Player Matchup

Nemesis
Nemesis
Akiyota
Nemesis
Level 115
God Stats
4W - 3L
1,599 SR
Queue Stats
27W - 28L
1,464 Elo+
Party 2
Bacchus
Bacchus
PasqualK
Bacchus
Level 45
God Stats
5W - 5L
1,391 SR
Queue Stats
7W - 8L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
RevStriker
Ao Kuang
Level 67
God Stats
3W - 1L
1,644 SR
Queue Stats
89W - 104L
1,439 Elo+
Party 3
Hades
Hades
SanH_C4
Hades
Level 40
God Stats
1W - 0L
1,169 SR
Queue Stats
30W - 34L
1,429 Elo+
Party 2
Hercules
Hercules
blurrylion
Hercules
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 139L
1,412 Elo+
Party 3
Team Averages
Level 63
1,461 SR
1,437 Elo+

VS

Team Averages
Level 60
1,519 SR
1,472 Elo+
Discordia
Discordia
Garfieldsix
Discordia
Level 107
God Stats
1W - 8L
1,192 SR
Queue Stats
294W - 362L
1,414 Elo+
Solo
Ra
Ra
LIQUIDzz7173
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,441 Elo+
Solo
Loki
Loki
cactustuba44900
Loki
Level 13
God Stats
3W - 2L
1,849 SR
Queue Stats
5W - 6L
1,528 Elo+
Party 1
Ishtar
Ishtar
tgstylestarkill
Ishtar
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 59L
1,536 Elo+
Party 1
Chaac
Chaac
thomas77520
Chaac
Level 97
God Stats
2W - 5L
1,554 SR
Queue Stats
165W - 152L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akiyota
Nemesis
18
10 / 4 / 5
13,015
1,183
20,889
21,989
12,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
PasqualK
Bacchus
18
2 / 2 / 16
12,301
1,118
14,448
17,428
28,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
RevStriker
Ao Kuang
18
5 / 2 / 11
12,292
1,117
15,305
17,848
10,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hades
SanH_C4
Hades
17
3 / 3 / 13
11,436
1,040
13,497
12,611
8,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
blurrylion
Hercules
17
5 / 1 / 6
11,560
1,051
11,289
16,894
10,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

215

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Garfieldsix
Discordia
17
2 / 5 / 7
11,120
1,011
14,515
11,666
4,260
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 2 / 9
10,606
964
12,111
12,490
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 7 / 7
10,195
927
5,433
15,157
6,658
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

17
6 / 9 / 6
12,651
1,150
28,167
22,805
9,805
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 2 / 7
10,955
996
17,287
17,785
20,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
25
Kills
12
12
Deaths
25
51
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Akiyota
Nemesis
10
4
5
3.13
L
Discordia
Garfieldsix
Discordia
2
5
7
1.1
L
1
2
9
2.75
W
Bacchus
PasqualK
Bacchus
2
2
16
5
W
Ao Kuang
RevStriker
Ao Kuang
5
2
11
5.25
W
Hades
SanH_C4
Hades
3
3
13
3.17
W
Hercules
blurrylion
Hercules
5
1
6
8
L
1
7
7
0.64
L
6
9
6
1
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,428
Damage
77,513
86,770
Taken
79,903
70,422
Mitigated
46,521
21,650
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Akiyota
Nemesis
20,889
10,920
0
2,877
21,989
12,387
0
5,716
15,976
0
39,224
L
Discordia
Garfieldsix
Discordia
14,515
2,110
128
2,257
11,666
4,260
0
5,669
5,997
33,969
0
L
12,111
397
2,306
1,247
12,490
5,215
0
7,403
5,087
31,820
0
W
Bacchus
PasqualK
Bacchus
14,448
1,269
0
1,746
17,428
28,911
0
5,162
11,922
31,355
0
W
Ao Kuang
RevStriker
Ao Kuang
15,305
4,094
0
7,025
17,848
10,546
0
6,211
11,364
34,818
2,961
W
Hades
SanH_C4
Hades
13,497
1,003
1,242
3,271
12,611
8,463
0
3,117
9,318
25,894
0
W
Hercules
blurrylion
Hercules
11,289
3,815
0
5,489
16,894
10,115
0
6,560
10,103
0
32,653
L
5,433
1,215
0
138
15,157
6,658
0
7,271
7,886
0
10,805
L
28,167
20,061
0
3,182
22,805
9,805
0
12,444
10,361
0
43,770
L
17,287
3,449
0
4,853
17,785
20,583
0
10,010
7,775
140
39,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,604
Gold Earned
55,527
187
Minions Killed
205
12
Camps Cleared
3
1,089,569
Distance Traveled
1,063,547
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,015
1,183
49
4
2
201,067
0
L
Discordia
11,120
1,011
45
4
0
188,808
0
L
Ra
10,606
964
58
5
2
227,465
2
W
Bacchus
12,301
1,118
21
2
0
222,331
1
W
Ao Kuang
12,292
1,117
36
3
9
214,229
0
W
Hades
11,436
1,040
32
3
0
204,311
0
W
Hercules
11,560
1,051
49
4
1
247,631
0
L
Loki
10,195
927
10
1
0
200,652
0
L
Ishtar
12,651
1,150
44
4
1
199,522
0
L
Chaac
10,955
996
48
4
0
247,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role