Player Matchup

Skadi
Skadi
 
Skadi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
MadShuvi
Yemoja
Level 16
God Stats
7W - 17L
1,286 SR
Queue Stats
29W - 49L
1,214 Elo+
Party 2
Ao Kuang
Ao Kuang
RoninSatan
Ao Kuang
Level 31
God Stats
3W - 9L
1,381 SR
Queue Stats
16W - 19L
1,365 Elo+
Solo
Team Averages
Level 37
1,389 SR
1,360 Elo+

VS

Team Averages
Level 59
1,504 SR
1,324 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SebasteinMarrow
Zeus
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,238 Elo+
Party 1
Ares
Ares
victorfrog36
Ares
Level 44
God Stats
2W - 0L
1,512 SR
Queue Stats
7W - 12L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
1 / 3 / 1
8,915
637
10,364
12,208
4,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
MadShuvi
Yemoja
15
0 / 4 / 2
9,574
684
7,273
14,187
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
RoninSatan
Ao Kuang
14
3 / 6 / 1
9,895
707
8,852
20,368
13,125
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 1 / 5
12,192
871
17,169
11,058
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 2 / 7
10,627
759
11,794
5,450
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 11
10,752
768
8,546
17,429
20,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
13
13
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
1
0.5
W
Izanami
 
Izanami
8
1
5
10.5
L
Yemoja
MadShuvi
Yemoja
0
4
2
0.25
L
Ao Kuang
RoninSatan
Ao Kuang
3
6
1
0.58
W
4
2
7
3.75
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,489
Damage
37,509
46,763
Taken
33,937
26,493
Mitigated
29,698
14,281
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,364
4,510
0
1,632
12,208
4,832
592
4,471
7,737
0
35,331
W
Izanami
 
Izanami
17,169
11,259
0
5,345
11,058
6,235
2,038
5,467
5,591
0
70,886
L
Yemoja
MadShuvi
Yemoja
7,273
886
4,261
3,122
14,187
8,536
350
8,124
6,063
23,734
0
L
Ao Kuang
RoninSatan
Ao Kuang
8,852
3,240
0
5,266
20,368
13,125
1,058
7,886
12,482
42,561
0
W
11,794
1,273
0
442
5,450
2,634
648
2,541
2,909
39,937
0
W
8,546
526
925
6,977
17,429
20,829
535
8,225
9,204
24,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,384
Gold Earned
33,571
132
Minions Killed
190
0
Camps Cleared
0
673,844
Distance Traveled
726,128
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,915
637
61
4
0
219,219
2
W
Izanami
12,192
871
118
8
0
224,074
0
L
Yemoja
9,574
684
19
1
0
219,437
0
L
Ao Kuang
9,895
707
52
4
0
235,188
0
W
Zeus
10,627
759
63
5
0
248,478
0
W
Ares
10,752
768
9
1
0
253,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role