Player Matchup

Hercules
Hercules
BeastMode--Qc
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,416 Elo+
Solo
Jormungandr
Jormungandr
FuriousNutrient
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,465 Elo+
Solo
Merlin
Merlin
Raidprad
Merlin
Level 46
God Stats
2W - 3L
1,509 SR
Queue Stats
9W - 6L
1,677 Elo+
Solo
Cthulhu
Cthulhu
TheGodlikeMatt
Cthulhu
Level 44
God Stats
0W - 3L
1,457 SR
Queue Stats
0W - 10L
1,176 Elo+
Solo
Ullr
Ullr
worstsombra
Ullr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,490 Elo+
Solo
Team Averages
Level 43
1,493 SR
1,445 Elo+

VS

Team Averages
Level 156
1,708 SR
1,818 Elo+
Baron Samedi
Baron Samedi
Donbe
Baron Samedi
Level 146
God Stats
26W - 9L
1,853 SR
Queue Stats
379W - 125L
1,877 Elo+
Party 1
Izanami
Izanami
niskasan
Izanami
Level 156
God Stats
106W - 49L
1,681 SR
Queue Stats
869W - 355L
1,760 Elo+
Party 1
Sylvanus
Sylvanus
verzil
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 40L
1,748 Elo+
Party 1
Bellona
Bellona
warotas
Bellona
Level 159
God Stats
1W - 1L
1,776 SR
Queue Stats
655W - 278L
1,849 Elo+
Party 1
Arachne
Arachne
おてぃんぽみるくchan
Arachne
Level 160
God Stats
21W - 7L
1,730 SR
Queue Stats
959W - 339L
1,857 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeastMode--Qc
Hercules
14
0 / 6 / 0
9,250
925
4,494
25,622
14,506
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
FuriousNutrient
Jormungandr
15
0 / 5 / 1
9,801
980
9,128
28,087
27,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Raidprad
Merlin
15
0 / 4 / 1
9,914
991
19,000
15,671
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 0
9,824
982
12,071
27,101
20,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 7 / 0
9,220
922
5,613
22,294
8,574
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

76

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Donbe
Baron Samedi
18
8 / 0 / 16
12,262
1,226
35,227
10,001
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
niskasan
Izanami
18
7 / 0 / 17
11,979
1,198
34,821
8,417
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
verzil
Sylvanus
17
1 / 0 / 20
10,635
1,064
13,197
16,248
10,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
warotas
Bellona
17
5 / 1 / 17
12,399
1,240
16,402
16,222
21,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 13
12,374
1,237
14,356
14,500
21,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
111
1
Kills
28
28
Deaths
1
2
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hercules
BeastMode--Qc
Hercules
0
6
0
0
W
Baron Samedi
Donbe
Baron Samedi
8
0
16
16
L
Jormungandr
FuriousNutrient
Jormungandr
0
5
1
0.1
L
Merlin
Raidprad
Merlin
0
4
1
0.13
L
1
6
0
0.17
W
Izanami
niskasan
Izanami
7
0
17
15.5
W
Sylvanus
verzil
Sylvanus
1
0
20
11
W
Bellona
warotas
Bellona
5
1
17
13.5
L
0
7
0
0
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,306
Damage
114,003
118,775
Taken
65,388
77,170
Mitigated
64,565
4,293
Healing
40,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BeastMode--Qc
Hercules
4,494
2,094
0
3,279
25,622
14,506
0
10,135
15,487
0
18,346
W
Baron Samedi
Donbe
Baron Samedi
35,227
4,518
6,633
5,327
10,001
5,943
0
6,799
3,202
76,883
0
L
Jormungandr
FuriousNutrient
Jormungandr
9,128
1,426
0
468
28,087
27,605
0
11,195
16,892
17,569
0
L
Merlin
Raidprad
Merlin
19,000
213
0
0
15,671
6,380
0
7,872
7,799
46,497
0
L
12,071
590
283
0
27,101
20,105
0
7,861
19,240
30,983
0
W
Izanami
niskasan
Izanami
34,821
20,922
0
3,175
8,417
4,739
0
6,241
2,176
0
57,436
W
Sylvanus
verzil
Sylvanus
13,197
3,978
4,933
6,907
16,248
10,861
0
11,230
5,018
20,642
0
W
Bellona
warotas
Bellona
16,402
6,195
3,198
4,370
16,222
21,367
0
9,133
6,603
0
23,068
L
5,613
3,884
0
263
22,294
8,574
0
11,937
10,357
0
17,450
W
14,356
10,333
1,745
4,704
14,500
21,655
0
6,796
7,704
2,877
24,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,009
Gold Earned
59,649
197
Minions Killed
217
4
Camps Cleared
14
874,885
Distance Traveled
1,049,411
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,250
925
35
4
0
153,984
2
W
Baron Samedi
12,262
1,226
112
11
2
209,377
1
L
Jormungandr
9,801
980
17
2
1
174,191
0
L
Merlin
9,914
991
65
7
1
190,273
1
L
Cthulhu
9,824
982
52
5
1
178,667
0
W
Izanami
11,979
1,198
46
5
4
195,909
0
W
Sylvanus
10,635
1,064
21
2
4
207,729
1
W
Bellona
12,399
1,240
17
2
1
224,722
0
L
Ullr
9,220
922
28
3
1
177,770
4
W
Arachne
12,374
1,237
21
2
3
211,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role