Player Matchup

Cthulhu
Cthulhu
Aredator
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,266 Elo+
Party 3
Ne Zha
Ne Zha
JakeShields04
Ne Zha
Level 124
God Stats
5W - 3L
1,598 SR
Queue Stats
228W - 209L
1,533 Elo+
Solo
King Arthur
King Arthur
KingBucketHead
King Arthur
Level 34
God Stats
3W - 3L
1,538 SR
Queue Stats
10W - 15L
1,289 Elo+
Party 3
Zeus
Zeus
barber28
Zeus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,457 Elo+
Party 1
Charybdis
Charybdis
sargalapos
Charybdis
Level 148
God Stats
1W - 1L
1,730 SR
Queue Stats
198W - 213L
1,424 Elo+
Party 1
Team Averages
Level 75
1,573 SR
1,394 Elo+

VS

Team Averages
Level 97
1,493 SR
1,412 Elo+
Atlas
Atlas
Dawdler2
Atlas
Level 25
God Stats
3W - 6L
1,215 SR
Queue Stats
35W - 34L
1,443 Elo+
Party 2
Anubis
Anubis
SouPand4
Anubis
Level 137
God Stats
2W - 6L
1,339 SR
Queue Stats
240W - 241L
1,434 Elo+
Party 2
Izanami
Izanami
pinki74
Izanami
Level 149
God Stats
17W - 10L
1,678 SR
Queue Stats
573W - 578L
1,400 Elo+
Party 2
Achilles
Achilles
powerspeed16
Achilles
Level 49
God Stats
0W - 2L
1,796 SR
Queue Stats
1W - 6L
1,317 Elo+
Solo
Thanatos
Thanatos
yosifpro
Thanatos
Level 124
God Stats
9W - 13L
1,436 SR
Queue Stats
75W - 79L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aredator
Cthulhu
10
0 / 1 / 5
6,326
527
3,259
8,140
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 4
7,330
611
3,096
11,142
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
KingBucketHead
King Arthur
12
2 / 1 / 0
6,884
574
3,875
6,225
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
13
3 / 2 / 3
7,371
614
6,649
4,265
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
sargalapos
Charybdis
12
4 / 1 / 1
7,165
597
9,611
10,773
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dawdler2
Atlas
10
1 / 2 / 3
6,473
539
5,269
9,173
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
SouPand4
Anubis
11
1 / 4 / 2
6,570
548
6,154
9,634
5,179
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
pinki74
Izanami
10
3 / 1 / 1
6,249
521
6,406
7,607
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
powerspeed16
Achilles
12
2 / 3 / 0
7,245
604
3,522
8,295
4,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
yosifpro
Thanatos
4
0 / 2 / 0
4,370
364
241
3,765
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
7
7
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aredator
Cthulhu
0
1
5
2.5
L
Atlas
Dawdler2
Atlas
1
2
3
1.25
W
2
2
4
2
W
King Arthur
KingBucketHead
King Arthur
2
1
0
2
L
Anubis
SouPand4
Anubis
1
4
2
0.5
W
Zeus
3
2
3
2.25
L
Izanami
pinki74
Izanami
3
1
1
3.5
L
Achilles
powerspeed16
Achilles
2
3
0
0.67
W
Charybdis
sargalapos
Charybdis
4
1
1
4.5
L
Thanatos
yosifpro
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
21,592
40,545
Taken
38,474
17,806
Mitigated
21,331
12,988
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aredator
Cthulhu
3,259
483
101
2,096
8,140
5,124
243
3,121
5,019
13,090
0
L
Atlas
Dawdler2
Atlas
5,269
2,480
204
2,224
9,173
8,009
0
2,372
6,801
17,394
0
W
3,096
988
0
2,286
11,142
3,910
0
3,490
7,611
0
48,546
W
King Arthur
KingBucketHead
King Arthur
3,875
796
0
2,253
6,225
3,741
456
0
5,863
0
39,660
L
Anubis
SouPand4
Anubis
6,154
97
0
4,039
9,634
5,179
0
4,264
5,370
53,045
0
W
Zeus
6,649
1,176
0
250
4,265
1,343
518
1,722
2,501
50,178
0
L
Izanami
pinki74
Izanami
6,406
4,376
0
2,454
7,607
2,526
1,320
1,795
5,812
0
45,924
L
Achilles
powerspeed16
Achilles
3,522
1,153
0
3,502
8,295
4,525
0
803
7,092
0
35,716
W
Charybdis
sargalapos
Charybdis
9,611
4,885
0
6,002
10,773
3,688
1,067
3,090
7,683
0
63,418
L
Thanatos
yosifpro
Thanatos
241
0
0
973
3,765
1,092
0
674
3,091
0
8,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,076
Gold Earned
30,907
383
Minions Killed
301
0
Camps Cleared
0
1,159,561
Distance Traveled
954,046
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,326
527
19
2
0
254,468
3
L
Atlas
6,473
539
17
1
0
227,171
1
W
Ne Zha
7,330
611
99
8
0
232,602
2
W
King Arthur
6,884
574
70
6
0
238,783
0
L
Anubis
6,570
548
89
7
0
183,828
2
W
Zeus
7,371
614
86
7
0
218,890
2
L
Izanami
6,249
521
93
8
0
218,974
5
L
Achilles
7,245
604
90
8
0
222,513
3
W
Charybdis
7,165
597
109
9
0
214,818
3
L
Thanatos
4,370
364
12
1
0
101,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role