Player Matchup

Guan Yu
Guan Yu
AZOUTLAWZ4LIFE
Guan Yu
Level 85
God Stats
0W - 1L
1,555 SR
Queue Stats
12W - 12L
1,433 Elo+
Solo
Nox
Nox
HlMMYHENDRIX
Nox
Level 62
God Stats
1W - 3L
1,527 SR
Queue Stats
45W - 75L
1,357 Elo+
Solo
Sol
Sol
sleepy97
Sol
Level 89
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 79
1,452 SR
1,430 Elo+

VS

Team Averages
Level 156
1,679 SR
1,815 Elo+
Gilgamesh
Gilgamesh
Aymmos
Gilgamesh
Level 160
God Stats
25W - 3L
1,748 SR
Queue Stats
165W - 74L
1,805 Elo+
Party 1
Thoth
Thoth
Slateport
Thoth
Level 160
God Stats
4W - 1L
1,579 SR
Queue Stats
77W - 25L
1,770 Elo+
Party 1
Achilles
Achilles
ichealmay
Achilles
Level 148
God Stats
1W - 0L
1,709 SR
Queue Stats
103W - 22L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,100
610
3,884
14,273
13,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 3 / 0
5,862
586
1,878
9,445
4,120
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 7 / 0
6,121
612
5,492
8,686
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aymmos
Gilgamesh
14
9 / 0 / 4
9,047
905
9,361
8,910
7,798
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Slateport
Thoth
14
4 / 0 / 10
8,563
856
9,692
4,441
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
ichealmay
Achilles
13
2 / 0 / 13
8,827
883
7,377
11,623
14,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Gilgamesh
Aymmos
Gilgamesh
9
0
4
11
L
0
3
0
0
W
Thoth
Slateport
Thoth
4
0
10
9
W
Achilles
ichealmay
Achilles
2
0
13
8.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,254
Damage
26,430
32,404
Taken
24,974
19,742
Mitigated
24,378
3,720
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,884
923
664
2,022
14,273
13,158
0
3,988
10,285
0
17,351
W
Gilgamesh
Aymmos
Gilgamesh
9,361
2,858
0
2,249
8,910
7,798
1,256
2,899
5,787
0
31,707
L
1,878
406
134
266
9,445
4,120
0
2,114
7,331
11,606
0
W
Thoth
Slateport
Thoth
9,692
675
0
826
4,441
1,620
975
1,130
3,207
53,135
0
W
Achilles
ichealmay
Achilles
7,377
1,368
0
3,214
11,623
14,960
587
2,831
8,510
0
18,601
L
5,492
1,448
18
616
8,686
2,464
0
3,594
5,092
16,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,083
Gold Earned
26,437
73
Minions Killed
149
0
Camps Cleared
0
485,250
Distance Traveled
628,655
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,100
610
25
3
0
176,344
3
W
Gilgamesh
9,047
905
46
5
0
221,234
0
L
Nox
5,862
586
13
1
0
170,394
1
W
Thoth
8,563
856
90
9
0
193,202
5
W
Achilles
8,827
883
13
1
0
214,219
3
L
Sol
6,121
612
35
4
0
138,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role