Player Matchup

Achilles
Achilles
 
Achilles
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
S6_Nister
Baron Samedi
Level 145
God Stats
5W - 0L
1,630 SR
Queue Stats
82W - 76L
1,491 Elo+
Solo
Chernobog
Chernobog
Yadibaby89
Chernobog
Level 86
God Stats
2W - 0L
1,722 SR
Queue Stats
102W - 94L
1,449 Elo+
Solo
Nu Wa
Nu Wa
cristinita_88
Nu Wa
Level 151
God Stats
101W - 97L
1,530 SR
Queue Stats
363W - 384L
1,461 Elo+
Solo
Ishtar
Ishtar
paranoid_pandan
Ishtar
Level 124
God Stats
10W - 10L
1,466 SR
Queue Stats
220W - 212L
1,441 Elo+
Solo
Team Averages
Level 112
1,570 SR
1,468 Elo+

VS

Team Averages
Level 91
1,469 SR
1,434 Elo+
Ra
Ra
BHDaka_v18974
Ra
Level 120
God Stats
0W - 1L
1,549 SR
Queue Stats
9W - 14L
1,412 Elo+
Solo
Cernunnos
Cernunnos
BaD_DeStRuCtOr
Cernunnos
Level 67
God Stats
1W - 3L
1,483 SR
Queue Stats
16W - 27L
1,370 Elo+
Solo
Susano
Susano
JanLamho
Susano
Level 134
God Stats
0W - 3L
1,274 SR
Queue Stats
577W - 638L
1,383 Elo+
Solo
Chernobog
Chernobog
ready-minicab0
Chernobog
Level 94
God Stats
73W - 73L
1,539 SR
Queue Stats
394W - 387L
1,504 Elo+
Solo
Shiva
Shiva
reapereyes
Shiva
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
0 / 0 / 14
9,255
926
14,348
12,545
13,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
S6_Nister
Baron Samedi
17
3 / 0 / 11
10,412
1,041
10,457
3,637
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Yadibaby89
Chernobog
16
6 / 1 / 9
10,815
1,082
8,164
8,125
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 12
10,600
1,060
13,767
3,411
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 1 / 8
11,504
1,150
15,974
9,316
4,513
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

280

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,791
979
13,889
14,154
5,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
BaD_DeStRuCtOr
Cernunnos
15
0 / 3 / 0
9,248
925
6,479
13,597
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
JanLamho
Susano
14
1 / 2 / 1
9,444
944
5,515
8,055
3,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
ready-minicab0
Chernobog
14
0 / 2 / 0
8,846
885
4,203
12,388
5,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
14
0 / 10 / 0
8,453
845
4,841
18,096
14,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
3
20
Kills
2
2
Deaths
20
54
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
14
7
L
1
3
0
0.33
L
Cernunnos
BaD_DeStRuCtOr
Cernunnos
0
3
0
0
L
Susano
JanLamho
Susano
1
2
1
0.75
W
Baron Samedi
S6_Nister
Baron Samedi
3
0
11
8.5
W
Chernobog
Yadibaby89
Chernobog
6
1
9
10.5
W
2
0
12
8
W
9
1
8
13
L
Chernobog
ready-minicab0
Chernobog
0
2
0
0
L
Shiva
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,710
Damage
34,927
37,034
Taken
66,290
25,803
Mitigated
33,280
7,816
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,348
2,832
0
1,245
12,545
13,298
0
3,506
9,039
0
15,710
L
13,889
1,065
617
1,521
14,154
5,277
0
5,569
8,273
57,349
0
L
Cernunnos
BaD_DeStRuCtOr
Cernunnos
6,479
2,464
0
2,822
13,597
5,381
0
5,934
7,478
0
26,158
L
Susano
JanLamho
Susano
5,515
427
0
1,855
8,055
3,289
0
2,443
5,344
0
19,169
W
Baron Samedi
S6_Nister
Baron Samedi
10,457
456
1,875
1,256
3,637
2,221
0
1,899
1,738
27,206
0
W
Chernobog
Yadibaby89
Chernobog
8,164
4,932
0
255
8,125
4,264
0
4,526
3,599
0
16,014
W
13,767
4,299
0
293
3,411
1,507
0
1,256
2,155
53,855
0
W
15,974
11,218
135
2,757
9,316
4,513
0
2,702
6,614
0
32,430
L
Chernobog
ready-minicab0
Chernobog
4,203
2,782
0
1,364
12,388
5,241
0
5,852
6,351
0
24,304
L
Shiva
4,841
957
700
880
18,096
14,092
0
4,426
13,366
0
8,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,586
Gold Earned
45,782
196
Minions Killed
222
8
Camps Cleared
6
916,298
Distance Traveled
809,685
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,255
926
5
1
1
207,959
0
L
Ra
9,791
979
114
11
0
181,348
0
L
Cernunnos
9,248
925
51
5
3
155,328
0
L
Susano
9,444
944
19
2
1
198,976
1
W
Baron Samedi
10,412
1,041
53
5
0
189,845
0
W
Chernobog
10,815
1,082
21
2
2
160,973
1
W
Nu Wa
10,600
1,060
81
8
0
181,762
0
W
Ishtar
11,504
1,150
36
4
5
175,759
0
L
Chernobog
8,846
885
37
4
1
138,666
4
L
Shiva
8,453
845
1
0
1
135,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role