Player Matchup

Agni
Agni
Elpapito_oficiaL
Agni
Level 109
God Stats
6W - 3L
1,626 SR
Queue Stats
254W - 251L
1,464 Elo+
Solo
Artemis
Artemis
FraaWz
Artemis
Level 118
God Stats
4W - 0L
1,821 SR
Queue Stats
131W - 128L
1,479 Elo+
Party 1
Thanatos
Thanatos
FxZiiioN
Thanatos
Level 107
God Stats
2W - 4L
1,255 SR
Queue Stats
70W - 75L
1,481 Elo+
Party 1
Bellona
Bellona
Hakunamatata2913
Bellona
Level 149
God Stats
3W - 1L
1,481 SR
Queue Stats
47W - 48L
1,461 Elo+
Solo
Bakasura
Bakasura
Tru8bitz
Bakasura
Level 68
God Stats
1W - 5L
1,119 SR
Queue Stats
215W - 250L
1,346 Elo+
Solo
Team Averages
Level 110
1,460 SR
1,446 Elo+

VS

Team Averages
Level 89
1,480 SR
1,375 Elo+
Thor
Thor
BTA BanterCoD27
Thor
Level 56
God Stats
0W - 3L
1,356 SR
Queue Stats
9W - 5L
1,395 Elo+
Solo
Agni
Agni
DrkmagicTTV
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 133L
1,352 Elo+
Solo
Bacchus
Bacchus
Flutozim
Bacchus
Level 112
God Stats
23W - 19L
1,527 SR
Queue Stats
104W - 107L
1,441 Elo+
Party 2
Medusa
Medusa
Ragnarback
Medusa
Level 148
God Stats
11W - 10L
1,518 SR
Queue Stats
473W - 499L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
parttimati
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 14
11,440
520
14,721
9,792
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
FraaWz
Artemis
19
1 / 7 / 1
11,669
530
6,377
18,046
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
FxZiiioN
Thanatos
20
30 / 1 / 5
14,617
664
36,711
24,605
11,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 2 / 22
12,287
559
14,352
21,856
22,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Tru8bitz
Bakasura
14
0 / 8 / 11
8,531
388
1,257
12,661
4,777
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
7,699
350
4,120
16,801
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 11 / 2
8,953
407
8,258
17,281
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Flutozim
Bacchus
13
3 / 7 / 6
10,210
464
9,785
24,030
32,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Ragnarback
Medusa
19
8 / 5 / 2
12,406
564
18,265
22,398
9,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
parttimati
Guan Yu
15
0 / 8 / 1
9,708
441
10,143
20,799
23,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
40
Kills
15
18
Deaths
40
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
3
11
2
0.36
W
6
0
14
13
L
Bacchus
Flutozim
Bacchus
3
7
6
0.86
W
Artemis
FraaWz
Artemis
1
7
1
0.21
W
Thanatos
FxZiiioN
Thanatos
30
1
5
32.5
W
3
2
22
7
L
Medusa
Ragnarback
Medusa
8
5
2
1.8
W
Bakasura
Tru8bitz
Bakasura
0
8
11
0.69
L
Guan Yu
parttimati
Guan Yu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,418
Damage
50,571
86,960
Taken
101,309
49,077
Mitigated
74,814
41,656
Healing
19,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,120
786
0
2,460
16,801
4,355
0
2,060
14,741
0
32,344
L
8,258
890
127
1,230
17,281
4,766
0
4,201
13,080
45,876
0
W
14,721
742
71
2,476
9,792
4,379
1,108
3,601
6,140
95,163
0
L
Bacchus
Flutozim
Bacchus
9,785
1,388
693
4,446
24,030
32,395
0
5,896
17,962
31,606
1,105
W
Artemis
FraaWz
Artemis
6,377
2,849
0
7,219
18,046
5,954
3,501
358
17,639
0
95,681
W
Thanatos
FxZiiioN
Thanatos
36,711
15,885
0
23,129
24,605
11,374
2,114
4,980
19,197
0
134,112
W
14,352
5,306
0
8,190
21,856
22,593
32
4,829
16,435
0
98,805
L
Medusa
Ragnarback
Medusa
18,265
8,218
0
5,838
22,398
9,372
1,836
0
22,388
28
124,439
W
Bakasura
Tru8bitz
Bakasura
1,257
742
0
571
12,661
4,777
144
4,093
8,521
0
9,123
L
Guan Yu
parttimati
Guan Yu
10,143
1,317
385
4,342
20,799
23,926
984
2,564
18,095
0
62,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,544
Gold Earned
48,976
605
Minions Killed
440
0
Camps Cleared
0
2,084,364
Distance Traveled
1,834,147
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,699
350
58
3
0
353,967
0
L
Agni
8,953
407
65
3
0
328,303
1
W
Agni
11,440
520
144
7
0
392,790
2
L
Bacchus
10,210
464
29
1
0
421,444
6
W
Artemis
11,669
530
145
7
0
321,258
3
W
Thanatos
14,617
664
147
7
0
487,974
1
W
Bellona
12,287
559
147
7
0
433,038
3
L
Medusa
12,406
564
190
9
0
367,784
1
W
Bakasura
8,531
388
22
1
0
449,304
3
L
Guan Yu
9,708
441
98
4
0
362,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role