Player Matchup

Sylvanus
Sylvanus
Flutozim
Sylvanus
Level 112
God Stats
2W - 6L
1,360 SR
Queue Stats
104W - 107L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
Ragnarback
Cernunnos
Level 148
God Stats
14W - 10L
1,611 SR
Queue Stats
473W - 499L
1,456 Elo+
Party 1
Chang'e
Chang'e
ThatBam
Chang'e
Level 126
God Stats
1W - 2L
1,423 SR
Queue Stats
139W - 124L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheRealForbes
Cu Chulainn
Level 119
God Stats
10W - 12L
1,463 SR
Queue Stats
144W - 132L
1,530 Elo+
Party 2
Ne Zha
Ne Zha
jdm090909
Ne Zha
Level 129
God Stats
1W - 1L
1,765 SR
Queue Stats
180W - 152L
1,543 Elo+
Party 2
Team Averages
Level 127
1,524 SR
1,494 Elo+

VS

Team Averages
Level 139
1,513 SR
1,485 Elo+
Gilgamesh
Gilgamesh
CBETOI
Gilgamesh
Level 125
God Stats
3W - 6L
1,364 SR
Queue Stats
316W - 289L
1,456 Elo+
Party 3
Bellona
Bellona
Hakunamatata2913
Bellona
Level 149
God Stats
3W - 1L
1,583 SR
Queue Stats
47W - 48L
1,469 Elo+
Solo
Athena
Athena
Krutsatus
Athena
Level 125
God Stats
2W - 5L
1,435 SR
Queue Stats
496W - 491L
1,502 Elo+
Party 3
Poseidon
Poseidon
Oasis_SnyperWolf
Poseidon
Level 156
God Stats
29W - 24L
1,560 SR
Queue Stats
306W - 271L
1,473 Elo+
Party 4
Skadi
Skadi
monchete-jsales
Skadi
Level 139
God Stats
67W - 51L
1,621 SR
Queue Stats
429W - 395L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Flutozim
Sylvanus
16
2 / 9 / 2
9,856
411
10,188
30,107
33,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Ragnarback
Cernunnos
20
3 / 8 / 2
13,588
566
16,595
32,224
13,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
ThatBam
Chang'e
17
1 / 4 / 3
10,968
457
17,112
20,348
8,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
TheRealForbes
Cu Chulainn
19
2 / 5 / 1
12,779
532
19,063
29,533
28,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
jdm090909
Ne Zha
18
2 / 5 / 4
11,580
483
9,977
22,915
10,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CBETOI
Gilgamesh
19
7 / 1 / 5
12,987
541
11,826
18,173
13,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 3 / 10
14,597
608
22,647
29,945
34,267
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Krutsatus
Athena
18
4 / 2 / 18
13,096
546
9,413
27,559
41,064
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 2 / 7
13,550
565
24,201
14,065
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 2 / 8
14,736
614
29,644
18,604
8,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
10
Kills
31
31
Deaths
10
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CBETOI
Gilgamesh
7
1
5
9.5
L
Sylvanus
Flutozim
Sylvanus
2
9
2
0.33
W
6
3
10
3.67
W
Athena
Krutsatus
Athena
4
2
18
6.5
W
6
2
7
4.75
L
Cernunnos
Ragnarback
Cernunnos
3
8
2
0.5
L
Chang'e
ThatBam
Chang'e
1
4
3
0.63
L
Cu Chulainn
TheRealForbes
Cu Chulainn
2
5
1
0.5
L
Ne Zha
jdm090909
Ne Zha
2
5
4
0.8
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,935
Damage
97,731
135,127
Taken
108,346
94,943
Mitigated
103,501
36,345
Healing
29,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CBETOI
Gilgamesh
11,826
4,030
0
3,131
18,173
13,046
1,536
6,170
12,003
0
77,748
L
Sylvanus
Flutozim
Sylvanus
10,188
2,247
3,064
5,272
30,107
33,796
17
13,602
16,505
38,768
10,858
W
22,647
10,363
0
17,389
29,945
34,267
2,025
4,567
25,378
0
129,947
W
Athena
Krutsatus
Athena
9,413
2,863
0
6,726
27,559
41,064
278
9,906
17,653
30,858
0
W
24,201
2,154
0
937
14,065
6,753
3,428
6,106
7,959
130,829
0
L
Cernunnos
Ragnarback
Cernunnos
16,595
6,277
0
11,582
32,224
13,264
3,866
4,312
27,912
0
147,542
L
Chang'e
ThatBam
Chang'e
17,112
1,558
3,139
6,900
20,348
8,605
0
6,518
13,830
106,114
0
L
Cu Chulainn
TheRealForbes
Cu Chulainn
19,063
3,696
0
4,367
29,533
28,445
0
3,714
25,819
5,329
113,746
L
Ne Zha
jdm090909
Ne Zha
9,977
3,499
0
2,021
22,915
10,833
0
5,468
17,447
0
102,308
W
29,644
14,426
0
1,626
18,604
8,371
7,639
3,351
15,253
0
154,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,771
Gold Earned
68,966
794
Minions Killed
692
0
Camps Cleared
0
2,141,383
Distance Traveled
2,413,497
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,987
541
112
5
0
488,504
2
L
Sylvanus
9,856
411
81
3
0
375,637
3
W
Bellona
14,597
608
180
8
0
475,466
3
W
Athena
13,096
546
34
1
0
514,240
5
W
Poseidon
13,550
565
177
7
0
478,737
10
L
Cernunnos
13,588
566
202
8
0
370,812
5
L
Chang'e
10,968
457
170
7
0
443,249
8
L
Cu Chulainn
12,779
532
212
9
0
464,117
6
L
Ne Zha
11,580
483
129
5
0
487,568
11
W
Skadi
14,736
614
189
8
0
456,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role