Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Crintc
Bastet
Level 123
God Stats
3W - 7L
1,447 SR
Queue Stats
647W - 596L
1,571 Elo+
Solo
Artio
Artio
LuminousEra
Artio
Level 103
God Stats
1W - 1L
1,325 SR
Queue Stats
34W - 22L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
RiderUniversity
Sun Wukong
Level 80
God Stats
1W - 0L
1,298 SR
Queue Stats
29W - 29L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
phlips on it
Zhong Kui
Level 149
God Stats
32W - 39L
1,463 SR
Queue Stats
1,815W - 1,899L
1,535 Elo+
Solo
Team Averages
Level 122
1,407 SR
1,545 Elo+

VS

Team Averages
Level 135
1,463 SR
1,567 Elo+
Discordia
Discordia
BarmyDuck386
Discordia
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 80L
1,581 Elo+
Solo
Izanami
Izanami
CaptainNeemoe
Izanami
Level 148
God Stats
1W - 1L
1,762 SR
Queue Stats
33W - 23L
1,615 Elo+
Party 1
Vamana
Vamana
CümStain
Vamana
Level 141
God Stats
0W - 3L
1,164 SR
Queue Stats
60W - 40L
1,631 Elo+
Party 1
Hou Yi
Hou Yi
ObscureColors
Hou Yi
Level 154
God Stats
1W - 2L
1,656 SR
Queue Stats
313W - 273L
1,640 Elo+
Solo
Horus
Horus
lorddeath1
Horus
Level 107
God Stats
0W - 2L
1,234 SR
Queue Stats
176W - 192L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
7 / 3 / 14
12,592
741
21,650
28,433
20,534
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Crintc
Bastet
20
10 / 3 / 8
13,259
780
22,833
21,825
13,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 4 / 23
12,471
734
11,461
33,950
52,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
RiderUniversity
Sun Wukong
18
2 / 3 / 17
12,078
710
14,074
32,204
54,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
phlips on it
Zhong Kui
20
7 / 3 / 18
12,952
762
22,182
22,098
32,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BarmyDuck386
Discordia
18
0 / 4 / 11
10,833
637
23,245
12,220
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
20
7 / 7 / 7
12,782
752
48,166
22,011
10,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
CümStain
Vamana
18
1 / 7 / 13
11,797
694
16,087
29,344
24,002
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 5 / 4
12,019
707
24,650
18,780
8,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
16
0 / 6 / 8
9,828
578
2,124
19,234
23,134
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
59
28
Kills
16
16
Deaths
29
80
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
3
14
4.67
L
Discordia
BarmyDuck386
Discordia
0
4
11
1.38
L
Izanami
7
7
7
1.5
W
Bastet
Crintc
Bastet
10
3
8
4.67
L
Vamana
CümStain
Vamana
1
7
13
1.07
W
2
4
23
3.38
L
8
5
4
2
W
Sun Wukong
RiderUniversity
Sun Wukong
2
3
17
3.5
L
Horus
0
6
8
0.67
W
Zhong Kui
phlips on it
Zhong Kui
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,200
Damage
114,272
138,510
Taken
101,589
173,642
Mitigated
72,176
74,396
Healing
37,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
21,650
1,293
14,289
10,349
28,433
20,534
2,245
6,132
22,301
49,743
0
L
Discordia
BarmyDuck386
Discordia
23,245
2,033
2,449
1,850
12,220
5,386
730
6,146
5,986
50,630
0
L
Izanami
48,166
24,000
1,489
3,376
22,011
10,691
3,920
13,884
7,756
0
81,772
W
Bastet
Crintc
Bastet
22,833
4,320
3,166
7,063
21,825
13,529
2,859
4,248
17,577
0
32,868
L
Vamana
CümStain
Vamana
16,087
5,098
3,447
8,874
29,344
24,002
1,101
13,665
15,107
2,306
21,660
W
11,461
1,157
6,767
9,296
33,950
52,499
661
4,197
28,975
24,296
0
L
24,650
12,182
2,947
5,747
18,780
8,963
1,845
10,054
8,560
0
34,976
W
Sun Wukong
RiderUniversity
Sun Wukong
14,074
1,457
5,489
7,466
32,204
54,640
1,486
7,896
24,308
0
27,370
L
Horus
2,124
1,068
2,972
4,267
19,234
23,134
370
10,057
8,887
169
4,522
W
Zhong Kui
phlips on it
Zhong Kui
22,182
1,073
2,841
7,670
22,098
32,440
925
2,567
19,531
42,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,352
Gold Earned
57,259
183
Minions Killed
208
0
Camps Cleared
0
1,619,552
Distance Traveled
1,258,778
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,592
741
73
4
0
320,506
0
L
Discordia
10,833
637
67
4
0
272,121
2
L
Izanami
12,782
752
87
5
0
228,832
4
W
Bastet
13,259
780
25
1
0
351,901
0
L
Vamana
11,797
694
13
1
0
279,966
2
W
Artio
12,471
734
13
1
0
330,065
1
L
Hou Yi
12,019
707
31
2
0
263,399
3
W
Sun Wukong
12,078
710
28
2
0
327,665
0
L
Horus
9,828
578
10
1
0
214,460
0
W
Zhong Kui
12,952
762
44
3
0
289,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role