Player Matchup

Chaac
Chaac
BoiWithToi
Chaac
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
GodofWarRap
Atlas
Level 54
God Stats
1W - 0L
1,671 SR
Queue Stats
2W - 3L
1,536 Elo+
Party 1
Sol
Sol
Moonlette
Sol
Level 139
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 1L
1,533 Elo+
Solo
Team Averages
Level 66
1,483 SR
1,523 Elo+

VS

Team Averages
Level 47
1,615 SR
1,391 Elo+
Thanatos
Thanatos
Dortik668
Thanatos
Level 60
God Stats
2W - 1L
1,881 SR
Queue Stats
62W - 62L
1,520 Elo+
Solo
Odin
Odin
Soore
Odin
Level 40
God Stats
2W - 3L
1,523 SR
Queue Stats
3W - 10L
1,233 Elo+
Solo
Janus
Janus
SpacePommes
Janus
Level 42
God Stats
1W - 3L
1,441 SR
Queue Stats
12W - 17L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
10 / 2 / 4
11,904
850
16,291
18,207
17,787
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 5 / 11
10,985
785
11,225
16,604
9,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 3 / 13
11,327
809
10,625
9,807
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dortik668
Thanatos
15
5 / 6 / 2
9,803
700
9,631
14,659
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Soore
Odin
12
0 / 6 / 3
8,047
575
5,484
15,483
7,084
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 6 / 3
10,364
740
16,002
12,273
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
18
Kills
10
10
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
10
2
4
6
L
Thanatos
Dortik668
Thanatos
5
6
2
1
W
5
5
11
2.1
W
3
3
13
3.17
L
Odin
Soore
Odin
0
6
3
0.25
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,141
Damage
31,117
44,618
Taken
42,415
30,840
Mitigated
21,274
6,974
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
16,291
4,322
0
2,974
18,207
17,787
274
5,718
12,220
0
36,984
L
Thanatos
Dortik668
Thanatos
9,631
3,500
0
6,935
14,659
8,427
0
6,211
8,224
0
30,162
W
11,225
3,938
0
250
16,604
9,212
0
7,320
8,892
37,804
0
W
10,625
2,065
0
3,750
9,807
3,841
2,560
3,033
6,677
51,254
0
L
Odin
Soore
Odin
5,484
1,895
0
0
15,483
7,084
0
6,912
8,323
0
13,158
L
16,002
1,622
0
500
12,273
5,763
24
7,883
4,010
51,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
28,214
166
Minions Killed
134
0
Camps Cleared
0
798,715
Distance Traveled
640,936
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,904
850
52
4
0
295,329
0
L
Thanatos
9,803
700
34
2
0
234,410
2
W
Atlas
10,985
785
39
3
0
248,066
3
W
Sol
11,327
809
75
5
0
255,320
4
L
Odin
8,047
575
12
1
0
212,142
1
L
Janus
10,364
740
88
6
0
194,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role