Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Kyoko4580
Ao Kuang
Level 160
God Stats
2W - 1L
1,680 SR
Queue Stats
78W - 79L
1,527 Elo+
Party 2
Rama
Rama
Ratzu Storm
Rama
Level 48
God Stats
4W - 1L
1,642 SR
Queue Stats
10W - 11L
1,629 Elo+
Party 2
Tyr
Tyr
ToxicMunnin
Tyr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,461 Elo+
Party 1
Ares
Ares
grenday10
Ares
Level 9
God Stats
3W - 0L
1,783 SR
Queue Stats
4W - 2L
1,392 Elo+
Party 1
Team Averages
Level 70
1,621 SR
1,502 Elo+

VS

Team Averages
Level 90
1,402 SR
1,430 Elo+
Artemis
Artemis
 
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Astro Silver
Ao Kuang
Level 72
God Stats
20W - 19L
1,518 SR
Queue Stats
184W - 200L
1,430 Elo+
Party 4
Serqet
Serqet
Bleachme7595
Serqet
Level 88
God Stats
0W - 3L
1,073 SR
Queue Stats
398W - 417L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
LuisZmg2
Baron Samedi
Level 42
God Stats
2W - 6L
1,365 SR
Queue Stats
13W - 34L
1,300 Elo+
Party 4
Tyr
Tyr
liveedi
Tyr
Level 160
God Stats
2W - 2L
1,552 SR
Queue Stats
378W - 402L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 3 / 4
9,775
514
6,476
12,400
5,448
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Kyoko4580
Ao Kuang
18
9 / 0 / 3
11,242
592
15,616
21,178
9,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 3
9,650
508
9,093
14,585
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 3 / 3
10,074
530
12,811
19,391
17,625
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
12
0 / 3 / 3
8,307
437
4,673
18,424
18,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 3 / 3
8,435
444
9,210
11,854
5,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Astro Silver
Ao Kuang
16
3 / 1 / 1
10,086
531
9,245
11,589
7,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
14
2 / 6 / 3
8,406
442
10,128
19,791
8,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
LuisZmg2
Baron Samedi
14
3 / 3 / 3
8,719
459
9,704
10,874
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
13
1 / 2 / 1
7,639
402
15,522
19,042
14,389
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
15
Kills
10
10
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
3
4
0.67
L
Artemis
 
Artemis
1
3
3
0.83
L
Ao Kuang
Astro Silver
Ao Kuang
3
1
1
3.5
L
Serqet
2
6
3
0.58
W
Ao Kuang
Kyoko4580
Ao Kuang
9
0
3
10.5
L
Baron Samedi
LuisZmg2
Baron Samedi
3
3
3
1.5
W
2
1
3
3.5
W
4
3
3
1.83
W
Ares
0
3
3
0.5
L
Tyr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,669
Damage
53,809
85,978
Taken
73,150
56,850
Mitigated
41,249
27,219
Healing
30,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,476
2,197
0
3,644
12,400
5,448
3,361
4,658
7,434
74,026
0
L
Artemis
 
Artemis
9,210
3,004
0
5,310
11,854
5,086
500
3,341
8,513
0
62,874
L
Ao Kuang
Astro Silver
Ao Kuang
9,245
944
0
7,598
11,589
7,522
552
1,966
9,623
64,010
0
L
Serqet
10,128
1,768
0
7,266
19,791
8,681
0
8,137
11,654
0
63,670
W
Ao Kuang
Kyoko4580
Ao Kuang
15,616
1,929
0
6,741
21,178
9,213
0
3,146
17,678
103,721
0
L
Baron Samedi
LuisZmg2
Baron Samedi
9,704
1,117
1,553
3,405
10,874
5,571
369
5,914
4,960
59,821
0
W
9,093
7,672
0
7,525
14,585
6,365
1,224
72
14,173
0
80,564
W
12,811
492
0
6,320
19,391
17,625
280
8,425
9,988
117
57,761
W
Ares
4,673
580
0
2,989
18,424
18,199
124
2,447
15,915
15,064
0
L
Tyr
15,522
2,969
366
4,665
19,042
14,389
158
7,524
11,518
0
54,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,048
Gold Earned
43,285
520
Minions Killed
477
0
Camps Cleared
0
1,771,487
Distance Traveled
1,852,652
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,775
514
130
7
0
344,235
1
L
Artemis
8,435
444
83
4
0
320,898
4
L
Ao Kuang
10,086
531
130
7
0
413,161
5
L
Serqet
8,406
442
86
5
0
378,825
2
W
Ao Kuang
11,242
592
139
7
0
416,076
2
L
Baron Samedi
8,719
459
99
5
0
340,716
4
W
Rama
9,650
508
147
8
0
288,384
0
W
Tyr
10,074
530
85
4
0
386,240
7
W
Ares
8,307
437
19
1
0
336,552
1
L
Tyr
7,639
402
79
4
0
399,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role