Player Matchup

Cernunnos
Cernunnos
Trukitaki
Cernunnos
Level 121
God Stats
2W - 1L
1,545 SR
Queue Stats
93W - 100L
1,478 Elo+
Party 1
Sobek
Sobek
Zesshou2707
Sobek
Level 88
God Stats
2W - 1L
1,565 SR
Queue Stats
22W - 23L
1,466 Elo+
Solo
Kukulkan
Kukulkan
dramall
Kukulkan
Level 109
God Stats
5W - 7L
1,320 SR
Queue Stats
46W - 60L
1,373 Elo+
Party 1
Team Averages
Level 106
1,477 SR
1,439 Elo+

VS

Team Averages
Level 57
1,398 SR
1,394 Elo+
Fafnir
Fafnir
Hagilis
Fafnir
Level 66
God Stats
2W - 4L
1,283 SR
Queue Stats
126W - 220L
1,270 Elo+
Party 2
Xing Tian
Xing Tian
Nightwolf_Hi
Xing Tian
Level 56
God Stats
8W - 7L
1,551 SR
Queue Stats
105W - 153L
1,407 Elo+
Party 2
Bacchus
Bacchus
falconmohgaming
Bacchus
Level 49
God Stats
0W - 3L
1,359 SR
Queue Stats
2W - 5L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Trukitaki
Cernunnos
15
9 / 1 / 4
9,508
951
14,599
7,237
3,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 10
6,890
689
3,424
7,042
6,087
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
dramall
Kukulkan
13
4 / 0 / 9
8,085
809
8,482
3,385
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Hagilis
Fafnir
11
2 / 5 / 0
7,180
718
4,435
10,791
8,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
Nightwolf_Hi
Xing Tian
11
1 / 4 / 0
6,485
649
3,372
11,750
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 2
6,327
633
4,000
11,173
8,438
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
3
3
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Hagilis
Fafnir
2
5
0
0.4
L
Xing Tian
Nightwolf_Hi
Xing Tian
1
4
0
0.25
W
Cernunnos
Trukitaki
Cernunnos
9
1
4
11
W
0
2
10
2.5
W
Kukulkan
dramall
Kukulkan
4
0
9
8.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,505
Damage
11,807
17,664
Taken
33,714
10,681
Mitigated
22,897
6,269
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Hagilis
Fafnir
4,435
1,405
0
2,596
10,791
8,240
0
3,720
6,807
23,374
3,994
L
Xing Tian
Nightwolf_Hi
Xing Tian
3,372
224
0
874
11,750
6,219
0
3,267
8,329
20,965
0
W
Cernunnos
Trukitaki
Cernunnos
14,599
7,349
1,267
2,840
7,237
3,103
1,120
5,026
2,211
0
47,027
W
3,424
758
0
1,856
7,042
6,087
423
3,651
3,391
8,716
0
W
Kukulkan
dramall
Kukulkan
8,482
780
0
306
3,385
1,491
1,219
3,029
356
22,969
0
L
4,000
719
344
2,016
11,173
8,438
0
4,337
6,572
13,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
19,992
95
Minions Killed
94
0
Camps Cleared
0
519,331
Distance Traveled
524,456
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,180
718
50
5
0
173,788
2
L
Xing Tian
6,485
649
29
3
0
171,971
1
W
Cernunnos
9,508
951
50
5
0
169,053
2
W
Sobek
6,890
689
7
1
0
173,302
0
W
Kukulkan
8,085
809
38
4
0
176,976
0
L
Bacchus
6,327
633
15
2
0
178,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role