Player Matchup

Ares
Ares
IjodesuMad4e
Ares
Level 107
God Stats
6W - 0L
2,010 SR
Queue Stats
70W - 78L
1,497 Elo+
Solo
Ah Puch
Ah Puch
PaVoo18
Ah Puch
Level 144
God Stats
4W - 3L
1,524 SR
Queue Stats
137W - 120L
1,517 Elo+
Solo
Thor
Thor
h5f4e3o9
Thor
Level 160
God Stats
8W - 11L
1,480 SR
Queue Stats
682W - 640L
1,542 Elo+
Solo
Team Averages
Level 137
1,671 SR
1,519 Elo+

VS

Team Averages
Level 131
1,436 SR
1,371 Elo+
Tyr
Tyr
Madh2
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 297L
1,307 Elo+
Party 1
Vulcan
Vulcan
StryKerr4
Vulcan
Level 139
God Stats
2W - 5L
1,351 SR
Queue Stats
323W - 435L
1,375 Elo+
Party 1
Chiron
Chiron
Z3ROLucky
Chiron
Level 129
God Stats
1W - 2L
1,457 SR
Queue Stats
132W - 164L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 9
11,841
740
10,669
15,085
17,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
PaVoo18
Ah Puch
19
7 / 0 / 7
12,731
796
17,011
9,519
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
4 / 0 / 9
11,276
705
13,053
12,851
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Madh2
Tyr
14
0 / 5 / 1
9,153
572
4,963
17,414
16,195
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
StryKerr4
Vulcan
14
0 / 5 / 1
9,458
591
11,166
11,985
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Z3ROLucky
Chiron
15
1 / 5 / 0
9,981
624
9,493
15,454
6,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
1
1
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Tyr
Madh2
Tyr
0
5
1
0.1
W
Ah Puch
PaVoo18
Ah Puch
7
0
7
10.5
L
Vulcan
StryKerr4
Vulcan
0
5
1
0.1
L
Chiron
Z3ROLucky
Chiron
1
5
0
0.2
W
Thor
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,733
Damage
25,622
37,455
Taken
44,853
34,456
Mitigated
27,741
13,996
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,669
802
0
4,761
15,085
17,653
630
3,735
11,050
23,853
0
L
Tyr
Madh2
Tyr
4,963
605
0
2,447
17,414
16,195
0
10,094
6,816
0
21,895
W
Ah Puch
PaVoo18
Ah Puch
17,011
0
0
4,478
9,519
4,519
1,374
3,424
5,989
95,753
0
L
Vulcan
StryKerr4
Vulcan
11,166
4,993
0
1,594
11,985
4,924
100
8,963
2,778
42,078
0
L
Chiron
Z3ROLucky
Chiron
9,493
3,173
895
3,625
15,454
6,622
164
8,804
6,125
0
38,980
W
Thor
13,053
2,098
0
4,757
12,851
12,284
1,067
3,616
8,987
144
45,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,848
Gold Earned
28,592
224
Minions Killed
164
0
Camps Cleared
0
892,117
Distance Traveled
883,426
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,841
740
15
1
0
274,828
0
L
Tyr
9,153
572
39
2
0
318,515
4
W
Ah Puch
12,731
796
156
10
0
322,820
2
L
Vulcan
9,458
591
67
4
0
301,875
1
L
Chiron
9,981
624
58
4
0
263,036
4
W
Thor
11,276
705
53
3
0
294,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role