Player Matchup

Danzaburou
Danzaburou
Angel107
Danzaburou
Level 46
God Stats
4W - 5L
1,388 SR
Queue Stats
30W - 29L
1,420 Elo+
Party 3
Athena
Athena
CosaniTo__19YT
Athena
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 25L
1,337 Elo+
Solo
He Bo
He Bo
Virus__Tsunami
He Bo
Level 159
God Stats
8W - 5L
1,575 SR
Queue Stats
488W - 450L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
angelocho3408
Jormungandr
Level 58
God Stats
2W - 0L
1,744 SR
Queue Stats
72W - 99L
1,438 Elo+
Party 3
Merlin
Merlin
cassian_eliza
Merlin
Level 48
God Stats
6W - 5L
1,428 SR
Queue Stats
91W - 100L
1,410 Elo+
Party 1
Team Averages
Level 70
1,527 SR
1,418 Elo+

VS

Team Averages
Level 39
1,439 SR
1,332 Elo+
Thanatos
Thanatos
DUPLlCATED
Thanatos
Level 38
God Stats
0W - 4L
1,120 SR
Queue Stats
14W - 18L
1,369 Elo+
Solo
Chaac
Chaac
IHuzzyyy
Chaac
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,254 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PUKKA AINS
Ah Muzen Cab
Level 88
God Stats
2W - 1L
1,345 SR
Queue Stats
16W - 21L
1,347 Elo+
Party 2
Merlin
Merlin
SteakMountain18
Merlin
Level 43
God Stats
1W - 1L
1,731 SR
Queue Stats
14W - 23L
1,405 Elo+
Party 2
Cerberus
Cerberus
YO ARGUS
Cerberus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angel107
Danzaburou
15
6 / 1 / 3
10,113
532
16,160
14,770
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 9
9,595
505
5,386
16,169
12,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 0 / 4
11,320
596
9,782
12,549
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
angelocho3408
Jormungandr
18
5 / 3 / 4
11,663
614
15,724
14,322
14,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 1 / 3
9,828
517
5,931
6,798
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DUPLlCATED
Thanatos
13
1 / 6 / 0
8,089
426
3,439
15,634
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
IHuzzyyy
Chaac
14
1 / 4 / 1
8,011
422
7,618
17,045
12,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
PUKKA AINS
Ah Muzen Cab
13
2 / 6 / 1
7,927
417
7,757
12,208
4,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 0
8,314
438
10,863
9,488
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
YO ARGUS
Cerberus
11
0 / 3 / 1
7,284
383
4,532
21,252
18,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
6
6
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Angel107
Danzaburou
6
1
3
7.5
W
1
1
9
5.5
L
Thanatos
DUPLlCATED
Thanatos
1
6
0
0.17
L
Chaac
IHuzzyyy
Chaac
1
4
1
0.38
L
Ah Muzen Cab
PUKKA AINS
Ah Muzen Cab
2
6
1
0.42
L
2
2
0
1
W
7
0
4
9
L
Cerberus
YO ARGUS
Cerberus
0
3
1
0.17
W
Jormungandr
angelocho3408
Jormungandr
5
3
4
2.33
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,983
Damage
34,209
64,608
Taken
75,627
40,310
Mitigated
46,407
22,056
Healing
22,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Angel107
Danzaburou
16,160
10,011
0
7,092
14,770
5,966
936
4,243
10,527
0
72,865
W
5,386
1,704
52
2,982
16,169
12,516
232
5,114
10,960
34,828
4,483
L
Thanatos
DUPLlCATED
Thanatos
3,439
1,057
0
9,659
15,634
7,549
0
6,763
8,871
0
66,992
L
Chaac
IHuzzyyy
Chaac
7,618
871
0
7,157
17,045
12,132
0
13,672
3,373
0
55,183
L
Ah Muzen Cab
PUKKA AINS
Ah Muzen Cab
7,757
4,177
0
933
12,208
4,470
100
4,092
8,116
0
57,694
L
10,863
212
0
1,189
9,488
3,353
0
5,329
4,159
58,954
0
W
9,782
705
0
6,795
12,549
4,682
0
3,220
9,285
127,345
0
L
Cerberus
YO ARGUS
Cerberus
4,532
303
0
3,582
21,252
18,903
348
6,386
14,866
32,507
1,790
W
Jormungandr
angelocho3408
Jormungandr
15,724
4,961
0
2,535
14,322
14,071
222
1,238
12,075
98,618
0
W
5,931
1,042
141
2,459
6,798
3,075
0
3,338
3,460
71,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,519
Gold Earned
39,625
612
Minions Killed
479
0
Camps Cleared
0
1,839,237
Distance Traveled
1,792,031
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,113
532
68
4
0
346,599
0
W
Athena
9,595
505
91
5
0
402,612
0
L
Thanatos
8,089
426
108
6
0
366,942
0
L
Chaac
8,011
422
95
5
0
367,740
0
L
Ah Muzen Cab
7,927
417
80
4
0
327,742
0
L
Merlin
8,314
438
101
5
0
358,995
0
W
He Bo
11,320
596
178
9
0
397,858
5
L
Cerberus
7,284
383
95
5
0
370,612
0
W
Jormungandr
11,663
614
160
8
0
326,373
2
W
Merlin
9,828
517
115
6
0
365,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role