Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BigPapiJared
Horus
Level 160
God Stats
1W - 0L
1,781 SR
Queue Stats
25W - 13L
1,691 Elo+
Party 1
Thor
Thor
Ceeeez
Thor
Level 148
God Stats
3W - 0L
1,800 SR
Queue Stats
35W - 8L
1,756 Elo+
Party 1
Bellona
Bellona
Dezhan21
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 81L
1,587 Elo+
Party 1
Baba Yaga
Baba Yaga
FotDobs
Baba Yaga
Level 101
God Stats
6W - 1L
1,834 SR
Queue Stats
296W - 248L
1,626 Elo+
Party 1
Team Averages
Level 120
1,683 SR
1,632 Elo+

VS

Team Averages
Level 88
1,548 SR
1,435 Elo+
Izanami
Izanami
ChernobylSwings
Izanami
Level 62
God Stats
0W - 1L
1,392 SR
Queue Stats
26W - 35L
1,387 Elo+
Solo
Hachiman
Hachiman
Garchomp18
Hachiman
Level 153
God Stats
1W - 3L
1,322 SR
Queue Stats
180W - 192L
1,454 Elo+
Solo
Bacchus
Bacchus
PanurgicPenguin
Bacchus
Level 109
God Stats
1W - 1L
1,741 SR
Queue Stats
30W - 40L
1,443 Elo+
Solo
Guan Yu
Guan Yu
SirVarayne
Guan Yu
Level 29
God Stats
1W - 1L
1,784 SR
Queue Stats
4W - 4L
1,613 Elo+
Solo
Pele
Pele
黄泉路上的曼珠沙华
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
19 / 3 / 22
12,116
1,010
24,849
17,122
9,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 3 / 30
10,986
916
16,188
24,419
27,249
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Thor
Ceeeez
Thor
15
13 / 6 / 21
10,776
898
22,042
14,756
8,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Dezhan21
Bellona
17
3 / 2 / 26
11,041
920
6,090
14,879
15,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
FotDobs
Baba Yaga
17
5 / 3 / 30
10,547
879
16,577
9,244
4,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 4
7,366
614
2,129
15,846
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Garchomp18
Hachiman
16
4 / 8 / 8
9,517
793
12,345
15,730
5,559
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 7 / 7
9,811
818
13,494
16,993
20,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
SirVarayne
Guan Yu
18
5 / 8 / 8
9,692
808
13,225
24,100
23,363
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 12 / 2
7,648
637
3,655
18,151
4,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
42
46
Kills
13
17
Deaths
46
129
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
19
3
22
10
W
6
3
30
7
W
Thor
Ceeeez
Thor
13
6
21
3.92
L
0
11
4
0.18
W
Bellona
Dezhan21
Bellona
3
2
26
8
W
Baba Yaga
FotDobs
Baba Yaga
5
3
30
6.67
L
Hachiman
Garchomp18
Hachiman
4
8
8
1
L
3
7
7
0.93
L
Guan Yu
SirVarayne
Guan Yu
5
8
8
1.13
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,746
Damage
44,848
80,420
Taken
90,820
64,736
Mitigated
58,057
32,368
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
24,849
9,901
1,180
6,003
17,122
9,329
2,467
4,000
13,122
0
48,917
W
16,188
6,716
6,040
7,190
24,419
27,249
1,270
4,634
19,785
0
26,734
W
Thor
Ceeeez
Thor
22,042
3,232
749
458
14,756
8,177
2,306
1,782
12,974
0
31,584
L
2,129
1,319
432
883
15,846
3,920
0
2,256
13,590
0
8,659
W
Bellona
Dezhan21
Bellona
6,090
904
2,627
3,626
14,879
15,691
1,462
2,366
12,513
0
12,836
W
Baba Yaga
FotDobs
Baba Yaga
16,577
595
2,207
2,288
9,244
4,290
1,596
712
8,532
34,297
0
L
Hachiman
Garchomp18
Hachiman
12,345
5,319
673
1,057
15,730
5,559
0
3,243
12,487
0
20,548
L
13,494
1,270
808
2,004
16,993
20,497
0
4,358
12,635
21,537
0
L
Guan Yu
SirVarayne
Guan Yu
13,225
2,390
2,766
4,745
24,100
23,363
0
4,150
19,950
0
19,989
L
3,655
396
248
892
18,151
4,718
0
2,570
15,581
0
16,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,466
Gold Earned
44,034
105
Minions Killed
82
0
Camps Cleared
0
1,151,862
Distance Traveled
834,734
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,116
1,010
39
3
0
238,690
0
W
Horus
10,986
916
14
1
0
238,145
1
W
Thor
10,776
898
18
2
0
198,316
2
L
Izanami
7,366
614
12
1
0
136,200
1
W
Bellona
11,041
920
9
1
0
238,260
0
W
Baba Yaga
10,547
879
25
2
0
238,451
0
L
Hachiman
9,517
793
21
2
0
148,838
0
L
Bacchus
9,811
818
16
1
0
171,971
0
L
Guan Yu
9,692
808
14
1
0
201,323
0
L
Pele
7,648
637
19
2
0
176,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role