Player Matchup

Guan Yu
Guan Yu
PoncleIt
Guan Yu
Level 28
God Stats
2W - 1L
1,574 SR
Queue Stats
43W - 26L
1,586 Elo+
Party 2
Bellona
Bellona
RaptorRogel
Bellona
Level 152
God Stats
1W - 1L
1,375 SR
Queue Stats
167W - 122L
1,550 Elo+
Party 2
Athena
Athena
TheMindSculptor1
Athena
Level 57
God Stats
3W - 4L
1,506 SR
Queue Stats
143W - 161L
1,391 Elo+
Party 2
Neith
Neith
Typphoon
Neith
Level 159
God Stats
1W - 2L
1,906 SR
Queue Stats
39W - 45L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
iAllium
Ao Kuang
Level 106
God Stats
2W - 0L
1,710 SR
Queue Stats
55W - 59L
1,495 Elo+
Solo
Team Averages
Level 100
1,614 SR
1,505 Elo+

VS

Team Averages
Level 116
1,534 SR
1,538 Elo+
Nemesis
Nemesis
FreedJustin
Nemesis
Level 89
God Stats
2W - 6L
1,406 SR
Queue Stats
20W - 21L
1,461 Elo+
Solo
Hel
Hel
nessasyt
Hel
Level 147
God Stats
3W - 4L
1,521 SR
Queue Stats
213W - 135L
1,606 Elo+
Party 1
Izanami
Izanami
teaorcoffee
Izanami
Level 26
God Stats
1W - 1L
1,764 SR
Queue Stats
49W - 32L
1,616 Elo+
Party 1
Freya
Freya
zahadumzum
Freya
Level 159
God Stats
301W - 303L
1,519 SR
Queue Stats
302W - 303L
1,504 Elo+
Solo
Hercules
Hercules
Макуте
Hercules
Level 160
God Stats
7W - 9L
1,459 SR
Queue Stats
330W - 328L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PoncleIt
Guan Yu
10
0 / 0 / 2
5,860
586
3,715
6,655
7,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
RaptorRogel
Bellona
10
3 / 0 / 1
6,007
601
5,491
6,556
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 2
5,120
512
2,311
7,191
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Typphoon
Neith
11
2 / 0 / 1
6,372
637
6,059
5,330
2,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
iAllium
Ao Kuang
9
3 / 0 / 0
5,570
557
2,911
9,234
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FreedJustin
Nemesis
8
0 / 2 / 1
4,659
466
3,086
8,010
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,623
562
3,188
5,649
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
teaorcoffee
Izanami
8
0 / 2 / 1
5,017
502
4,553
5,269
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
9
0 / 1 / 0
4,689
469
2,671
4,400
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Макуте
Hercules
8
1 / 2 / 0
5,072
507
3,172
9,415
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
1
1
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FreedJustin
Nemesis
0
2
1
0.25
W
Guan Yu
PoncleIt
Guan Yu
0
0
2
1
W
Bellona
RaptorRogel
Bellona
3
0
1
3.5
W
0
1
2
1
W
Neith
Typphoon
Neith
2
0
1
2.5
W
Ao Kuang
iAllium
Ao Kuang
3
0
0
3
L
0
2
0
0
L
Izanami
teaorcoffee
Izanami
0
2
1
0.25
L
Freya
0
1
0
0
L
Hercules
Макуте
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,487
Damage
16,670
34,966
Taken
32,743
20,234
Mitigated
13,548
15,361
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FreedJustin
Nemesis
3,086
1,246
0
2,650
8,010
3,208
0
2,761
5,249
0
25,535
W
Guan Yu
PoncleIt
Guan Yu
3,715
451
172
3,337
6,655
7,516
0
2,469
4,186
0
35,372
W
Bellona
RaptorRogel
Bellona
5,491
2,477
0
3,984
6,556
3,716
0
0
6,556
0
40,740
W
2,311
902
0
2,239
7,191
3,959
0
57
7,134
10,692
0
W
Neith
Typphoon
Neith
6,059
2,403
0
1,569
5,330
2,166
0
2,180
3,150
0
52,918
W
Ao Kuang
iAllium
Ao Kuang
2,911
562
0
4,060
9,234
2,877
0
951
8,283
31,163
0
L
3,188
122
391
1,560
5,649
1,984
0
961
4,688
44,049
0
L
Izanami
teaorcoffee
Izanami
4,553
3,132
0
2,009
5,269
1,703
90
372
4,897
0
46,151
L
Freya
2,671
871
0
1,192
4,400
1,544
0
151
4,249
18,693
1,946
L
Hercules
Макуте
Hercules
3,172
1,010
0
1,886
9,415
5,109
36
977
8,438
0
16,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
25,060
317
Minions Killed
271
0
Camps Cleared
0
1,088,034
Distance Traveled
842,267
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,659
466
51
5
0
199,541
1
W
Guan Yu
5,860
586
77
8
0
212,138
3
W
Bellona
6,007
601
63
6
0
227,595
1
W
Athena
5,120
512
17
2
0
241,860
2
W
Neith
6,372
637
101
10
0
193,198
4
W
Ao Kuang
5,570
557
59
6
0
213,243
1
L
Hel
5,623
562
80
8
0
193,909
3
L
Izanami
5,017
502
80
8
0
158,509
2
L
Freya
4,689
469
35
4
0
90,282
2
L
Hercules
5,072
507
25
3
0
200,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role