Player Matchup

Geb
Geb
AstridShinkakuka
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigDaveOney
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,160 SR
Queue Stats
27W - 45L
1,364 Elo+
Solo
Hou Yi
Hou Yi
SlayerBRX
Hou Yi
Level 126
God Stats
3W - 5L
1,353 SR
Queue Stats
203W - 230L
1,372 Elo+
Solo
Yemoja
Yemoja
thiagoneviani
Yemoja
Level 160
God Stats
8W - 8L
1,477 SR
Queue Stats
365W - 410L
1,460 Elo+
Solo
Nox
Nox
xSyko 50
Nox
Level 146
God Stats
4W - 3L
1,512 SR
Queue Stats
143W - 143L
1,465 Elo+
Solo
Team Averages
Level 105
1,401 SR
1,421 Elo+

VS

Team Averages
Level 153
1,417 SR
1,442 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Famyens
Jing Wei
Level 160
God Stats
11W - 12L
1,454 SR
Queue Stats
319W - 349L
1,366 Elo+
Solo
Eset
Eset
Ktalin13
Eset
Level 139
God Stats
10W - 15L
1,408 SR
Queue Stats
923W - 947L
1,453 Elo+
Solo
Aphrodite
Aphrodite
Nug_Dan
Aphrodite
Level 159
God Stats
6W - 4L
1,560 SR
Queue Stats
514W - 546L
1,392 Elo+
Solo
Geb
Geb
SzWarlord
Geb
Level 147
God Stats
0W - 4L
1,161 SR
Queue Stats
263W - 262L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 14
13,106
728
20,593
24,348
35,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
BigDaveOney
Ah Muzen Cab
19
4 / 2 / 10
11,969
665
29,885
20,681
12,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
SlayerBRX
Hou Yi
20
10 / 3 / 6
12,825
713
21,605
17,438
10,882
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 1 / 12
11,079
616
8,467
14,237
13,004
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 2 / 13
12,577
699
18,406
15,636
9,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 4 / 6
10,967
609
18,066
12,840
5,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Famyens
Jing Wei
18
2 / 6 / 5
10,477
582
24,461
19,458
8,123
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Eset
17
3 / 7 / 5
10,880
604
14,703
19,516
8,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Nug_Dan
Aphrodite
20
2 / 2 / 5
10,930
607
6,745
20,877
12,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 2 / 4
11,127
618
13,829
39,204
33,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
21
Kills
11
11
Deaths
21
55
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
6
1.5
W
3
3
14
3.33
W
Ah Muzen Cab
BigDaveOney
Ah Muzen Cab
4
2
10
4.5
L
Jing Wei
Famyens
Jing Wei
2
6
5
0.75
L
Eset
3
7
5
0.79
L
Aphrodite
Nug_Dan
Aphrodite
2
2
5
2.25
W
Hou Yi
SlayerBRX
Hou Yi
10
3
6
4.33
L
1
2
4
1.5
W
1
1
12
7
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,956
Damage
77,804
92,340
Taken
111,895
81,000
Mitigated
67,241
50,572
Healing
55,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,066
1,363
1,050
578
12,840
5,281
440
7,361
5,479
36,536
0
W
20,593
1,682
1,556
3,102
24,348
35,174
72
11,459
12,889
32,997
0
W
Ah Muzen Cab
BigDaveOney
Ah Muzen Cab
29,885
13,360
758
4,867
20,681
12,371
1,392
14,703
5,978
0
52,032
L
Jing Wei
Famyens
Jing Wei
24,461
13,148
1,999
4,501
19,458
8,123
290
9,797
9,661
0
48,227
L
Eset
14,703
1,377
3,772
4,262
19,516
8,238
445
7,526
11,990
21,419
0
L
Aphrodite
Nug_Dan
Aphrodite
6,745
1,190
8,914
11,178
20,877
12,322
297
9,567
11,310
21,442
0
W
Hou Yi
SlayerBRX
Hou Yi
21,605
11,935
2,225
2,871
17,438
10,882
4,317
10,812
6,626
0
46,175
L
13,829
674
415
19,004
39,204
33,277
116
13,215
25,989
25,900
0
W
8,467
4,103
24,004
6,258
14,237
13,004
1,124
6,129
8,108
14,800
0
W
18,406
2,363
1,604
3,327
15,636
9,569
1,029
10,240
5,396
49,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,556
Gold Earned
54,381
185
Minions Killed
213
0
Camps Cleared
0
1,594,161
Distance Traveled
1,508,944
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,967
609
42
2
0
223,885
3
W
Geb
13,106
728
19
1
0
376,454
1
W
Ah Muzen Cab
11,969
665
45
3
0
342,647
0
L
Jing Wei
10,477
582
49
3
0
261,068
6
L
Eset
10,880
604
23
1
0
311,624
2
L
Aphrodite
10,930
607
51
3
0
316,056
0
W
Hou Yi
12,825
713
40
2
0
294,707
0
L
Geb
11,127
618
48
3
0
396,311
4
W
Yemoja
11,079
616
13
1
0
286,293
0
W
Nox
12,577
699
68
4
0
294,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role