Player Matchup

King Arthur
King Arthur
Absunt
King Arthur
Level 160
God Stats
11W - 6L
1,746 SR
Queue Stats
217W - 201L
1,616 Elo+
Party 3
Jing Wei
Jing Wei
FanatycznyMario
Jing Wei
Level 36
God Stats
1W - 1L
1,710 SR
Queue Stats
8W - 12L
1,461 Elo+
Solo
Ares
Ares
KanekiBaka
Ares
Level 47
God Stats
3W - 3L
1,868 SR
Queue Stats
5W - 7L
1,547 Elo+
Solo
Vulcan
Vulcan
Nettalos
Vulcan
Level 122
God Stats
2W - 6L
1,422 SR
Queue Stats
385W - 444L
1,498 Elo+
Party 3
Set
Set
kagegutshi
Set
Level 144
God Stats
9W - 4L
1,658 SR
Queue Stats
254W - 249L
1,476 Elo+
Party 3
Team Averages
Level 102
1,681 SR
1,520 Elo+

VS

Team Averages
Level 93
1,707 SR
1,633 Elo+
Ne Zha
Ne Zha
ILoveMySupp
Ne Zha
Level 116
God Stats
4W - 0L
1,913 SR
Queue Stats
32W - 16L
1,672 Elo+
Party 2
Neith
Neith
Jovialhe
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuppLivesMatter
Cu Chulainn
Level 158
God Stats
4W - 3L
1,725 SR
Queue Stats
315W - 166L
1,689 Elo+
Party 2
Fafnir
Fafnir
TheMarvinBoggs
Fafnir
Level 29
God Stats
7W - 1L
1,869 SR
Queue Stats
23W - 7L
1,750 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kikoloco7
Morgan Le Fay
Level 143
God Stats
3W - 3L
1,529 SR
Queue Stats
38W - 41L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Absunt
King Arthur
15
0 / 0 / 0
8,590
573
4,823
11,914
10,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
11
0 / 6 / 0
6,692
446
3,880
14,930
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 5 / 0
7,175
478
5,876
17,568
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Nettalos
Vulcan
12
0 / 6 / 0
6,814
454
3,075
7,355
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 7 / 0
6,272
418
3,286
14,176
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
7 / 0 / 5
9,094
606
11,942
12,712
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Jovialhe
Neith
14
3 / 1 / 5
8,563
571
12,334
7,591
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SuppLivesMatter
Cu Chulainn
17
10 / 0 / 3
10,892
726
12,673
13,337
6,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 8
9,228
615
4,937
8,877
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
kikoloco7
Morgan Le Fay
16
0 / 0 / 0
9,615
641
4,942
6,477
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
2
Kills
23
24
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Absunt
King Arthur
0
0
0
0
L
Jing Wei
0
6
0
0
W
Ne Zha
7
0
5
9.5
W
Neith
Jovialhe
Neith
3
1
5
5.5
L
2
5
0
0.4
L
Vulcan
Nettalos
Vulcan
0
6
0
0
W
Cu Chulainn
SuppLivesMatter
Cu Chulainn
10
0
3
11.5
W
3
1
8
7
L
0
7
0
0
W
Morgan Le Fay
kikoloco7
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,940
Damage
46,828
65,943
Taken
48,994
35,126
Mitigated
28,192
8,594
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Absunt
King Arthur
4,823
803
0
360
11,914
10,290
0
4,942
6,972
0
72,127
L
Jing Wei
3,880
2,185
0
4,032
14,930
4,669
681
2,784
12,146
0
58,776
W
Ne Zha
11,942
3,411
0
6,404
12,712
5,207
0
1,410
11,179
0
71,175
W
Neith
Jovialhe
Neith
12,334
5,290
0
4,153
7,591
3,867
48
2,341
5,201
0
75,432
L
5,876
605
0
3,270
17,568
12,485
135
1,392
16,176
13,788
0
L
Vulcan
Nettalos
Vulcan
3,075
757
0
510
7,355
2,496
0
0
7,355
45,564
0
W
Cu Chulainn
SuppLivesMatter
Cu Chulainn
12,673
4,811
0
884
13,337
6,699
0
2,703
10,600
0
120,026
W
4,937
1,314
0
3,575
8,877
9,364
0
2,505
6,128
13,858
4,373
L
3,286
1,185
0
422
14,176
5,186
0
456
13,720
0
43,351
W
Morgan Le Fay
kikoloco7
Morgan Le Fay
4,942
316
0
1,223
6,477
3,055
0
0
6,477
79,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,543
Gold Earned
47,392
418
Minions Killed
600
0
Camps Cleared
0
1,458,398
Distance Traveled
1,616,157
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,590
573
153
10
0
316,641
6
L
Jing Wei
6,692
446
109
7
0
258,655
4
W
Ne Zha
9,094
606
101
7
0
379,624
4
W
Neith
8,563
571
135
9
0
271,885
2
L
Ares
7,175
478
6
0
0
285,650
3
L
Vulcan
6,814
454
76
5
0
298,454
7
W
Cu Chulainn
10,892
726
187
12
0
333,517
3
W
Fafnir
9,228
615
18
1
0
319,162
3
L
Set
6,272
418
74
5
0
298,998
3
W
Morgan Le Fay
9,615
641
159
11
0
311,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role