Player Matchup

Baba Yaga
Baba Yaga
Gandalfica
Baba Yaga
Level 33
God Stats
1W - 1L
1,736 SR
Queue Stats
62W - 68L
1,413 Elo+
Party 2
Chronos
Chronos
Padbueno115
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,755 Elo+
Party 3
Pele
Pele
Shikana
Pele
Level 45
God Stats
2W - 2L
1,587 SR
Queue Stats
71W - 78L
1,409 Elo+
Party 2
Zhong Kui
Zhong Kui
Shurfato
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Winky286
Cabrakan
Level 58
God Stats
1W - 1L
1,425 SR
Queue Stats
74W - 79L
1,411 Elo+
Party 2
Team Averages
Level 36
1,550 SR
1,498 Elo+

VS

Team Averages
Level 74
1,438 SR
1,493 Elo+
Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CrzyCatman
Eset
Level 67
God Stats
2W - 1L
1,485 SR
Queue Stats
347W - 405L
1,475 Elo+
Party 4
Cabrakan
Cabrakan
L0l1Police
Cabrakan
Level 69
God Stats
1W - 1L
1,261 SR
Queue Stats
30W - 26L
1,481 Elo+
Party 1
Thoth
Thoth
QiS1
Thoth
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,513 Elo+
Party 1
Bastet
Bastet
missen
Bastet
Level 96
God Stats
16W - 17L
1,446 SR
Queue Stats
342W - 393L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gandalfica
Baba Yaga
18
6 / 11 / 5
11,427
672
18,270
25,575
11,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Padbueno115
Chronos
18
2 / 6 / 8
10,396
612
9,249
18,847
6,990
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
Shikana
Pele
19
6 / 9 / 6
12,050
709
17,274
24,540
9,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Shurfato
Zhong Kui
17
3 / 9 / 5
10,939
643
8,935
21,366
14,602
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Winky286
Cabrakan
16
0 / 11 / 10
10,049
591
8,526
31,414
32,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
10 / 2 / 25
13,743
808
30,229
11,678
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 5 / 22
12,164
716
15,179
15,197
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
L0l1Police
Cabrakan
18
3 / 7 / 28
12,465
733
11,239
24,529
39,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
QiS1
Thoth
20
10 / 3 / 27
13,521
795
33,309
13,780
5,968
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
missen
Bastet
20
15 / 2 / 23
14,184
834
24,201
21,456
10,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
171
17
Kills
46
46
Deaths
19
34
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
2
25
11.25
W
8
5
22
3.8
L
Baba Yaga
Gandalfica
Baba Yaga
6
11
5
0.77
W
Cabrakan
L0l1Police
Cabrakan
3
7
28
2.43
L
Chronos
Padbueno115
Chronos
2
6
8
1
W
Thoth
QiS1
Thoth
10
3
27
7.83
L
Pele
Shikana
Pele
6
9
6
1
L
Zhong Kui
Shurfato
Zhong Kui
3
9
5
0.61
L
Cabrakan
Winky286
Cabrakan
0
11
10
0.45
W
Bastet
missen
Bastet
15
2
23
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,254
Damage
114,157
121,742
Taken
86,640
75,139
Mitigated
68,756
21,924
Healing
37,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
30,229
9,296
2,626
3,049
11,678
5,663
2,068
5,951
5,727
65,280
0
W
15,179
2,723
5,436
2,922
15,197
7,092
1,524
9,985
5,212
31,532
0
L
Baba Yaga
Gandalfica
Baba Yaga
18,270
3,003
1,046
5,288
25,575
11,217
0
16,441
9,134
38,455
0
W
Cabrakan
L0l1Police
Cabrakan
11,239
1,306
1,642
2,949
24,529
39,466
195
10,832
13,414
17,650
0
L
Chronos
Padbueno115
Chronos
9,249
2,010
867
2,126
18,847
6,990
0
12,618
6,229
29,583
0
W
Thoth
QiS1
Thoth
33,309
2,676
1,514
1,651
13,780
5,968
2,798
6,926
6,854
53,873
0
L
Pele
Shikana
Pele
17,274
2,736
311
4,666
24,540
9,824
0
19,400
5,140
0
31,265
L
Zhong Kui
Shurfato
Zhong Kui
8,935
1,126
0
3,692
21,366
14,602
0
15,166
6,200
29,213
0
L
Cabrakan
Winky286
Cabrakan
8,526
696
1,372
2,556
31,414
32,506
0
26,331
5,083
12,587
0
W
Bastet
missen
Bastet
24,201
5,412
4,734
10,561
21,456
10,567
1,198
11,003
10,453
0
45,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,861
Gold Earned
66,077
170
Minions Killed
197
0
Camps Cleared
0
1,198,101
Distance Traveled
1,565,109
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,743
808
86
5
0
307,232
2
W
Eset
12,164
716
23
1
0
289,252
0
L
Baba Yaga
11,427
672
36
2
0
226,330
0
W
Cabrakan
12,465
733
6
0
0
288,132
0
L
Chronos
10,396
612
49
3
0
245,614
0
W
Thoth
13,521
795
44
3
0
296,618
0
L
Pele
12,050
709
28
2
0
268,319
0
L
Zhong Kui
10,939
643
53
3
0
204,683
0
L
Cabrakan
10,049
591
4
0
0
253,155
0
W
Bastet
14,184
834
38
2
0
383,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role