Player Matchup

Morgan Le Fay
Morgan Le Fay
Dairaem
Morgan Le Fay
Level 80
God Stats
1W - 2L
1,367 SR
Queue Stats
132W - 126L
1,455 Elo+
Solo
Bellona
Bellona
JuanRedBull
Bellona
Level 55
God Stats
1W - 2L
1,435 SR
Queue Stats
139W - 142L
1,485 Elo+
Solo
Hel
Hel
Jоkеr
Hel
Level 109
God Stats
9W - 5L
1,601 SR
Queue Stats
400W - 394L
1,496 Elo+
Party 1
Agni
Agni
Kiemy
Agni
Level 105
God Stats
2W - 2L
1,372 SR
Queue Stats
396W - 389L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
Zubiaheyo
Xbalanque
Level 107
God Stats
10W - 4L
1,738 SR
Queue Stats
754W - 789L
1,531 Elo+
Solo
Team Averages
Level 91
1,503 SR
1,492 Elo+

VS

Team Averages
Level 109
1,454 SR
1,496 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Kamelet
Ishtar
Level 108
God Stats
0W - 3L
1,118 SR
Queue Stats
92W - 87L
1,512 Elo+
Solo
Yemoja
Yemoja
TrajectoryMark
Yemoja
Level 145
God Stats
3W - 8L
1,326 SR
Queue Stats
500W - 504L
1,577 Elo+
Solo
Hercules
Hercules
ebigovguz
Hercules
Level 42
God Stats
2W - 6L
1,473 SR
Queue Stats
130W - 170L
1,522 Elo+
Solo
Danzaburou
Danzaburou
oncak
Danzaburou
Level 109
God Stats
0W - 1L
1,851 SR
Queue Stats
11W - 25L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dairaem
Morgan Le Fay
20
5 / 2 / 17
12,410
689
34,208
15,530
10,632
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JuanRedBull
Bellona
20
9 / 2 / 10
13,574
754
19,248
29,542
41,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
18
1 / 2 / 18
10,977
610
5,942
17,602
18,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
Kiemy
Agni
19
3 / 4 / 15
11,738
652
20,048
14,036
8,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Zubiaheyo
Xbalanque
20
7 / 2 / 14
13,211
734
43,049
17,354
11,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
2 / 7 / 4
10,563
587
21,863
29,467
26,860
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Kamelet
Ishtar
18
1 / 7 / 8
10,876
604
14,953
23,108
11,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 2 / 7
11,957
664
4,489
23,767
24,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
ebigovguz
Hercules
20
6 / 4 / 5
13,492
750
10,809
32,648
36,105
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
oncak
Danzaburou
17
2 / 5 / 7
11,351
631
23,574
24,347
12,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
25
Kills
12
12
Deaths
25
74
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
4
0.57
W
Morgan Le Fay
Dairaem
Morgan Le Fay
5
2
17
6.75
W
Bellona
JuanRedBull
Bellona
9
2
10
7
W
Hel
1
2
18
5
L
Ishtar
Kamelet
Ishtar
1
7
8
0.71
W
Agni
Kiemy
Agni
3
4
15
2.63
L
1
2
7
2.25
W
Xbalanque
Zubiaheyo
Xbalanque
7
2
14
7
L
Hercules
ebigovguz
Hercules
6
4
5
2.13
L
Danzaburou
oncak
Danzaburou
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,495
Damage
75,688
94,064
Taken
133,337
91,127
Mitigated
111,945
58,800
Healing
69,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
21,863
1,328
1,020
7,732
29,467
26,860
25
14,868
14,599
44,104
0
W
Morgan Le Fay
Dairaem
Morgan Le Fay
34,208
3,082
1,260
2,636
15,530
10,632
1,387
3,629
11,901
59,944
0
W
Bellona
JuanRedBull
Bellona
19,248
4,025
6,269
6,285
29,542
41,591
857
7,674
21,868
0
27,422
W
Hel
5,942
263
23,577
9,489
17,602
18,466
463
6,386
11,216
15,953
0
L
Ishtar
Kamelet
Ishtar
14,953
5,053
1,573
2,765
23,108
11,779
2,069
10,634
12,474
0
44,485
W
Agni
Kiemy
Agni
20,048
1,890
2,279
852
14,036
8,964
156
4,547
9,489
28,926
0
L
4,489
1,417
24,373
8,999
23,767
24,268
660
12,150
11,617
11,414
0
W
Xbalanque
Zubiaheyo
Xbalanque
43,049
7,697
3,640
2,513
17,354
11,474
5,428
4,116
13,238
0
78,047
L
Hercules
ebigovguz
Hercules
10,809
1,784
5,203
9,268
32,648
36,105
582
11,801
20,847
0
20,352
L
Danzaburou
oncak
Danzaburou
23,574
6,381
2,771
5,940
24,347
12,933
1,104
10,745
13,602
0
44,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,910
Gold Earned
58,239
207
Minions Killed
179
0
Camps Cleared
0
1,682,420
Distance Traveled
1,424,876
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,563
587
46
3
0
266,498
0
W
Morgan Le Fay
12,410
689
33
2
0
359,458
0
W
Bellona
13,574
754
20
1
0
350,884
1
W
Hel
10,977
610
21
1
0
344,735
1
L
Ishtar
10,876
604
57
3
0
265,143
2
W
Agni
11,738
652
30
2
0
286,378
0
L
Yemoja
11,957
664
10
1
0
265,310
0
W
Xbalanque
13,211
734
103
6
0
340,965
1
L
Hercules
13,492
750
20
1
0
326,045
0
L
Danzaburou
11,351
631
46
3
0
301,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role