Player Matchup

Ao Kuang
Ao Kuang
DemonOfBlood97
Ao Kuang
Level 28
God Stats
0W - 2L
1,230 SR
Queue Stats
23W - 60L
1,221 Elo+
Party 1
Arachne
Arachne
HxG_CypruS
Arachne
Level 64
God Stats
7W - 8L
1,637 SR
Queue Stats
86W - 116L
1,363 Elo+
Party 1
Kuzenbo
Kuzenbo
RecentWriter409
Kuzenbo
Level 119
God Stats
193W - 193L
1,483 SR
Queue Stats
354W - 378L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
Sir Fluffens
Gilgamesh
Level 128
God Stats
13W - 22L
1,382 SR
Queue Stats
222W - 259L
1,317 Elo+
Solo
Bakasura
Bakasura
Tru8bitz
Bakasura
Level 68
God Stats
1W - 5L
1,246 SR
Queue Stats
215W - 250L
1,359 Elo+
Solo
Team Averages
Level 81
1,396 SR
1,335 Elo+

VS

Team Averages
Level 45
1,319 SR
1,263 Elo+
Susano
Susano
Dtxd4
Susano
Level 61
God Stats
2W - 2L
1,392 SR
Queue Stats
97W - 137L
1,312 Elo+
Solo
Danzaburou
Danzaburou
KingEscanor_27
Danzaburou
Level 38
God Stats
2W - 5L
1,027 SR
Queue Stats
15W - 30L
1,209 Elo+
Party 2
Atlas
Atlas
PjerAir11
Atlas
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,128 Elo+
Party 2
Shiva
Shiva
X_i_m_i
Shiva
Level 29
God Stats
6W - 3L
1,402 SR
Queue Stats
36W - 49L
1,340 Elo+
Party 3
Anhur
Anhur
ban-takayoko226
Anhur
Level 88
God Stats
1W - 2L
1,276 SR
Queue Stats
260W - 347L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
1 / 5 / 0
5,441
419
2,624
12,814
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
HxG_CypruS
Arachne
6
0 / 2 / 0
4,930
379
1,927
8,082
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 5 / 1
5,667
436
2,067
11,448
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
Sir Fluffens
Gilgamesh
12
5 / 1 / 2
7,558
581
11,461
13,286
11,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
Tru8bitz
Bakasura
4
0 / 0 / 0
4,543
349
193
1,568
436

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dtxd4
Susano
9
0 / 3 / 4
5,670
436
2,309
7,638
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
KingEscanor_27
Danzaburou
10
2 / 1 / 1
6,197
477
3,263
5,639
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
PjerAir11
Atlas
10
4 / 0 / 5
7,153
550
2,829
5,890
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shiva
X_i_m_i
Shiva
10
1 / 3 / 1
5,830
448
5,951
9,952
5,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 2 / 4
6,884
530
11,486
10,309
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
12
13
Deaths
9
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
5
0
0.2
W
Susano
Dtxd4
Susano
0
3
4
0.67
L
Arachne
HxG_CypruS
Arachne
0
2
0
0
W
Danzaburou
KingEscanor_27
Danzaburou
2
1
1
2.5
W
Atlas
PjerAir11
Atlas
4
0
5
6.5
L
1
5
1
0.3
L
Gilgamesh
Sir Fluffens
Gilgamesh
5
1
2
6
L
Bakasura
Tru8bitz
Bakasura
0
0
0
0
W
Shiva
X_i_m_i
Shiva
1
3
1
0.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,272
Damage
25,838
47,198
Taken
39,428
24,947
Mitigated
17,696
10,351
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,624
544
0
3,250
12,814
3,177
680
137
12,677
20,732
0
W
Susano
Dtxd4
Susano
2,309
353
0
139
7,638
2,456
0
20
7,598
0
26,585
L
Arachne
HxG_CypruS
Arachne
1,927
1,650
0
1,020
8,082
1,967
0
321
7,761
0
18,105
W
Danzaburou
KingEscanor_27
Danzaburou
3,263
1,757
0
2,854
5,639
2,116
1,131
339
5,300
0
33,104
W
Atlas
PjerAir11
Atlas
2,829
816
0
2,595
5,890
4,040
707
1,150
4,740
12,040
0
L
2,067
908
0
474
11,448
7,882
775
1,796
9,652
11,319
0
L
Gilgamesh
Sir Fluffens
Gilgamesh
11,461
3,998
0
5,495
13,286
11,485
0
575
12,711
0
44,596
L
Bakasura
Tru8bitz
Bakasura
193
173
0
112
1,568
436
0
0
1,568
0
6,830
W
Shiva
X_i_m_i
Shiva
5,951
2,311
0
2,024
9,952
5,228
0
303
9,649
0
30,165
W
11,486
6,521
0
5,091
10,309
3,856
587
2,879
7,430
0
49,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,139
Gold Earned
31,734
175
Minions Killed
257
0
Camps Cleared
0
1,119,740
Distance Traveled
1,185,503
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,441
419
27
2
0
242,074
0
W
Susano
5,670
436
55
4
0
274,360
0
L
Arachne
4,930
379
33
3
0
163,596
0
W
Danzaburou
6,197
477
63
5
0
229,211
1
W
Atlas
7,153
550
23
2
0
221,356
0
L
Kuzenbo
5,667
436
16
1
0
239,758
2
L
Gilgamesh
7,558
581
88
7
0
212,360
2
L
Bakasura
4,543
349
11
1
0
261,952
0
W
Shiva
5,830
448
47
4
0
248,897
0
W
Anhur
6,884
530
69
5
0
211,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role