Player Matchup

Odin
Odin
 
Odin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Exzite
Mulan
Level 109
God Stats
0W - 2L
1,282 SR
Queue Stats
61W - 60L
1,483 Elo+
Solo
Sylvanus
Sylvanus
Mikel333
Sylvanus
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
590W - 631L
1,425 Elo+
Party 1
Bacchus
Bacchus
access171
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,472 Elo+
Solo
Team Averages
Level 97
1,456 SR
1,476 Elo+

VS

Team Averages
Level 106
1,459 SR
1,428 Elo+
Artemis
Artemis
BaoFengj
Artemis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,512 Elo+
Solo
Loki
Loki
Haizinberg
Loki
Level 139
God Stats
5W - 11L
1,269 SR
Queue Stats
378W - 403L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JobusInc
Ah Muzen Cab
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,573 Elo+
Solo
Achilles
Achilles
PlayLikePutin
Achilles
Level 148
God Stats
6W - 4L
1,526 SR
Queue Stats
456W - 468L
1,511 Elo+
Party 2
Ra
Ra
RMG_Ca3eRaider
Ra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
11 / 5 / 8
12,942
681
19,068
29,051
21,339
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
 
Neith
20
3 / 5 / 15
12,762
672
34,243
22,647
13,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Exzite
Mulan
18
2 / 5 / 11
11,190
589
17,193
42,339
45,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Mikel333
Sylvanus
20
5 / 6 / 11
11,876
625
12,865
39,583
32,752
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
access171
Bacchus
17
1 / 8 / 15
11,255
592
14,961
30,639
48,505
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BaoFengj
Artemis
20
2 / 5 / 20
12,344
650
27,865
20,358
12,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 5 / 22
12,207
642
20,330
23,451
14,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
JobusInc
Ah Muzen Cab
20
9 / 5 / 16
13,703
721
36,654
23,071
14,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
PlayLikePutin
Achilles
20
9 / 2 / 16
13,028
686
21,188
23,304
39,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
5 / 5 / 22
13,515
711
33,599
18,909
12,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
124
22
Kills
28
29
Deaths
22
60
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
11
5
8
3
L
Neith
 
Neith
3
5
15
2.1
W
Artemis
BaoFengj
Artemis
2
5
20
2.4
L
Mulan
Exzite
Mulan
2
5
11
1.5
W
3
5
22
2.8
W
Ah Muzen Cab
JobusInc
Ah Muzen Cab
9
5
16
3.4
L
Sylvanus
Mikel333
Sylvanus
5
6
11
1.75
W
Achilles
PlayLikePutin
Achilles
9
2
16
8.5
W
5
5
22
3.2
L
Bacchus
access171
Bacchus
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,330
Damage
139,636
164,259
Taken
109,093
160,772
Mitigated
93,081
81,581
Healing
47,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
19,068
3,670
5,069
7,498
29,051
21,339
840
5,031
23,430
0
31,372
L
Neith
 
Neith
34,243
8,316
885
6,671
22,647
13,045
0
4,588
17,801
0
79,982
W
Artemis
BaoFengj
Artemis
27,865
10,959
1,514
3,501
20,358
12,501
2,030
5,163
15,195
0
46,119
L
Mulan
Exzite
Mulan
17,193
1,084
1,960
14,073
42,339
45,131
536
10,035
31,671
188
28,421
W
20,330
3,346
1,916
3,178
23,451
14,751
1,754
6,090
17,361
0
40,228
W
Ah Muzen Cab
JobusInc
Ah Muzen Cab
36,654
16,931
2,863
6,015
23,071
14,195
1,870
5,458
17,613
0
62,174
L
Sylvanus
Mikel333
Sylvanus
12,865
2,798
21,713
17,528
39,583
32,752
645
8,236
30,898
18,267
0
W
Achilles
PlayLikePutin
Achilles
21,188
5,297
3,591
6,318
23,304
39,293
502
5,599
17,705
0
29,857
W
33,599
3,410
12,772
5,419
18,909
12,341
1,348
5,675
13,234
58,906
0
L
Bacchus
access171
Bacchus
14,961
621
1,192
4,992
30,639
48,505
0
5,709
24,489
27,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,025
Gold Earned
64,797
223
Minions Killed
225
0
Camps Cleared
0
1,615,988
Distance Traveled
1,688,854
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,942
681
39
2
0
355,671
2
L
Neith
12,762
672
109
6
0
292,590
1
W
Artemis
12,344
650
44
2
0
331,001
2
L
Mulan
11,190
589
28
1
0
328,091
6
W
Loki
12,207
642
36
2
0
332,985
1
W
Ah Muzen Cab
13,703
721
49
3
0
324,765
0
L
Sylvanus
11,876
625
13
1
0
323,865
0
W
Achilles
13,028
686
25
1
0
361,207
0
W
Ra
13,515
711
71
4
0
338,896
3
L
Bacchus
11,255
592
34
2
0
315,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role