Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Masters
Insecateub
Vulcan
Masters
Level 160
God Stats
27W - 3L
1,858 SR
Queue Stats
56W - 13L
2,576 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 137
1,619 SR
1,859 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,516 SR
1,068 MMR
Sun Wukong
Sun Wukong
Silver II
Xanyy25
Sun Wukong
Silver II
Level 102
God Stats
2W - 7L
1,543 SR
Queue Stats
54W - 78L
1,077 MMR
Solo
Zeus
Zeus
Silver III
marcinzo1995
Zeus
Silver III
Level 66
God Stats
7W - 14L
1,379 SR
Queue Stats
82W - 164L
1,111 MMR
Party 2
Thanatos
Thanatos
Silver III
sakumo97
Thanatos
Silver III
Level 68
God Stats
1W - 3L
1,627 SR
Queue Stats
94W - 181L
1,017 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
7 / 0 / 4
7,812
977
9,541
5,150
2,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
 
Cabrakan
12
2 / 0 / 8
7,458
932
3,229
9,374
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Insecateub
Vulcan
12
2 / 0 / 8
6,814
852
8,592
3,134
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Guan YuAnubisFenrirYmirAo Kuang

VS

Bans
AresNe ZhaShivaHorusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Xanyy25
Sun Wukong
10
0 / 3 / 0
5,110
639
2,934
10,287
6,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
5,074
634
3,169
6,277
2,279
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
sakumo97
Thanatos
9
0 / 4 / 0
5,113
639
1,857
8,377
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
0
4
9
W
Cabrakan
 
Cabrakan
2
0
8
6
W
Vulcan
Insecateub
Vulcan
2
0
8
6
L
Sun Wukong
Xanyy25
Sun Wukong
0
3
0
0
L
0
4
0
0
L
Thanatos
sakumo97
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,362
Damage
7,960
17,658
Taken
24,941
13,956
Mitigated
12,300
7,984
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,541
4,501
0
2,493
5,150
2,467
1,751
1,827
3,165
0
46,076
W
Cabrakan
 
Cabrakan
3,229
454
125
3,846
9,374
10,094
297
1,100
7,898
6,748
0
W
Vulcan
Insecateub
Vulcan
8,592
4,574
0
1,520
3,134
1,395
769
501
2,509
35,977
0
L
Sun Wukong
Xanyy25
Sun Wukong
2,934
378
0
1,393
10,287
6,115
0
5,597
4,690
0
16,880
L
3,169
372
0
679
6,277
2,279
0
2,990
3,287
19,142
0
L
Thanatos
sakumo97
Thanatos
1,857
30
0
3,028
8,377
3,906
0
3,249
5,128
0
7,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,084
Gold Earned
15,297
119
Minions Killed
92
0
Camps Cleared
0
490,533
Distance Traveled
425,311
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,812
977
62
8
0
166,628
0
W
Cabrakan
7,458
932
3
0
0
161,004
3
W
Vulcan
6,814
852
54
7
0
162,901
0
L
Sun Wukong
5,110
639
21
3
0
158,473
1
L
Zeus
5,074
634
45
6
0
110,980
2
L
Thanatos
5,113
639
26
3
0
155,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role