Player Matchup

Kukulkan
Kukulkan
Aphobes
Kukulkan
Level 63
God Stats
4W - 0L
1,983 SR
Queue Stats
62W - 35L
1,626 Elo+
Party 2
Odin
Odin
MiidOrFeeeD
Odin
Level 103
God Stats
9W - 1L
1,663 SR
Queue Stats
78W - 54L
1,549 Elo+
Solo
King Arthur
King Arthur
TrickoTect
King Arthur
Level 123
God Stats
11W - 13L
1,385 SR
Queue Stats
397W - 270L
1,643 Elo+
Party 2
Team Averages
Level 96
1,677 SR
1,606 Elo+

VS

Team Averages
Level 98
1,600 SR
1,576 Elo+
Hel
Hel
NEWTOX_75
Hel
Level 82
God Stats
1W - 1L
1,626 SR
Queue Stats
26W - 38L
1,508 Elo+
Solo
Lancelot
Lancelot
TDmC BRAVO
Lancelot
Level 107
God Stats
2W - 4L
1,484 SR
Queue Stats
390W - 296L
1,637 Elo+
Party 1
Tyr
Tyr
TDmC STAIN
Tyr
Level 104
God Stats
3W - 2L
1,691 SR
Queue Stats
313W - 216L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aphobes
Kukulkan
19
6 / 2 / 6
14,933
711
28,617
12,531
8,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 2 / 11
13,755
655
13,836
26,715
38,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
TrickoTect
King Arthur
20
6 / 1 / 6
15,371
732
24,990
25,802
39,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 3
12,704
605
13,089
23,613
21,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
TDmC BRAVO
Lancelot
19
3 / 3 / 2
13,146
626
20,678
27,778
27,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
2 / 2 / 3
13,352
636
16,549
24,708
33,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
5
5
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aphobes
Kukulkan
6
2
6
4.5
W
1
2
11
3.25
L
0
8
3
0.19
L
Lancelot
TDmC BRAVO
Lancelot
3
3
2
1.33
L
2
2
3
1.75
W
King Arthur
TrickoTect
King Arthur
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,443
Damage
50,316
65,048
Taken
76,099
86,400
Mitigated
82,781
11,821
Healing
23,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aphobes
Kukulkan
28,617
2,179
0
2,207
12,531
8,671
3,002
1,293
11,238
116,328
0
W
13,836
2,448
730
4,987
26,715
38,650
1,007
5,982
20,733
0
53,090
L
13,089
1,365
6,640
7,373
23,613
21,778
0
7,099
16,363
82,476
0
L
Lancelot
TDmC BRAVO
Lancelot
20,678
3,041
0
4,034
27,778
27,131
0
11,920
15,858
55
55,560
L
16,549
1,063
0
5,832
24,708
33,872
0
9,632
15,076
353
52,191
W
King Arthur
TrickoTect
King Arthur
24,990
3,491
0
3,897
25,802
39,079
425
6,887
18,915
0
76,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,059
Gold Earned
39,202
273
Minions Killed
235
0
Camps Cleared
0
1,205,906
Distance Traveled
1,231,390
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,933
711
145
7
0
372,982
1
W
Odin
13,755
655
54
3
0
404,188
0
L
Hel
12,704
605
117
6
0
365,240
4
L
Lancelot
13,146
626
58
3
0
448,323
2
L
Tyr
13,352
636
60
3
0
417,827
4
W
King Arthur
15,371
732
74
4
0
428,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role