Player Matchup

He Bo
He Bo
Huapetron
He Bo
Level 148
God Stats
20W - 0L
1,906 SR
Queue Stats
199W - 60L
1,927 Elo+
Party 2
Janus
Janus
MXRIoO
Janus
Level 142
God Stats
5W - 3L
1,534 SR
Queue Stats
147W - 43L
1,900 Elo+
Party 2
Fenrir
Fenrir
N3OxKHAOS
Fenrir
Level 160
God Stats
2W - 0L
1,787 SR
Queue Stats
75W - 36L
1,794 Elo+
Party 2
Team Averages
Level 150
1,743 SR
1,874 Elo+

VS

Team Averages
Level 55
1,491 SR
1,526 Elo+
Odin
Odin
Aceheadshot
Odin
Level 23
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MrPickleChips02
Cthulhu
Level 40
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 2L
1,531 Elo+
Party 1
Hades
Hades
TheMIghtyJebus4
Hades
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Huapetron
He Bo
13
6 / 0 / 8
8,620
862
10,525
5,274
5,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
MXRIoO
Janus
14
6 / 0 / 8
8,745
875
13,151
4,018
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
N3OxKHAOS
Fenrir
12
2 / 2 / 10
7,780
778
8,454
8,324
5,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,617
662
3,439
12,928
8,395
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 0
6,258
626
2,608
13,297
11,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 1
6,501
650
4,298
12,838
6,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
14
Kills
2
2
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
He Bo
Huapetron
He Bo
6
0
8
10
W
Janus
MXRIoO
Janus
6
0
8
10
L
1
4
0
0.25
W
Fenrir
N3OxKHAOS
Fenrir
2
2
10
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,130
Damage
10,345
17,616
Taken
39,063
12,709
Mitigated
26,108
4,903
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,439
1,258
0
491
12,928
8,395
0
6,904
5,817
0
10,958
W
He Bo
Huapetron
He Bo
10,525
1,159
0
2,178
5,274
5,447
648
2,640
2,634
32,457
0
W
Janus
MXRIoO
Janus
13,151
1,459
82
906
4,018
1,709
868
1,068
2,950
42,067
0
L
2,608
581
108
250
13,297
11,367
0
8,860
4,274
10,615
0
W
Fenrir
N3OxKHAOS
Fenrir
8,454
2,492
0
1,737
8,324
5,553
1,109
3,235
5,089
0
23,052
L
4,298
361
174
3,694
12,838
6,346
0
7,949
4,715
29,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,145
Gold Earned
19,376
141
Minions Killed
76
0
Camps Cleared
0
546,079
Distance Traveled
526,872
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,617
662
21
2
0
177,241
0
W
He Bo
8,620
862
33
3
0
183,293
3
W
Janus
8,745
875
78
8
0
200,390
2
L
Cthulhu
6,258
626
15
2
0
182,045
1
W
Fenrir
7,780
778
30
3
0
162,396
2
L
Hades
6,501
650
40
4
0
167,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role