Player Matchup

Jormungandr
Jormungandr
AcW LemoNade
Jormungandr
Level 18
God Stats
8W - 13L
1,382 SR
Queue Stats
18W - 24L
1,300 Elo+
Party 1
Anhur
Anhur
BlaCkmagiC6722
Anhur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,790 Elo+
Solo
Hercules
Hercules
CE1896
Hercules
Level 27
God Stats
3W - 6L
1,229 SR
Queue Stats
32W - 59L
1,262 Elo+
Party 1
He Bo
He Bo
Lyniis
He Bo
Level 49
God Stats
7W - 9L
1,395 SR
Queue Stats
47W - 73L
1,281 Elo+
Party 1
Mercury
Mercury
Shivee is mL
Mercury
Level 69
God Stats
30W - 28L
1,478 SR
Queue Stats
50W - 81L
1,259 Elo+
Party 1
Team Averages
Level 44
1,397 SR
1,378 Elo+

VS

Team Averages
Level 90
1,521 SR
1,499 Elo+
Izanami
Izanami
Cr33pyNinja
Izanami
Level 39
God Stats
19W - 13L
1,581 SR
Queue Stats
40W - 27L
1,521 Elo+
Party 2
Erlang Shen
Erlang Shen
FTG Minato
Erlang Shen
Level 149
God Stats
2W - 0L
1,732 SR
Queue Stats
67W - 71L
1,487 Elo+
Party 2
Ra
Ra
Herald De Fate
Ra
Level 124
God Stats
3W - 3L
1,512 SR
Queue Stats
108W - 119L
1,489 Elo+
Party 2
Atlas
Atlas
Xerotjx21
Atlas
Level 114
God Stats
1W - 2L
1,281 SR
Queue Stats
36W - 24L
1,466 Elo+
Party 3
Bakasura
Bakasura
oBelieve
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AcW LemoNade
Jormungandr
14
1 / 1 / 0
8,984
428
8,689
15,998
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 6 / 1
7,672
365
4,821
17,029
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
CE1896
Hercules
17
1 / 4 / 0
9,082
432
6,658
14,641
17,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Lyniis
He Bo
15
0 / 2 / 0
8,744
416
4,078
10,081
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Shivee is mL
Mercury
16
0 / 3 / 0
9,231
440
5,031
16,602
7,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cr33pyNinja
Izanami
15
4 / 0 / 4
10,145
483
11,591
10,772
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
FTG Minato
Erlang Shen
16
0 / 0 / 6
10,112
482
7,650
13,113
6,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 0 / 0
11,537
549
9,237
8,608
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Xerotjx21
Atlas
14
1 / 1 / 6
9,751
464
8,829
14,280
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
oBelieve
Bakasura
20
6 / 1 / 0
14,220
677
13,016
14,708
13,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
16
16
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AcW LemoNade
Jormungandr
1
1
0
1
L
0
6
1
0.08
L
Hercules
CE1896
Hercules
1
4
0
0.25
W
Izanami
Cr33pyNinja
Izanami
4
0
4
6
W
Erlang Shen
FTG Minato
Erlang Shen
0
0
6
3
W
5
0
0
5
L
He Bo
Lyniis
He Bo
0
2
0
0
L
Mercury
Shivee is mL
Mercury
0
3
0
0
W
Atlas
Xerotjx21
Atlas
1
1
6
4
W
Bakasura
oBelieve
Bakasura
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,277
Damage
50,323
74,351
Taken
61,481
50,662
Mitigated
41,410
17,669
Healing
29,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AcW LemoNade
Jormungandr
8,689
3,300
568
3,666
15,998
14,253
0
6,092
9,906
51,876
8,645
L
4,821
2,805
0
4,482
17,029
6,789
1,230
5,842
11,187
0
41,317
L
Hercules
CE1896
Hercules
6,658
1,639
0
4,219
14,641
17,933
0
0
11,871
0
65,260
W
Izanami
Cr33pyNinja
Izanami
11,591
8,668
0
6,007
10,772
4,209
956
2,935
7,837
0
83,422
W
Erlang Shen
FTG Minato
Erlang Shen
7,650
4,001
0
9,027
13,113
6,434
168
1,762
11,351
0
72,407
W
9,237
479
221
4,792
8,608
4,543
619
2,873
5,735
106,345
0
L
He Bo
Lyniis
He Bo
4,078
148
116
2,888
10,081
3,940
178
2,515
7,566
75,313
0
L
Mercury
Shivee is mL
Mercury
5,031
2,352
0
1,730
16,602
7,747
0
3,617
12,641
0
101,407
W
Atlas
Xerotjx21
Atlas
8,829
3,751
0
2,505
14,280
12,653
0
4,442
9,838
33,618
0
W
Bakasura
oBelieve
Bakasura
13,016
7,042
0
6,702
14,708
13,571
0
515
13,455
0
114,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
55,765
549
Minions Killed
683
0
Camps Cleared
0
1,904,459
Distance Traveled
2,110,394
8
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,984
428
91
4
0
372,822
2
L
Anhur
7,672
365
68
3
0
310,955
3
L
Hercules
9,082
432
104
5
0
389,762
1
W
Izanami
10,145
483
122
6
0
364,341
4
W
Erlang Shen
10,112
482
118
6
0
472,923
6
W
Ra
11,537
549
165
8
0
439,390
8
L
He Bo
8,744
416
116
6
0
375,672
2
L
Mercury
9,231
440
170
8
0
455,248
0
W
Atlas
9,751
464
43
2
0
397,529
4
W
Bakasura
14,220
677
235
11
0
436,211
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role