656
15
1
0
304,916
0
W
Danzaburou
12,626
789
37
2
0
268,717
0
L
Ra
10,889
681
84
5
0
264,463
4
W
Bacchus
11,830
739
6
0
0
301,252
2
L
Ao Kuang
11,628
727
27
2
0
254,599
0
L
Skadi
9,928
621
22
1
0
250,531
1
W
Pele
12,076
755
45
3
0
328,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role