Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CallMeVpay
Hades
Level 84
God Stats
0W - 1L
1,442 SR
Queue Stats
8W - 15L
1,305 Elo+
Solo
Fenrir
Fenrir
EgorZashibu
Fenrir
Level 26
God Stats
1W - 4L
1,285 SR
Queue Stats
10W - 33L
1,151 Elo+
Party 2
The Morrigan
The Morrigan
FortuneFavorit
The Morrigan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 43L
1,182 Elo+
Party 2
Cthulhu
Cthulhu
YHTDH
Cthulhu
Level 88
God Stats
0W - 3L
1,418 SR
Queue Stats
46W - 48L
1,384 Elo+
Solo
Team Averages
Level 69
1,429 SR
1,305 Elo+

VS

Team Averages
Level 95
1,482 SR
1,435 Elo+
Thor
Thor
Gamer32
Thor
Level 64
God Stats
1W - 2L
1,206 SR
Queue Stats
48W - 38L
1,449 Elo+
Solo
Sylvanus
Sylvanus
Rimidalv21
Sylvanus
Level 120
God Stats
10W - 6L
1,471 SR
Queue Stats
19W - 22L
1,369 Elo+
Solo
Zeus
Zeus
budugangsterom
Zeus
Level 107
God Stats
3W - 0L
1,611 SR
Queue Stats
6W - 5L
1,488 Elo+
Party 1
Horus
Horus
effectdoppler
Horus
Level 83
God Stats
4W - 2L
1,531 SR
Queue Stats
184W - 205L
1,435 Elo+
Solo
Artemis
Artemis
mandarinka73578
Artemis
Level 103
God Stats
2W - 0L
1,590 SR
Queue Stats
8W - 7L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 1
4,930
493
5,984
5,691
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
9
0 / 2 / 1
5,450
545
4,139
8,464
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
8
0 / 2 / 0
4,841
484
1,706
8,679
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Morrigan
FortuneFavorit
The Morrigan
8
0 / 6 / 0
4,734
473
2,419
6,345
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
YHTDH
Cthulhu
9
1 / 1 / 0
5,662
566
4,929
9,625
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gamer32
Thor
9
3 / 0 / 1
5,836
584
1,901
5,900
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Rimidalv21
Sylvanus
8
0 / 0 / 2
5,485
549
3,778
10,698
5,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 1 / 0
6,823
682
5,790
6,419
2,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 0 / 2
7,381
738
4,770
7,065
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
1 / 0 / 0
4,973
497
5,807
6,109
2,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
12
12
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
L
Hades
0
2
1
0.25
L
Fenrir
0
2
0
0
L
The Morrigan
FortuneFavorit
The Morrigan
0
6
0
0
W
Thor
Gamer32
Thor
3
0
1
3.5
W
Sylvanus
Rimidalv21
Sylvanus
0
0
2
1
L
Cthulhu
YHTDH
Cthulhu
1
1
0
1
W
2
1
0
2
W
6
0
2
7
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,177
Damage
22,046
38,804
Taken
36,191
16,560
Mitigated
15,684
10,917
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,984
2,961
0
2,579
5,691
1,995
0
2,332
3,359
0
31,254
L
Hades
4,139
493
147
3,756
8,464
4,063
0
4,180
4,284
34,935
0
L
Fenrir
1,706
372
0
1,341
8,679
3,091
0
714
7,887
0
28,782
L
The Morrigan
FortuneFavorit
The Morrigan
2,419
1,446
0
760
6,345
1,748
0
0
5,871
17,459
0
W
Thor
Gamer32
Thor
1,901
536
0
2,759
5,900
1,960
0
592
5,264
0
28,153
W
Sylvanus
Rimidalv21
Sylvanus
3,778
1,652
3,086
4,518
10,698
5,307
92
3,333
7,365
19,021
0
L
Cthulhu
YHTDH
Cthulhu
4,929
765
117
2,217
9,625
5,663
0
2,342
7,283
18,826
5,278
W
5,790
1,838
39
3,325
6,419
2,271
895
1,944
4,475
50,871
0
W
4,770
2,354
147
2,290
7,065
3,893
612
1,763
5,034
0
43,338
W
5,807
2,404
477
1,487
6,109
2,253
185
2,750
3,359
0
25,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,617
Gold Earned
30,498
245
Minions Killed
310
0
Camps Cleared
0
886,843
Distance Traveled
906,191
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,930
493
60
6
0
174,391
0
L
Hades
5,450
545
64
6
0
173,581
2
L
Fenrir
4,841
484
57
6
0
182,306
0
L
The Morrigan
4,734
473
33
3
0
164,007
0
W
Thor
5,836
584
60
6
0
218,663
2
W
Sylvanus
5,485
549
34
3
0
156,457
0
L
Cthulhu
5,662
566
31
3
0
192,558
0
W
Zeus
6,823
682
103
10
0
152,010
0
W
Horus
7,381
738
80
8
0
215,685
0
W
Artemis
4,973
497
33
3
0
163,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role