Player Matchup

Chiron
Chiron
Diamond I
PaTucK
Chiron
Diamond I
Level 158
God Stats
1W - 0L
1,507 SR
Queue Stats
74W - 22L
2,488 MMR
Party 1
Vulcan
Vulcan
Masters
rubendols14
Vulcan
Masters
Level 156
God Stats
1W - 0L
1,587 SR
Queue Stats
75W - 22L
2,636 MMR
Party 1
Hercules
Hercules
Masters
xGrifonator
Hercules
Masters
Level 155
God Stats
5W - 2L
1,601 SR
Queue Stats
76W - 22L
2,625 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 156
1,565 SR
2,583 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,692 SR
1,750 MMR
Discordia
Discordia
Diamond II
 
Discordia
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Diamond V
MilosxXx
Ne Zha
Diamond V
Level 160
God Stats
11W - 3L
1,876 SR
Queue Stats
116W - 100L
1,980 MMR
Party 2
Sobek
Sobek
Gold V
letsmicoplay
Sobek
Gold V
Level 152
God Stats
8W - 3L
1,700 SR
Queue Stats
37W - 39L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
PaTucK
Chiron
12
0 / 0 / 4
6,929
770
5,636
4,391
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
11
1 / 1 / 3
6,747
750
8,746
4,005
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xGrifonator
Hercules
12
3 / 0 / 1
8,044
894
4,162
8,176
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ao KuangAh Muzen CabHorusBaron SamediAres

VS

Bans
AchillesGuan YuVamanaOdinCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
0 / 0 / 0
5,304
589
2,995
2,822
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
MilosxXx
Ne Zha
5
0 / 2 / 0
5,016
557
173
3,529
1,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

11
1 / 2 / 0
6,493
721
4,127
16,087
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
4
Kills
1
1
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
L
Ne Zha
MilosxXx
Ne Zha
0
2
0
0
W
Chiron
PaTucK
Chiron
0
0
4
2
L
1
2
0
0.5
W
Vulcan
1
1
3
2.5
W
Hercules
xGrifonator
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,544
Damage
7,295
16,572
Taken
22,438
13,033
Mitigated
15,745
8,206
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,995
66
0
500
2,822
949
0
1,445
1,377
11,298
0
L
Ne Zha
MilosxXx
Ne Zha
173
0
0
62
3,529
1,420
0
1,238
2,291
0
2,631
W
Chiron
PaTucK
Chiron
5,636
3,594
793
2,368
4,391
2,151
1,534
2,587
1,804
0
38,774
L
4,127
202
0
4,487
16,087
13,376
0
6,081
10,006
20,297
0
W
Vulcan
8,746
3,096
0
825
4,005
1,820
282
1,972
2,033
35,823
0
W
Hercules
xGrifonator
Hercules
4,162
1,073
0
4,220
8,176
9,062
718
2,590
5,551
0
10,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,720
Gold Earned
16,813
136
Minions Killed
58
0
Camps Cleared
0
492,015
Distance Traveled
333,650
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,304
589
25
3
0
108,388
1
L
Ne Zha
5,016
557
3
0
0
35,222
0
W
Chiron
6,929
770
83
9
0
155,174
3
L
Sobek
6,493
721
30
3
0
190,040
2
W
Vulcan
6,747
750
45
5
0
166,613
1
W
Hercules
8,044
894
8
1
0
170,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role