Player Matchup

Ao Kuang
Ao Kuang
Deja vu3191
Ao Kuang
Level 42
God Stats
1W - 1L
1,678 SR
Queue Stats
15W - 26L
1,277 Elo+
Solo
Mercury
Mercury
J2 Raz
Mercury
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,376 Elo+
Solo
Danzaburou
Danzaburou
KingEscanor_27
Danzaburou
Level 38
God Stats
2W - 5L
1,232 SR
Queue Stats
15W - 30L
1,231 Elo+
Party 2
Atlas
Atlas
PjerAir11
Atlas
Level 12
God Stats
1W - 1L
1,673 SR
Queue Stats
3W - 9L
1,192 Elo+
Party 2
Anubis
Anubis
Venationghg_
Anubis
Level 60
God Stats
1W - 3L
1,502 SR
Queue Stats
44W - 76L
1,344 Elo+
Solo
Team Averages
Level 37
1,517 SR
1,284 Elo+

VS

Team Averages
Level 54
1,221 SR
1,174 Elo+
Ah Puch
Ah Puch
Crazy-_-Diamondx
Ah Puch
Level 100
God Stats
2W - 1L
1,479 SR
Queue Stats
82W - 86L
1,335 Elo+
Solo
Mercury
Mercury
KAISIO2107
Mercury
Level 43
God Stats
1W - 6L
1,095 SR
Queue Stats
25W - 54L
1,133 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Viction01
Cu Chulainn
Level 68
God Stats
3W - 4L
1,210 SR
Queue Stats
14W - 14L
1,304 Elo+
Solo
Janus
Janus
gakolym
Janus
Level 28
God Stats
2W - 3L
1,108 SR
Queue Stats
4W - 24L
992 Elo+
Party 1
Geb
Geb
xXrobert180Xx
Geb
Level 31
God Stats
2W - 6L
1,213 SR
Queue Stats
16W - 45L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Deja vu3191
Ao Kuang
13
4 / 4 / 1
8,417
561
5,989
16,289
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
J2 Raz
Mercury
13
2 / 5 / 1
7,727
515
5,719
14,437
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
KingEscanor_27
Danzaburou
11
1 / 1 / 1
6,523
435
6,685
11,412
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
PjerAir11
Atlas
12
1 / 0 / 1
7,187
479
2,748
13,111
7,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
14
2 / 5 / 1
8,570
571
4,989
12,557
6,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 2
8,561
571
11,286
7,191
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
KAISIO2107
Mercury
12
0 / 3 / 7
7,260
484
4,678
10,964
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Viction01
Cu Chulainn
14
4 / 4 / 0
8,766
584
11,871
11,727
8,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
gakolym
Janus
12
3 / 0 / 0
7,219
481
13,123
4,610
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 3
7,658
511
4,882
12,809
11,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
10
Kills
14
15
Deaths
10
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Ao Kuang
Deja vu3191
Ao Kuang
4
4
1
1.13
L
Mercury
J2 Raz
Mercury
2
5
1
0.5
W
Mercury
KAISIO2107
Mercury
0
3
7
1.17
L
Danzaburou
KingEscanor_27
Danzaburou
1
1
1
1.5
L
Atlas
PjerAir11
Atlas
1
0
1
1.5
L
Anubis
2
5
1
0.5
W
Cu Chulainn
Viction01
Cu Chulainn
4
4
0
1
W
Janus
gakolym
Janus
3
0
0
3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
45,840
67,806
Taken
47,301
30,599
Mitigated
28,928
28,361
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,286
488
0
2,599
7,191
2,793
442
3,429
3,762
52,663
0
L
Ao Kuang
Deja vu3191
Ao Kuang
5,989
1,242
0
6,891
16,289
6,243
0
1,502
13,816
40,369
0
L
Mercury
J2 Raz
Mercury
5,719
2,756
0
1,180
14,437
5,498
0
3,516
10,671
0
65,170
W
Mercury
KAISIO2107
Mercury
4,678
1,464
0
0
10,964
4,128
2,915
3,235
7,729
0
41,765
L
Danzaburou
KingEscanor_27
Danzaburou
6,685
1,646
0
7,173
11,412
4,540
0
7,516
3,286
0
42,078
L
Atlas
PjerAir11
Atlas
2,748
355
0
6,805
13,111
7,461
0
7,460
5,093
15,391
0
L
Anubis
4,989
523
0
6,312
12,557
6,857
870
7,567
4,990
64,842
0
W
Cu Chulainn
Viction01
Cu Chulainn
11,871
2,097
0
2,781
11,727
8,730
0
4,846
6,881
0
54,197
W
Janus
gakolym
Janus
13,123
1,028
0
500
4,610
2,173
1,229
526
4,084
60,461
0
W
4,882
315
0
3,484
12,809
11,104
538
1,690
11,119
19,530
6,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
39,464
373
Minions Killed
380
0
Camps Cleared
0
1,336,772
Distance Traveled
1,352,635
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,561
571
82
5
0
244,760
0
L
Ao Kuang
8,417
561
75
5
0
279,279
2
L
Mercury
7,727
515
92
6
0
310,913
3
W
Mercury
7,260
484
62
4
0
313,897
2
L
Danzaburou
6,523
435
52
3
0
258,682
1
L
Atlas
7,187
479
26
2
0
262,955
0
L
Anubis
8,570
571
128
9
0
224,943
4
W
Cu Chulainn
8,766
584
98
7
0
247,244
5
W
Janus
7,219
481
96
6
0
259,975
0
W
Geb
7,658
511
42
3
0
286,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role