Player Matchup

Ra
Ra
IDOLofSHIVA
Ra
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
MeteorDude
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,854 Elo+
Party 3
Artemis
Artemis
PeroPeroChuuChuu
Artemis
Level 48
God Stats
4W - 1L
1,836 SR
Queue Stats
66W - 61L
1,566 Elo+
Solo
Pele
Pele
Trollsabes1
Pele
Level 129
God Stats
2W - 0L
1,910 SR
Queue Stats
65W - 71L
1,496 Elo+
Party 3
Bacchus
Bacchus
Wojtekdude97
Bacchus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,669 Elo+
Party 1
Team Averages
Level 66
1,649 SR
1,604 Elo+

VS

Team Averages
Level 30
1,414 SR
1,284 Elo+
Khepri
Khepri
SJOshiro2002
Khepri
Level 26
God Stats
0W - 2L
1,313 SR
Queue Stats
6W - 20L
1,104 Elo+
Party 2
Cernunnos
Cernunnos
Vadejos
Cernunnos
Level 32
God Stats
6W - 12L
1,260 SR
Queue Stats
16W - 39L
1,193 Elo+
Party 2
Vulcan
Vulcan
Verliese
Vulcan
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 10L
1,405 Elo+
Solo
Merlin
Merlin
matiasloco3
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,261 Elo+
Party 2
Thor
Thor
thunderfox57
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
9,589
639
8,529
8,565
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
MeteorDude
Baron Samedi
13
1 / 5 / 2
7,742
516
4,038
10,468
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 0 / 0
8,641
576
13,494
9,077
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 2 / 4
8,668
578
7,591
13,067
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Wojtekdude97
Bacchus
11
1 / 2 / 7
7,188
479
4,064
11,349
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 3 / 1
6,314
421
3,394
11,168
7,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Vadejos
Cernunnos
11
0 / 4 / 1
6,389
426
3,454
12,041
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
Verliese
Vulcan
15
4 / 3 / 3
8,886
592
9,541
7,288
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
12
0 / 4 / 1
7,342
489
3,344
7,695
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 1
8,766
584
9,289
12,419
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
10
10
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Baron Samedi
MeteorDude
Baron Samedi
1
5
2
0.4
W
6
0
0
6
L
Khepri
0
3
1
0.17
W
5
2
4
3.5
L
Cernunnos
Vadejos
Cernunnos
0
4
1
0.13
L
Vulcan
Verliese
Vulcan
4
3
3
1.83
W
Bacchus
Wojtekdude97
Bacchus
1
2
7
2.25
L
Merlin
0
4
1
0.13
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,716
Damage
29,022
52,526
Taken
50,611
28,007
Mitigated
23,211
22,027
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,529
642
1,261
4,436
8,565
3,836
335
2,330
6,235
93,927
0
W
Baron Samedi
MeteorDude
Baron Samedi
4,038
210
268
1,744
10,468
4,708
370
7,077
3,391
45,355
0
W
13,494
8,249
0
7,102
9,077
3,960
1,988
756
8,321
0
80,176
L
Khepri
3,394
176
213
1,864
11,168
7,748
0
4,433
6,735
25,598
3,510
W
7,591
1,885
0
5,074
13,067
4,582
0
2,454
10,613
0
50,199
L
Cernunnos
Vadejos
Cernunnos
3,454
1,864
0
3,982
12,041
3,989
204
1,877
10,164
0
40,402
L
Vulcan
Verliese
Vulcan
9,541
2,606
0
1,432
7,288
3,292
166
3,541
3,747
73,518
0
W
Bacchus
Wojtekdude97
Bacchus
4,064
843
380
1,762
11,349
10,921
128
2,949
8,400
13,969
0
L
Merlin
3,344
88
0
665
7,695
2,725
0
3,798
3,897
61,171
0
L
9,289
2,941
0
4,968
12,419
5,457
98
2,982
9,437
0
68,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
37,697
480
Minions Killed
468
0
Camps Cleared
0
1,450,037
Distance Traveled
1,406,011
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,589
639
164
11
0
315,743
5
W
Baron Samedi
7,742
516
90
6
0
258,040
3
W
Artemis
8,641
576
122
8
0
245,074
4
L
Khepri
6,314
421
31
2
0
270,618
0
W
Pele
8,668
578
89
6
0
346,307
2
L
Cernunnos
6,389
426
75
5
0
252,395
0
L
Vulcan
8,886
592
126
8
0
298,380
4
W
Bacchus
7,188
479
15
1
0
284,873
1
L
Merlin
7,342
489
125
8
0
276,786
7
L
Thor
8,766
584
111
7
0
307,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role