Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Diirrtyy
Ah Puch
Level 121
God Stats
0W - 6L
1,128 SR
Queue Stats
330W - 338L
1,485 Elo+
Solo
Maui
Maui
Malcohm
Maui
Level 149
God Stats
9W - 13L
1,508 SR
Queue Stats
125W - 130L
1,541 Elo+
Solo
Neith
Neith
Zeisndice
Neith
Level 116
God Stats
7W - 4L
1,639 SR
Queue Stats
70W - 47L
1,594 Elo+
Solo
Team Averages
Level 121
1,455 SR
1,524 Elo+

VS

Team Averages
Level 119
1,488 SR
1,521 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cìnderella
Danzaburou
Level 132
God Stats
1W - 0L
1,289 SR
Queue Stats
24W - 27L
1,479 Elo+
Solo
Fenrir
Fenrir
Donuthole41
Fenrir
Level 66
God Stats
2W - 0L
1,385 SR
Queue Stats
17W - 15L
1,621 Elo+
Solo
Ravana
Ravana
JÖŦÛИИ
Ravana
Level 154
God Stats
11W - 8L
1,598 SR
Queue Stats
368W - 351L
1,501 Elo+
Solo
Xing Tian
Xing Tian
ganpus
Xing Tian
Level 142
God Stats
5W - 1L
1,669 SR
Queue Stats
87W - 85L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
0 / 3 / 2
6,490
464
3,296
11,741
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
 
Sun Wukong
10
0 / 6 / 0
6,257
447
4,814
14,470
8,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Diirrtyy
Ah Puch
13
2 / 0 / 1
7,782
556
7,090
6,961
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
Malcohm
Maui
11
1 / 3 / 0
6,505
465
3,996
11,462
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Zeisndice
Neith
10
1 / 3 / 2
6,359
454
7,007
9,474
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 1 / 1
7,269
519
4,600
5,716
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Cìnderella
Danzaburou
12
3 / 1 / 3
7,672
548
9,049
10,471
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
7 / 0 / 1
8,927
638
13,288
11,956
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
12
3 / 2 / 2
7,375
527
4,527
7,172
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
ganpus
Xing Tian
9
1 / 0 / 3
6,457
461
5,098
13,064
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
15
15
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
3
2
0.33
L
Sun Wukong
 
Sun Wukong
0
6
0
0
W
Kukulkan
 
Kukulkan
1
1
1
1.5
W
Danzaburou
Cìnderella
Danzaburou
3
1
3
4.5
L
Ah Puch
Diirrtyy
Ah Puch
2
0
1
2.5
W
Fenrir
7
0
1
7.5
W
Ravana
3
2
2
2
L
Maui
Malcohm
Maui
1
3
0
0.33
L
Neith
Zeisndice
Neith
1
3
2
0.67
W
Xing Tian
ganpus
Xing Tian
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
36,562
54,108
Taken
48,379
27,504
Mitigated
25,667
17,522
Healing
18,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,296
617
0
4,758
11,741
4,425
0
1,552
10,140
0
54,547
L
Sun Wukong
 
Sun Wukong
4,814
1,243
0
3,407
14,470
8,282
0
511
13,183
0
40,245
W
Kukulkan
 
Kukulkan
4,600
127
0
307
5,716
2,508
0
3,145
2,571
59,445
0
W
Danzaburou
Cìnderella
Danzaburou
9,049
4,742
0
4,568
10,471
3,829
982
1,855
8,616
0
55,623
L
Ah Puch
Diirrtyy
Ah Puch
7,090
179
0
3,050
6,961
2,783
0
2,599
4,362
66,080
0
W
Fenrir
13,288
5,015
0
7,218
11,956
6,450
0
1,429
10,527
0
66,880
W
Ravana
4,527
1,155
0
3,491
7,172
2,932
0
1,233
5,939
0
43,326
L
Maui
Malcohm
Maui
3,996
1,420
0
2,597
11,462
9,035
0
2,686
8,620
26,799
0
L
Neith
Zeisndice
Neith
7,007
3,413
0
3,710
9,474
2,979
0
1,878
7,596
0
39,621
W
Xing Tian
ganpus
Xing Tian
5,098
687
0
2,557
13,064
9,948
0
3,424
9,640
18,190
1,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
37,700
403
Minions Killed
427
0
Camps Cleared
0
1,368,334
Distance Traveled
1,423,177
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,490
464
90
6
0
318,019
5
L
Sun Wukong
6,257
447
83
6
0
248,442
3
W
Kukulkan
7,269
519
111
8
0
281,917
2
W
Danzaburou
7,672
548
88
6
0
264,115
1
L
Ah Puch
7,782
556
130
9
0
300,270
1
W
Fenrir
8,927
638
120
9
0
279,740
3
W
Ravana
7,375
527
88
6
0
320,897
2
L
Maui
6,505
465
28
2
0
260,057
4
L
Neith
6,359
454
72
5
0
241,546
0
W
Xing Tian
6,457
461
20
1
0
276,508
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role