Player Matchup

Fenrir
Fenrir
EthanC
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Ra
Ra
LewisPatrick
Ra
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Ishtar
Ishtar
volt07
Ishtar
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 121L
1,388 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,463 Elo+

VS

Team Averages
Level 61
1,351 SR
1,331 Elo+
Ares
Ares
Jonay
Ares
Level 66
God Stats
1W - 5L
1,163 SR
Queue Stats
21W - 44L
1,221 Elo+
Party 2
Rama
Rama
Sa6ence
Rama
Level 53
God Stats
16W - 9L
1,640 SR
Queue Stats
60W - 48L
1,552 Elo+
Solo
Ra
Ra
xDerpul
Ra
Level 64
God Stats
2W - 4L
1,250 SR
Queue Stats
21W - 44L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EthanC
Fenrir
14
1 / 3 / 1
8,331
641
6,243
12,393
8,425
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 5 / 2
8,016
617
5,355
8,441
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
volt07
Ishtar
14
1 / 4 / 1
8,553
658
7,176
10,979
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jonay
Ares
16
4 / 1 / 8
10,828
833
7,267
7,909
9,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
Sa6ence
Rama
17
6 / 1 / 6
10,517
809
12,289
10,538
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 0 / 10
9,831
756
6,972
5,407
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
12
12
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EthanC
Fenrir
1
3
1
0.5
W
Ares
Jonay
Ares
4
1
8
8
L
0
5
2
0.2
W
Rama
Sa6ence
Rama
6
1
6
9
L
Ishtar
volt07
Ishtar
1
4
1
0.38
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,774
Damage
26,528
31,813
Taken
23,854
17,987
Mitigated
17,288
5,771
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EthanC
Fenrir
6,243
1,122
0
951
12,393
8,425
0
5,893
6,500
0
21,196
W
Ares
Jonay
Ares
7,267
488
0
1,694
7,909
9,346
383
2,333
5,576
14,584
0
L
5,355
435
887
1,595
8,441
4,270
0
3,409
5,032
27,256
0
W
Rama
Sa6ence
Rama
12,289
10,573
0
5,070
10,538
5,262
1,668
1,737
8,801
0
56,483
L
Ishtar
volt07
Ishtar
7,176
2,954
0
2,338
10,979
5,292
0
5,037
5,942
0
43,165
W
6,972
678
1,712
1,940
5,407
2,680
782
1,342
4,065
53,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,900
Gold Earned
31,176
149
Minions Killed
179
0
Camps Cleared
0
716,346
Distance Traveled
718,535
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,331
641
26
2
0
259,483
6
W
Ares
10,828
833
13
1
0
227,073
1
L
Ra
8,016
617
37
3
0
227,346
0
W
Rama
10,517
809
83
6
0
245,746
3
L
Ishtar
8,553
658
86
7
0
229,517
6
W
Ra
9,831
756
83
6
0
245,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role