Player Matchup

Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ali-prokiller10
Ymir
Level 88
God Stats
387W - 442L
1,466 SR
Queue Stats
397W - 446L
1,421 Elo+
Solo
Jing Wei
Jing Wei
pewpewgunz
Jing Wei
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,555 Elo+
Solo
Team Averages
Level 83
1,489 SR
1,492 Elo+

VS

Team Averages
Level 91
1,450 SR
1,283 Elo+
Anubis
Anubis
Professorberk
Anubis
Level 42
God Stats
0W - 3L
1,270 SR
Queue Stats
2W - 4L
1,212 Elo+
Party 1
Geb
Geb
XXMR_JEXX
Geb
Level 124
God Stats
7W - 7L
1,579 SR
Queue Stats
86W - 98L
1,457 Elo+
Solo
Cupid
Cupid
xxCANDY89MANxx
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 0 / 6
7,669
697
3,201
5,042
4,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 3
9,075
825
8,999
7,259
3,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
pewpewgunz
Jing Wei
15
3 / 1 / 4
8,770
797
8,153
9,726
4,139
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,572
688
4,671
7,854
3,412
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 2
7,225
657
4,114
11,147
10,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 3 / 2
7,419
674
6,413
8,700
2,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
6
3
L
1
2
2
1
L
1
3
2
0.67
W
5
2
3
3.25
W
Jing Wei
pewpewgunz
Jing Wei
3
1
4
5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,353
Damage
15,198
22,027
Taken
27,701
12,049
Mitigated
16,633
6,283
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,201
619
0
1,285
5,042
4,505
517
2,275
2,767
0
26,961
L
4,671
730
0
2,453
7,854
3,412
333
2,087
5,767
21,258
0
L
4,114
802
258
2,277
11,147
10,224
26
3,450
7,697
15,709
0
W
8,999
996
0
1,360
7,259
3,405
490
2,743
4,516
26,852
0
W
Jing Wei
pewpewgunz
Jing Wei
8,153
6,391
0
3,638
9,726
4,139
473
3,822
5,904
0
39,975
L
6,413
3,481
669
2,351
8,700
2,997
647
3,738
4,962
0
30,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,514
Gold Earned
22,216
150
Minions Killed
108
0
Camps Cleared
0
575,225
Distance Traveled
571,402
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,669
697
41
4
0
188,227
0
L
Anubis
7,572
688
33
3
0
188,989
3
L
Geb
7,225
657
15
1
0
192,353
3
W
Ymir
9,075
825
54
5
0
181,286
0
W
Jing Wei
8,770
797
55
5
0
205,712
2
L
Cupid
7,419
674
60
5
0
190,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role