Player Matchup

Baba Yaga
Baba Yaga
I_am_this-L
Baba Yaga
Level 108
God Stats
3W - 7L
1,173 SR
Queue Stats
175W - 247L
1,310 Elo+
Party 1
Ishtar
Ishtar
Robot__Power
Ishtar
Level 76
God Stats
1W - 1L
1,355 SR
Queue Stats
70W - 64L
1,392 Elo+
Party 2
Erlang Shen
Erlang Shen
Superlatja
Erlang Shen
Level 96
God Stats
2W - 4L
1,116 SR
Queue Stats
322W - 383L
1,280 Elo+
Party 1
Ravana
Ravana
SupremeLord400
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,218 Elo+
Party 2
Horus
Horus
oscarbebiwbb
Horus
Level 86
God Stats
15W - 5L
1,708 SR
Queue Stats
134W - 140L
1,431 Elo+
Party 2
Team Averages
Level 74
1,370 SR
1,326 Elo+

VS

Team Averages
Level 63
1,528 SR
1,418 Elo+
Neith
Neith
Dirty_420
Neith
Level 108
God Stats
1W - 3L
1,385 SR
Queue Stats
74W - 79L
1,399 Elo+
Solo
Fenrir
Fenrir
JKay__99
Fenrir
Level 43
God Stats
6W - 6L
1,528 SR
Queue Stats
54W - 60L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
SnakTv
Baron Samedi
Level 54
God Stats
4W - 5L
1,383 SR
Queue Stats
26W - 31L
1,332 Elo+
Party 3
Cthulhu
Cthulhu
eyram17
Cthulhu
Level 98
God Stats
2W - 1L
1,612 SR
Queue Stats
19W - 8L
1,596 Elo+
Solo
Artemis
Artemis
toxic-Nathan68
Artemis
Level 12
God Stats
1W - 1L
1,733 SR
Queue Stats
7W - 7L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
I_am_this-L
Baba Yaga
18
8 / 0 / 4
11,000
611
19,545
10,570
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
15
5 / 2 / 6
9,225
513
10,176
13,657
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
Superlatja
Erlang Shen
16
1 / 2 / 1
9,638
535
4,362
14,520
10,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 2 / 5
10,773
599
11,933
11,751
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 2 / 11
8,597
478
12,041
15,932
11,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dirty_420
Neith
15
2 / 3 / 1
9,394
522
13,095
10,472
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
JKay__99
Fenrir
12
1 / 5 / 3
7,766
431
5,118
18,854
7,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SnakTv
Baron Samedi
13
3 / 5 / 1
8,252
458
6,281
13,033
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
eyram17
Cthulhu
13
2 / 5 / 1
7,659
426
8,989
17,338
16,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 4 / 1
6,514
362
4,869
13,910
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
22
Kills
8
8
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Dirty_420
Neith
2
3
1
0.83
W
Baba Yaga
I_am_this-L
Baba Yaga
8
0
4
10
L
Fenrir
JKay__99
Fenrir
1
5
3
0.5
W
Ishtar
5
2
6
4
L
Baron Samedi
SnakTv
Baron Samedi
3
5
1
0.7
W
Erlang Shen
Superlatja
Erlang Shen
1
2
1
0.75
W
6
2
5
4.25
L
Cthulhu
eyram17
Cthulhu
2
5
1
0.5
W
2
2
11
3.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,057
Damage
38,352
66,430
Taken
73,607
38,808
Mitigated
39,329
22,937
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dirty_420
Neith
13,095
4,241
0
3,131
10,472
4,668
2,185
0
10,472
0
75,697
W
Baba Yaga
I_am_this-L
Baba Yaga
19,545
1,029
0
2,151
10,570
5,426
444
2,616
7,954
97,245
0
L
Fenrir
JKay__99
Fenrir
5,118
1,205
0
6,221
18,854
7,210
0
6,742
12,112
0
42,505
W
Ishtar
10,176
6,427
239
6,668
13,657
6,139
1,521
6,385
7,272
0
59,734
L
Baron Samedi
SnakTv
Baron Samedi
6,281
741
270
2,958
13,033
6,366
0
6,644
6,389
48,131
0
W
Erlang Shen
Superlatja
Erlang Shen
4,362
1,604
0
6,577
14,520
10,235
1,452
0
14,520
0
63,935
W
11,933
5,142
0
1,425
11,751
5,858
1,085
2,168
9,583
0
92,979
L
Cthulhu
eyram17
Cthulhu
8,989
483
30
2,073
17,338
16,781
0
3,386
13,952
35,394
0
W
12,041
6,127
877
5,000
15,932
11,150
868
4,101
11,831
0
49,593
L
4,869
2,198
0
1,488
13,910
4,304
0
2,773
11,137
0
24,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,233
Gold Earned
39,585
548
Minions Killed
368
0
Camps Cleared
0
1,806,524
Distance Traveled
1,559,005
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,394
522
126
7
0
291,546
1
W
Baba Yaga
11,000
611
151
8
0
379,520
2
L
Fenrir
7,766
431
74
4
0
374,519
3
W
Ishtar
9,225
513
98
5
0
306,247
0
L
Baron Samedi
8,252
458
74
4
0
286,745
0
W
Erlang Shen
9,638
535
119
7
0
372,333
2
W
Ravana
10,773
599
120
7
0
399,166
1
L
Cthulhu
7,659
426
51
3
0
325,382
1
W
Horus
8,597
478
60
3
0
349,258
1
L
Artemis
6,514
362
43
2
0
280,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role