Player Matchup

Ra
Ra
AlexTheGhoul
Ra
Level 160
God Stats
1W - 0L
1,669 SR
Queue Stats
15W - 5L
1,756 Elo+
Party 1
Skadi
Skadi
CesarPro
Skadi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,688 Elo+
Party 1
Ymir
Ymir
LetsGtThisBread
Ymir
Level 71
God Stats
5W - 1L
1,856 SR
Queue Stats
38W - 22L
1,619 Elo+
Party 1
Team Averages
Level 105
1,675 SR
1,688 Elo+

VS

Team Averages
Level 107
1,563 SR
1,391 Elo+
Ullr
Ullr
Jantxonix11
Ullr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Scylla
Scylla
iurismite
Scylla
Level 147
God Stats
20W - 30L
1,433 SR
Queue Stats
128W - 170L
1,426 Elo+
Solo
Ares
Ares
powerspeed16
Ares
Level 49
God Stats
6W - 3L
1,757 SR
Queue Stats
78W - 96L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
8,425
843
9,795
6,915
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
CesarPro
Skadi
13
2 / 2 / 7
7,922
792
9,502
9,020
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 1 / 8
8,358
836
6,530
11,619
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,370
737
7,583
8,442
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
iurismite
Scylla
11
3 / 5 / 2
7,125
713
9,180
8,058
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 4
7,202
720
4,520
13,780
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
10
Kills
5
5
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
Skadi
CesarPro
Skadi
2
2
7
2.75
L
2
2
3
1.75
W
2
1
8
6
L
Scylla
iurismite
Scylla
3
5
2
0.8
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,827
Damage
21,283
27,554
Taken
30,280
19,217
Mitigated
22,378
7,533
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,795
1,085
2,593
2,225
6,915
3,129
346
2,898
4,017
42,903
0
W
Skadi
CesarPro
Skadi
9,502
5,812
0
1,418
9,020
3,721
520
4,053
4,967
0
30,415
L
7,583
3,856
0
2,192
8,442
4,035
0
4,508
3,934
0
38,132
W
6,530
1,318
0
1,297
11,619
12,367
92
6,755
4,864
11,177
0
L
Scylla
iurismite
Scylla
9,180
1,230
0
700
8,058
3,954
228
5,449
2,609
21,794
0
L
4,520
409
0
2,831
13,780
14,389
216
6,395
7,385
10,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
21,697
133
Minions Killed
113
0
Camps Cleared
0
568,985
Distance Traveled
512,135
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,425
843
72
7
0
201,724
2
W
Skadi
7,922
792
49
5
0
188,560
2
L
Ullr
7,370
737
67
7
0
182,346
0
W
Ymir
8,358
836
12
1
0
178,701
2
L
Scylla
7,125
713
41
4
0
134,595
0
L
Ares
7,202
720
5
1
0
195,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role