Player Matchup

Neith
Neith
NezukoAlvp
Neith
Level 48
God Stats
0W - 4L
1,107 SR
Queue Stats
44W - 80L
1,291 Elo+
Solo
Hercules
Hercules
PHY_Trilogys
Hercules
Level 107
God Stats
4W - 3L
1,596 SR
Queue Stats
27W - 26L
1,451 Elo+
Solo
Awilix
Awilix
RockMacaroon68
Awilix
Level 127
God Stats
10W - 8L
1,489 SR
Queue Stats
637W - 694L
1,427 Elo+
Solo
Ares
Ares
Xx_raisa_xX
Ares
Level 107
God Stats
6W - 8L
1,503 SR
Queue Stats
173W - 195L
1,434 Elo+
Solo
Chang'e
Chang'e
messkaliin
Chang'e
Level 61
God Stats
8W - 12L
1,478 SR
Queue Stats
106W - 124L
1,413 Elo+
Solo
Team Averages
Level 90
1,434 SR
1,403 Elo+

VS

Team Averages
Level 113
1,402 SR
1,403 Elo+
Ah Muzen Cab
Ah Muzen Cab
GradjeD
Ah Muzen Cab
Level 160
God Stats
4W - 5L
1,281 SR
Queue Stats
587W - 653L
1,406 Elo+
Solo
Hera
Hera
SirPlayerKill
Hera
Level 127
God Stats
2W - 2L
1,446 SR
Queue Stats
338W - 344L
1,362 Elo+
Solo
Bacchus
Bacchus
ZIKLYS_LaVrEnTIK
Bacchus
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Thor
Thor
agusbat10
Thor
Level 140
God Stats
12W - 16L
1,414 SR
Queue Stats
164W - 178L
1,371 Elo+
Solo
Osiris
Osiris
z_maurice_Fufu
Osiris
Level 109
God Stats
16W - 30L
1,368 SR
Queue Stats
213W - 247L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 2 / 1
5,649
514
2,326
5,544
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
PHY_Trilogys
Hercules
10
1 / 0 / 0
6,128
557
6,439
8,477
5,683
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 1
5,511
501
3,270
7,668
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,778
434
1,934
11,418
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
messkaliin
Chang'e
8
0 / 3 / 1
5,040
458
2,618
7,657
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GradjeD
Ah Muzen Cab
11
5 / 0 / 1
6,569
597
4,455
5,511
1,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 2 / 0
5,701
518
4,681
4,181
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 0 / 8
6,020
547
6,438
7,507
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
10
3 / 0 / 2
5,945
540
3,763
4,888
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
5,658
514
5,717
9,686
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
10
10
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GradjeD
Ah Muzen Cab
5
0
1
5.5
L
Neith
1
2
1
0.75
L
Hercules
PHY_Trilogys
Hercules
1
0
0
1
L
0
1
1
0.5
W
2
2
0
1
L
0
4
0
0
W
0
0
8
4
W
Thor
3
0
2
4
L
Chang'e
messkaliin
Chang'e
0
3
1
0.17
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,587
Damage
25,054
40,764
Taken
31,773
19,932
Mitigated
17,115
10,813
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GradjeD
Ah Muzen Cab
4,455
2,520
0
2,399
5,511
1,825
1,394
413
5,098
0
37,856
L
Neith
2,326
748
0
1,695
5,544
2,501
0
1,096
4,448
0
40,470
L
Hercules
PHY_Trilogys
Hercules
6,439
2,887
0
2,022
8,477
5,683
0
559
7,918
0
41,268
L
3,270
1,682
0
811
7,668
2,877
0
725
6,943
0
43,049
W
4,681
1,158
0
350
4,181
1,533
368
1,332
2,849
37,190
0
L
1,934
327
56
2,782
11,418
6,131
0
4,410
7,008
14,970
0
W
6,438
951
0
3,385
7,507
6,411
0
1,377
6,130
19,708
5,820
W
Thor
3,763
768
0
1,792
4,888
1,732
0
585
4,303
0
27,591
L
Chang'e
messkaliin
Chang'e
2,618
238
311
3,136
7,657
2,740
0
3,228
4,429
25,718
0
W
5,717
3,460
0
3,799
9,686
5,614
0
845
8,841
0
37,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,106
Gold Earned
29,893
337
Minions Killed
279
0
Camps Cleared
0
1,068,556
Distance Traveled
1,055,653
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,569
597
64
6
0
206,817
0
L
Neith
5,649
514
95
9
0
187,273
4
L
Hercules
6,128
557
87
8
0
199,937
1
L
Awilix
5,511
501
78
7
0
254,837
3
W
Hera
5,701
518
51
5
0
193,958
1
L
Ares
4,778
434
34
3
0
213,199
4
W
Bacchus
6,020
547
40
4
0
205,167
2
W
Thor
5,945
540
50
5
0
218,072
2
L
Chang'e
5,040
458
43
4
0
213,310
3
W
Osiris
5,658
514
74
7
0
231,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role