Player Matchup

Jormungandr
Jormungandr
Sannieboy123
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,552 Elo+
Party 2
Cliodhna
Cliodhna
amaterasu69420
Cliodhna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,568 Elo+
Solo
Tiamat
Tiamat
dragon040701
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,543 Elo+
Solo
Xbalanque
Xbalanque
jakkieba
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,493 Elo+
Party 2
Zhong Kui
Zhong Kui
neusaapje
Zhong Kui
Level 125
God Stats
1W - 1L
1,720 SR
Queue Stats
22W - 13L
1,612 Elo+
Party 2
Team Averages
Level 78
1,544 SR
1,554 Elo+

VS

Team Averages
Level 74
1,510 SR
1,530 Elo+
Danzaburou
Danzaburou
LiL Road Runn3r
Danzaburou
Level 105
God Stats
3W - 1L
1,613 SR
Queue Stats
112W - 113L
1,518 Elo+
Solo
Cliodhna
Cliodhna
QueenButtercup97
Cliodhna
Level 28
God Stats
1W - 2L
1,130 SR
Queue Stats
11W - 25L
1,273 Elo+
Solo
Thor
Thor
SumTingWongHuh
Thor
Level 29
God Stats
3W - 1L
1,555 SR
Queue Stats
115W - 93L
1,569 Elo+
Solo
Tyr
Tyr
Vzft
Tyr
Level 149
God Stats
1W - 0L
1,753 SR
Queue Stats
40W - 20L
1,642 Elo+
Party 1
Vulcan
Vulcan
taysy
Vulcan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sannieboy123
Jormungandr
20
6 / 3 / 19
16,818
673
25,504
33,144
52,401
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
20
7 / 8 / 12
14,841
594
19,351
27,882
15,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
17
0 / 13 / 10
12,436
497
11,467
31,727
24,147
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
jakkieba
Xbalanque
20
7 / 6 / 17
16,254
650
28,305
27,226
16,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
neusaapje
Zhong Kui
20
15 / 9 / 15
19,222
769
39,712
37,280
33,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LiL Road Runn3r
Danzaburou
20
7 / 5 / 16
16,590
664
21,287
25,498
12,540
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 12 / 8
13,018
521
6,968
26,610
12,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
15 / 6 / 14
18,726
749
44,612
26,869
12,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
Vzft
Tyr
20
5 / 6 / 21
17,056
682
35,509
46,614
70,379
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
taysy
Vulcan
20
12 / 7 / 12
17,997
720
36,338
17,800
8,465
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
110
35
Kills
39
39
Deaths
36
73
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
LiL Road Runn3r
Danzaburou
7
5
16
3
W
0
12
8
0.33
L
Jormungandr
Sannieboy123
Jormungandr
6
3
19
5.17
W
15
6
14
3.67
W
Tyr
Vzft
Tyr
5
6
21
2.58
L
Cliodhna
7
8
12
1.63
L
Tiamat
0
13
10
0.38
L
Xbalanque
jakkieba
Xbalanque
7
6
17
2.58
L
Zhong Kui
neusaapje
Zhong Kui
15
9
15
2.5
W
Vulcan
taysy
Vulcan
12
7
12
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,339
Damage
144,714
157,259
Taken
143,391
142,088
Mitigated
116,610
51,372
Healing
47,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
LiL Road Runn3r
Danzaburou
21,287
11,135
1,972
9,564
25,498
12,540
1,962
15,764
9,734
0
65,108
W
6,968
588
480
1,224
26,610
12,474
1,553
15,566
11,044
0
18,505
L
Jormungandr
Sannieboy123
Jormungandr
25,504
3,613
1,684
5,255
33,144
52,401
19
7,656
25,488
67,187
0
W
44,612
5,192
5,187
5,851
26,869
12,752
2,532
13,584
12,593
0
65,185
W
Tyr
Vzft
Tyr
35,509
2,374
1,029
16,893
46,614
70,379
807
19,105
27,509
0
69,276
L
Cliodhna
19,351
867
2,758
5,374
27,882
15,856
308
6,796
21,086
0
36,133
L
Tiamat
11,467
528
2,647
3,901
31,727
24,147
0
8,537
23,190
25,294
0
L
Xbalanque
jakkieba
Xbalanque
28,305
12,136
2,135
6,904
27,226
16,244
1,560
5,145
22,081
0
59,723
L
Zhong Kui
neusaapje
Zhong Kui
39,712
2,439
2,114
18,600
37,280
33,440
252
8,204
29,076
74,717
0
W
Vulcan
taysy
Vulcan
36,338
9,678
3,022
2,394
17,800
8,465
2,219
12,664
5,136
65,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,571
Gold Earned
83,387
280
Minions Killed
278
0
Camps Cleared
0
1,954,118
Distance Traveled
2,194,697
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,590
664
72
3
0
439,238
0
W
Cliodhna
13,018
521
33
1
0
412,977
0
L
Jormungandr
16,818
673
64
3
0
455,531
0
W
Thor
18,726
749
56
2
0
390,503
0
W
Tyr
17,056
682
55
2
0
488,559
7
L
Cliodhna
14,841
594
40
2
0
364,136
2
L
Tiamat
12,436
497
24
1
0
360,590
0
L
Xbalanque
16,254
650
60
2
0
387,478
1
L
Zhong Kui
19,222
769
92
4
0
386,383
1
W
Vulcan
17,997
720
62
2
0
463,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role