Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond II
BeErRuUsS
Ah Muzen Cab
Diamond II
Level 159
God Stats
13W - 8L
1,618 SR
Queue Stats
127W - 120L
2,378 MMR
Party 1
Ne Zha
Ne Zha
Masters
DanzaOnlyFans
Ne Zha
Masters
Level 146
God Stats
4W - 0L
1,911 SR
Queue Stats
135W - 43L
2,833 MMR
Party 1
Vulcan
Vulcan
Diamond IV
Extew
Vulcan
Diamond IV
Level 153
God Stats
1W - 1L
1,571 SR
Queue Stats
89W - 69L
2,052 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,700 SR
2,421 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,535 SR
2,136 MMR
Horus
Horus
Diamond II
 
Horus
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Diamond V
MilosxXx
Sol
Diamond V
Level 160
God Stats
4W - 3L
1,550 SR
Queue Stats
116W - 100L
2,044 MMR
Party 2
Geb
Geb
Masters
maxut9
Geb
Masters
Level 160
God Stats
1W - 1L
1,553 SR
Queue Stats
115W - 79L
2,863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeErRuUsS
Ah Muzen Cab
17
6 / 3 / 3
11,125
795
12,443
16,214
7,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 0 / 8
9,826
702
16,777
15,690
14,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Extew
Vulcan
15
2 / 3 / 7
9,895
707
16,197
8,322
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesAtlasBaron SamediThothMulan

VS

Bans
Ao KuangAgniAresOlorunSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 4 / 5
9,762
697
6,720
21,518
25,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 0
9,570
684
14,765
17,464
8,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
maxut9
Geb
15
1 / 2 / 4
9,511
679
9,710
18,165
22,829
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
9
Kills
6
6
Deaths
9
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
5
0.88
W
Ah Muzen Cab
BeErRuUsS
Ah Muzen Cab
6
3
3
2.5
W
1
0
8
5
W
Vulcan
Extew
Vulcan
2
3
7
1.83
L
4
3
0
1.33
L
Geb
maxut9
Geb
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,417
Damage
31,195
40,226
Taken
57,147
26,377
Mitigated
57,520
13,809
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,720
2,519
2,178
6,465
21,518
25,805
95
6,663
14,855
0
20,167
W
Ah Muzen Cab
BeErRuUsS
Ah Muzen Cab
12,443
6,506
0
5,706
16,214
7,658
1,919
8,890
7,324
0
55,996
W
16,777
3,604
0
6,106
15,690
14,626
705
9,462
6,228
0
41,797
W
Vulcan
Extew
Vulcan
16,197
3,905
0
1,997
8,322
4,093
664
5,552
2,770
49,495
0
L
14,765
6,269
0
7,319
17,464
8,886
2,145
4,920
12,343
52,129
4,435
L
Geb
maxut9
Geb
9,710
1,150
818
1,239
18,165
22,829
104
4,774
13,391
29,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
28,843
169
Minions Killed
176
0
Camps Cleared
0
827,732
Distance Traveled
765,726
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,762
697
31
2
0
274,334
1
W
Ah Muzen Cab
11,125
795
73
5
0
249,058
2
W
Ne Zha
9,826
702
43
3
0
298,025
3
W
Vulcan
9,895
707
53
4
0
280,649
1
L
Sol
9,570
684
94
7
0
221,746
4
L
Geb
9,511
679
51
4
0
269,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role