Player Matchup

Izanami
Izanami
Clappatore
Izanami
Level 61
God Stats
3W - 2L
1,480 SR
Queue Stats
160W - 129L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
Mikele91
Baron Samedi
Level 88
God Stats
9W - 5L
1,640 SR
Queue Stats
99W - 90L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
lightbolt3501
Cthulhu
Level 65
God Stats
10W - 6L
1,585 SR
Queue Stats
23W - 46L
1,327 Elo+
Solo
Team Averages
Level 71
1,568 SR
1,454 Elo+

VS

Team Averages
Level 82
1,554 SR
1,341 Elo+
Terra
Terra
EthanC
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,224 Elo+
Party 1
Skadi
Skadi
Kievors
Skadi
Level 63
God Stats
0W - 1L
1,454 SR
Queue Stats
2W - 2L
1,577 Elo+
Solo
Janus
Janus
LewisPatrick
Janus
Level 53
God Stats
2W - 4L
1,707 SR
Queue Stats
3W - 7L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clappatore
Izanami
18
8 / 2 / 5
11,625
894
15,823
13,990
6,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Mikele91
Baron Samedi
17
5 / 3 / 4
10,316
794
12,209
11,343
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
14
0 / 3 / 8
9,426
725
10,648
16,514
10,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
EthanC
Terra
15
2 / 2 / 4
9,908
762
8,274
19,039
21,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
Kievors
Skadi
15
3 / 5 / 4
9,998
769
19,317
15,330
7,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 6 / 3
9,101
700
6,467
12,041
6,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
8
8
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Clappatore
Izanami
8
2
5
5.25
L
Terra
EthanC
Terra
2
2
4
2
L
Skadi
Kievors
Skadi
3
5
4
1
L
3
6
3
0.75
W
Baron Samedi
Mikele91
Baron Samedi
5
3
4
2.33
W
Cthulhu
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,680
Damage
34,058
41,847
Taken
46,410
23,024
Mitigated
34,902
15,521
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Clappatore
Izanami
15,823
10,859
0
2,499
13,990
6,262
2,462
4,788
9,202
0
81,048
L
Terra
EthanC
Terra
8,274
736
3,954
3,807
19,039
21,132
14
9,004
10,035
18,279
0
L
Skadi
Kievors
Skadi
19,317
8,622
0
251
15,330
7,584
1,018
7,824
7,506
0
45,965
L
6,467
981
0
250
12,041
6,186
589
6,060
5,981
34,746
0
W
Baron Samedi
Mikele91
Baron Samedi
12,209
252
3,553
4,528
11,343
6,459
555
4,736
6,607
33,222
0
W
Cthulhu
10,648
464
2,420
2,521
16,514
10,303
346
5,249
11,265
23,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
29,007
187
Minions Killed
141
0
Camps Cleared
0
732,227
Distance Traveled
689,777
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,625
894
127
10
0
240,527
3
L
Terra
9,908
762
17
1
0
275,013
10
L
Skadi
9,998
769
69
5
0
208,554
0
L
Janus
9,101
700
55
4
0
206,210
0
W
Baron Samedi
10,316
794
39
3
0
229,996
0
W
Cthulhu
9,426
725
21
2
0
261,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role