Player Matchup

Baron Samedi
Baron Samedi
Framps0
Baron Samedi
Level 89
God Stats
12W - 21L
1,368 SR
Queue Stats
81W - 136L
1,350 Elo+
Party 1
Skadi
Skadi
V183Z
Skadi
Level 84
God Stats
7W - 9L
1,448 SR
Queue Stats
43W - 87L
1,318 Elo+
Party 1
Hercules
Hercules
iPro SnakeBite
Hercules
Level 109
God Stats
2W - 6L
1,369 SR
Queue Stats
131W - 196L
1,377 Elo+
Party 1
Team Averages
Level 94
1,395 SR
1,348 Elo+

VS

Team Averages
Level 112
1,600 SR
1,272 Elo+
Achilles
Achilles
ASIA SPIRIT 25
Achilles
Level 149
God Stats
4W - 0L
1,801 SR
Queue Stats
74W - 102L
1,365 Elo+
Solo
Anubis
Anubis
The_Infinite_oof
Anubis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,077 Elo+
Party 2
Apollo
Apollo
spoonforpres
Apollo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Framps0
Baron Samedi
16
1 / 3 / 3
10,412
612
13,943
14,842
7,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
V183Z
Skadi
16
3 / 8 / 1
11,614
683
12,059
19,054
7,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
15
0 / 2 / 4
10,723
631
9,899
23,053
23,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
9 / 2 / 3
12,653
744
20,750
16,817
15,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 0 / 8
12,728
749
16,449
16,484
9,238
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
16
1 / 2 / 8
10,845
638
15,060
15,421
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
13
13
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
9
2
3
5.25
L
Baron Samedi
Framps0
Baron Samedi
1
3
3
0.83
W
3
0
8
7
L
Skadi
V183Z
Skadi
3
8
1
0.44
L
Hercules
0
2
4
1
W
Apollo
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,901
Damage
52,259
56,949
Taken
48,722
39,194
Mitigated
31,930
19,355
Healing
21,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
20,750
10,352
0
4,960
16,817
15,904
899
4,619
12,198
0
34,590
L
Baron Samedi
Framps0
Baron Samedi
13,943
457
2,173
5,624
14,842
7,712
0
4,569
9,989
51,452
0
W
16,449
85
0
13,098
16,484
9,238
620
4,990
11,494
81,898
0
L
Skadi
V183Z
Skadi
12,059
3,977
648
1,463
19,054
7,711
0
2,947
15,361
0
47,067
L
Hercules
9,899
2,556
426
9,021
23,053
23,771
0
9,017
13,525
0
34,333
W
Apollo
15,060
6,843
0
3,845
15,421
6,788
577
4,622
10,799
0
46,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
36,226
175
Minions Killed
212
0
Camps Cleared
0
900,526
Distance Traveled
948,175
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,653
744
35
2
0
313,719
0
L
Baron Samedi
10,412
612
59
3
0
303,313
2
W
Anubis
12,728
749
116
7
0
301,698
5
L
Skadi
11,614
683
74
4
0
264,629
3
L
Hercules
10,723
631
42
2
0
332,584
1
W
Apollo
10,845
638
61
4
0
332,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role