Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Hiosh
Baron Samedi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,771 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zygip
Tsukuyomi
Level 155
God Stats
2W - 0L
1,557 SR
Queue Stats
14W - 10L
1,669 Elo+
Party 1
Team Averages
Level 152
1,519 SR
1,647 Elo+

VS

Team Averages
Level 114
1,469 SR
1,486 Elo+
Persephone
Persephone
Derevien
Persephone
Level 44
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 13L
1,339 Elo+
Solo
Bakasura
Bakasura
Easу
Bakasura
Level 160
God Stats
1W - 1L
1,649 SR
Queue Stats
59W - 43L
1,722 Elo+
Solo
Cthulhu
Cthulhu
Hazybabba
Cthulhu
Level 138
God Stats
24W - 38L
1,473 SR
Queue Stats
783W - 1,164L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
9 / 0 / 3
11,477
883
10,745
11,141
5,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Hiosh
Baron Samedi
14
1 / 2 / 8
8,852
681
5,578
9,733
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Zygip
Tsukuyomi
14
2 / 2 / 9
9,499
731
12,227
12,005
5,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Derevien
Persephone
12
0 / 3 / 4
8,371
644
7,196
9,169
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Easу
Bakasura
15
2 / 6 / 2
9,036
695
8,370
12,981
8,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Hazybabba
Cthulhu
14
2 / 3 / 2
8,656
666
9,779
12,414
14,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
4
4
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
0
3
10.5
L
Persephone
Derevien
Persephone
0
3
4
0.67
L
Bakasura
Easу
Bakasura
2
6
2
0.5
L
Cthulhu
Hazybabba
Cthulhu
2
3
2
1
W
Baron Samedi
Hiosh
Baron Samedi
1
2
8
2.5
W
Tsukuyomi
Zygip
Tsukuyomi
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
25,345
32,879
Taken
34,564
18,934
Mitigated
26,160
11,084
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,745
1,841
0
5,372
11,141
5,123
2,267
4,914
5,466
0
55,544
L
Persephone
Derevien
Persephone
7,196
862
0
1,060
9,169
3,085
244
1,502
7,489
29,603
0
L
Bakasura
Easу
Bakasura
8,370
4,987
0
2,774
12,981
8,450
0
1,441
11,323
0
32,837
L
Cthulhu
Hazybabba
Cthulhu
9,779
158
346
1,502
12,414
14,625
0
1,909
10,103
33,690
0
W
Baron Samedi
Hiosh
Baron Samedi
5,578
576
833
2,722
9,733
8,354
51
4,346
3,677
18,652
0
W
Tsukuyomi
Zygip
Tsukuyomi
12,227
3,293
0
2,157
12,005
5,457
573
6,704
4,481
0
43,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
26,063
191
Minions Killed
171
0
Camps Cleared
0
793,538
Distance Traveled
731,826
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,477
883
105
8
0
289,724
3
L
Persephone
8,371
644
52
4
0
226,610
1
L
Bakasura
9,036
695
79
6
0
260,794
1
L
Cthulhu
8,656
666
40
3
0
244,422
2
W
Baron Samedi
8,852
681
24
2
0
233,889
5
W
Tsukuyomi
9,499
731
62
5
0
269,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role