Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Atrа
Poseidon
Level 160
God Stats
4W - 1L
1,859 SR
Queue Stats
581W - 43L
2,290 Elo+
Party 1
Horus
Horus
Cyclix
Horus
Level 147
God Stats
3W - 0L
1,857 SR
Queue Stats
390W - 89L
2,045 Elo+
Party 1
Team Averages
Level 135
1,738 SR
1,945 Elo+

VS

Team Averages
Level 125
1,593 SR
1,638 Elo+
Lancelot
Lancelot
BoogFromOpenSeas
Lancelot
Level 126
God Stats
1W - 1L
1,389 SR
Queue Stats
12W - 5L
1,695 Elo+
Party 2
Anubis
Anubis
Cronkss
Anubis
Level 109
God Stats
1W - 1L
1,909 SR
Queue Stats
25W - 15L
1,575 Elo+
Party 2
Geb
Geb
Siilentxtoxic
Geb
Level 139
God Stats
1W - 2L
1,483 SR
Queue Stats
24W - 11L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 0 / 8
7,817
782
8,827
9,684
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Atrа
Poseidon
14
2 / 1 / 9
8,364
836
7,227
6,633
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Cyclix
Horus
13
6 / 0 / 4
8,631
863
11,456
12,049
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,567
657
6,973
10,389
4,323
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Cronkss
Anubis
12
0 / 4 / 0
6,971
697
10,558
11,294
5,244
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 0
6,607
661
3,616
11,805
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
11
Kills
1
1
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
8
7
W
Poseidon
Atrа
Poseidon
2
1
9
6.5
L
1
5
0
0.2
L
Anubis
Cronkss
Anubis
0
4
0
0
W
Horus
Cyclix
Horus
6
0
4
8
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,510
Damage
21,147
28,366
Taken
33,488
19,506
Mitigated
16,636
9,289
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,827
2,164
0
2,210
9,684
7,429
915
4,902
4,782
0
21,147
W
Poseidon
Atrа
Poseidon
7,227
1,293
0
1,000
6,633
2,328
1,012
3,174
3,459
41,496
0
L
6,973
1,069
0
1,420
10,389
4,323
0
2,349
7,750
0
13,740
L
Anubis
Cronkss
Anubis
10,558
1,292
0
4,565
11,294
5,244
144
2,365
8,326
41,849
0
W
Horus
Cyclix
Horus
11,456
4,907
1,601
4,478
12,049
9,749
667
6,170
5,879
0
21,334
L
3,616
651
0
3,518
11,805
7,069
0
2,542
8,524
9,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,812
Gold Earned
20,145
129
Minions Killed
91
0
Camps Cleared
0
657,146
Distance Traveled
576,344
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,817
782
20
2
0
233,238
2
W
Poseidon
8,364
836
89
9
0
204,194
0
L
Lancelot
6,567
657
12
1
0
205,533
1
L
Anubis
6,971
697
72
7
0
152,252
3
W
Horus
8,631
863
20
2
0
219,714
0
L
Geb
6,607
661
7
1
0
218,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role