Player Matchup

Merlin
Merlin
Filthysandro
Merlin
Level 148
God Stats
1W - 0L
1,715 SR
Queue Stats
60W - 47L
1,621 Elo+
Party 2
Bacchus
Bacchus
KetaOfVengerberg
Bacchus
Level 117
God Stats
11W - 6L
1,486 SR
Queue Stats
65W - 55L
1,551 Elo+
Party 2
Ishtar
Ishtar
Lazytatvi
Ishtar
Level 110
God Stats
1W - 0L
1,542 SR
Queue Stats
17W - 5L
1,705 Elo+
Party 2
Thanatos
Thanatos
ThatMemeDuck
Thanatos
Level 44
God Stats
1W - 0L
1,407 SR
Queue Stats
27W - 20L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
lorebrox
Sun Wukong
Level 105
God Stats
3W - 1L
1,607 SR
Queue Stats
25W - 24L
1,497 Elo+
Party 2
Team Averages
Level 105
1,551 SR
1,583 Elo+

VS

Team Averages
Level 59
1,552 SR
1,442 Elo+
Merlin
Merlin
SonOfSleipnir
Merlin
Level 85
God Stats
1W - 1L
1,746 SR
Queue Stats
84W - 86L
1,445 Elo+
Party 3
Da Ji
Da Ji
WomenAreObjectss
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,217 Elo+
Solo
Guan Yu
Guan Yu
benjberisha
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,473 Elo+
Party 1
Athena
Athena
dave2304
Athena
Level 141
God Stats
1W - 1L
1,515 SR
Queue Stats
108W - 96L
1,515 Elo+
Party 1
Rama
Rama
meinCtutW6363
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 2 / 0
8,230
686
6,789
6,335
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 4
6,539
545
3,157
5,742
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
Lazytatvi
Ishtar
11
3 / 0 / 3
6,913
576
9,721
10,102
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
ThatMemeDuck
Thanatos
11
8 / 2 / 2
7,654
638
5,738
9,310
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
lorebrox
Sun Wukong
13
1 / 0 / 0
7,382
615
5,181
5,708
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,122
510
3,133
8,691
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 7 / 0
5,246
437
1,388
11,059
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
benjberisha
Guan Yu
11
0 / 0 / 0
5,946
496
2,066
7,612
5,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
dave2304
Athena
9
1 / 3 / 1
6,298
525
4,883
12,323
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 3 / 0
6,699
558
6,949
11,628
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
17
Kills
3
4
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
2
0
2.5
W
0
0
4
2
W
Ishtar
Lazytatvi
Ishtar
3
0
3
4.5
L
1
4
1
0.38
W
Thanatos
ThatMemeDuck
Thanatos
8
2
2
4.5
L
0
7
0
0
L
Guan Yu
benjberisha
Guan Yu
0
0
0
0
L
Athena
dave2304
Athena
1
3
1
0.5
W
Sun Wukong
lorebrox
Sun Wukong
1
0
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,586
Damage
18,419
37,197
Taken
51,313
18,814
Mitigated
23,656
21,711
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,789
604
0
2,027
6,335
2,559
990
2,077
4,258
65,293
1,509
W
3,157
398
0
1,508
5,742
4,783
0
2,779
2,963
16,139
0
W
Ishtar
Lazytatvi
Ishtar
9,721
5,533
0
5,595
10,102
3,683
410
1,354
8,748
0
48,607
L
3,133
405
0
568
8,691
3,311
219
5,054
3,637
31,875
0
W
Thanatos
ThatMemeDuck
Thanatos
5,738
896
0
10,614
9,310
3,448
0
1,607
7,703
0
36,002
L
1,388
286
0
2,744
11,059
3,282
0
609
10,403
0
28,824
L
Guan Yu
benjberisha
Guan Yu
2,066
227
0
3,405
7,612
5,986
0
0
7,005
0
28,643
L
Athena
dave2304
Athena
4,883
1,377
0
1,149
12,323
7,385
0
3,735
8,588
23,793
0
W
Sun Wukong
lorebrox
Sun Wukong
5,181
942
0
1,967
5,708
4,341
729
199
5,032
0
50,615
L
6,949
5,857
0
5,364
11,628
3,692
1,344
545
11,083
0
56,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
30,311
393
Minions Killed
324
0
Camps Cleared
0
1,292,006
Distance Traveled
1,171,848
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,230
686
123
10
0
232,002
7
W
Bacchus
6,539
545
29
2
0
266,073
10
W
Ishtar
6,913
576
75
6
0
225,035
0
L
Merlin
6,122
510
60
5
0
221,592
2
W
Thanatos
7,654
638
69
6
0
303,145
2
L
Da Ji
5,246
437
53
4
0
245,822
3
L
Guan Yu
5,946
496
67
6
0
247,076
2
L
Athena
6,298
525
38
3
0
246,251
2
W
Sun Wukong
7,382
615
97
8
0
265,751
5
L
Rama
6,699
558
106
9
0
211,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role