Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Atom89
Anubis
Level 160
God Stats
2W - 4L
1,687 SR
Queue Stats
254W - 240L
1,555 Elo+
Party 1
Thanatos
Thanatos
Gothas73
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,201 Elo+
Solo
Artio
Artio
SPF777
Artio
Level 160
God Stats
11W - 13L
1,477 SR
Queue Stats
619W - 646L
1,462 Elo+
Solo
Skadi
Skadi
Teddie2k
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,492 Elo+
Party 1
Team Averages
Level 104
1,533 SR
1,442 Elo+

VS

Team Averages
Level 85
1,465 SR
1,483 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
AstridShinkakuka
Cliodhna
Level 27
God Stats
2W - 1L
1,673 SR
Queue Stats
30W - 29L
1,431 Elo+
Solo
Fafnir
Fafnir
MyConjuring
Fafnir
Level 133
God Stats
1W - 1L
1,331 SR
Queue Stats
37W - 45L
1,442 Elo+
Solo
Vulcan
Vulcan
iitsTooExplicit
Vulcan
Level 149
God Stats
4W - 0L
1,586 SR
Queue Stats
72W - 74L
1,533 Elo+
Party 2
Janus
Janus
noGAVNOgu
Janus
Level 29
God Stats
3W - 7L
1,237 SR
Queue Stats
108W - 100L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 4 / 15
9,517
634
17,234
19,025
24,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Atom89
Anubis
18
13 / 6 / 4
11,358
757
24,442
20,471
11,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Gothas73
Thanatos
13
1 / 8 / 6
8,495
566
3,930
13,478
5,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
SPF777
Artio
17
2 / 4 / 15
10,245
683
5,685
26,892
30,438
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
Teddie2k
Skadi
16
3 / 6 / 7
9,391
626
10,982
15,901
6,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 7 / 14
9,724
648
12,660
15,010
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 6 / 11
9,709
647
8,969
16,144
7,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
19
4 / 2 / 21
11,291
753
9,325
19,319
29,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
10 / 3 / 12
11,948
797
26,865
9,061
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
noGAVNOgu
Janus
20
10 / 2 / 14
12,545
836
25,054
13,709
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
100
20
Kills
28
28
Deaths
20
47
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
15
2.13
W
Danzaburou
 
Danzaburou
2
7
14
1.29
W
2
6
11
1.25
L
Anubis
Atom89
Anubis
13
6
4
2.5
L
Thanatos
Gothas73
Thanatos
1
8
6
0.5
W
Fafnir
4
2
21
7.25
L
Artio
SPF777
Artio
2
4
15
2.38
L
Skadi
Teddie2k
Skadi
3
6
7
1.08
W
10
3
12
5.33
W
Janus
noGAVNOgu
Janus
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,273
Damage
82,873
95,767
Taken
73,243
77,354
Mitigated
54,262
39,155
Healing
29,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
17,234
236
2,849
3,819
19,025
24,312
0
11,506
7,519
31,277
0
W
Danzaburou
 
Danzaburou
12,660
4,731
1,885
3,464
15,010
6,180
928
10,038
4,694
0
22,732
W
8,969
513
1,082
3,180
16,144
7,073
986
9,917
5,802
0
23,187
L
Anubis
Atom89
Anubis
24,442
674
4,176
9,090
20,471
11,131
78
14,250
6,221
47,178
0
L
Thanatos
Gothas73
Thanatos
3,930
299
0
2,209
13,478
5,040
0
8,909
4,569
0
11,731
W
Fafnir
9,325
2,682
1,014
5,577
19,319
29,753
843
9,975
8,819
10,979
0
L
Artio
SPF777
Artio
5,685
59
4,258
9,586
26,892
30,438
0
15,141
11,751
15,167
0
L
Skadi
Teddie2k
Skadi
10,982
3,305
653
2,515
15,901
6,433
96
11,438
4,463
0
24,427
W
26,865
11,060
1,765
2,192
9,061
4,531
1,825
6,485
2,372
47,034
0
W
Janus
noGAVNOgu
Janus
25,054
1,119
3,696
5,390
13,709
6,725
2,022
9,286
4,195
51,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,006
Gold Earned
55,217
148
Minions Killed
131
0
Camps Cleared
0
1,324,897
Distance Traveled
1,403,763
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,517
634
31
2
0
288,675
1
W
Danzaburou
9,724
648
8
1
0
239,786
0
W
Cliodhna
9,709
647
18
1
0
262,880
1
L
Anubis
11,358
757
56
4
0
246,194
1
L
Thanatos
8,495
566
14
1
0
246,967
0
W
Fafnir
11,291
753
4
0
0
267,611
4
L
Artio
10,245
683
10
1
0
279,666
3
L
Skadi
9,391
626
37
2
0
263,395
2
W
Vulcan
11,948
797
27
2
0
304,588
0
W
Janus
12,545
836
74
5
0
328,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role