Player Matchup

Odin
Odin
Calixso6p
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Cefti
Nu Wa
Level 55
God Stats
1W - 1L
1,228 SR
Queue Stats
97W - 90L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
KINGstinger93
Kuzenbo
Level 65
God Stats
2W - 0L
1,700 SR
Queue Stats
120W - 102L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
OGGRIDLOCk
Gilgamesh
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 38L
1,265 Elo+
Solo
Tiamat
Tiamat
TripleT3ez
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,263 Elo+
Solo
Team Averages
Level 36
1,486 SR
1,377 Elo+

VS

Team Averages
Level 88
1,521 SR
1,443 Elo+
Hun Batz
Hun Batz
ArrowsOnTarget
Hun Batz
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
Bee2000
Jormungandr
Level 16
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 3L
1,351 Elo+
Party 3
Loki
Loki
Hush1990
Loki
Level 65
God Stats
0W - 4L
1,458 SR
Queue Stats
64W - 89L
1,443 Elo+
Party 3
Mercury
Mercury
Legi0n89
Mercury
Level 103
God Stats
0W - 1L
1,394 SR
Queue Stats
19W - 24L
1,447 Elo+
Party 3
Arachne
Arachne
goddessgrant
Arachne
Level 116
God Stats
0W - 1L
1,531 SR
Queue Stats
30W - 25L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
3 / 1 / 19
12,153
715
10,635
23,763
31,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Cefti
Nu Wa
20
10 / 2 / 15
13,173
775
25,157
11,053
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
19
2 / 3 / 23
11,415
671
9,280
20,508
32,263
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
OGGRIDLOCk
Gilgamesh
17
4 / 4 / 13
12,614
742
12,279
22,216
29,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
TripleT3ez
Tiamat
20
12 / 2 / 13
13,542
797
23,749
18,550
18,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
3 / 6 / 6
10,459
615
15,307
15,304
7,110
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Bee2000
Jormungandr
16
0 / 9 / 6
9,386
552
13,369
24,880
29,826
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
18
2 / 6 / 5
10,307
606
15,033
17,367
6,651
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Legi0n89
Mercury
18
2 / 7 / 4
10,311
607
12,362
15,890
8,180
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
goddessgrant
Arachne
19
4 / 4 / 6
11,511
677
9,992
15,262
11,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
38
31
Kills
11
12
Deaths
32
83
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
6
6
1
L
Jormungandr
Bee2000
Jormungandr
0
9
6
0.33
W
Odin
3
1
19
12.5
W
Nu Wa
Cefti
Nu Wa
10
2
15
8.75
L
Loki
2
6
5
0.75
W
Kuzenbo
2
3
23
4.5
L
Mercury
Legi0n89
Mercury
2
7
4
0.57
W
Gilgamesh
OGGRIDLOCk
Gilgamesh
4
4
13
2.63
W
Tiamat
TripleT3ez
Tiamat
12
2
13
9.25
L
Arachne
goddessgrant
Arachne
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,100
Damage
66,063
96,090
Taken
88,703
117,358
Mitigated
62,907
38,263
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
15,307
3,640
791
1,818
15,304
7,110
0
11,909
3,395
0
30,340
L
Jormungandr
Bee2000
Jormungandr
13,369
5,012
327
108
24,880
29,826
0
16,089
8,791
31,365
0
W
Odin
10,635
2,284
4,515
7,152
23,763
31,531
1,547
3,573
20,190
0
34,640
W
Nu Wa
Cefti
Nu Wa
25,157
7,820
1,060
3,056
11,053
5,407
3,479
1,163
9,890
49,484
0
L
Loki
15,033
1,937
561
2,318
17,367
6,651
0
12,632
4,735
0
42,949
W
Kuzenbo
9,280
3,753
2,131
2,200
20,508
32,263
1,373
3,354
14,382
21,603
0
L
Mercury
Legi0n89
Mercury
12,362
4,319
909
953
15,890
8,180
0
9,439
6,451
0
38,182
W
Gilgamesh
OGGRIDLOCk
Gilgamesh
12,279
3,328
5,671
3,685
22,216
29,408
0
2,912
19,304
315
29,621
W
Tiamat
TripleT3ez
Tiamat
23,749
3,147
1,628
7,165
18,550
18,749
964
2,367
16,183
47,614
0
L
Arachne
goddessgrant
Arachne
9,992
7,068
582
3,696
15,262
11,140
0
8,359
6,903
0
14,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,897
Gold Earned
51,974
224
Minions Killed
188
0
Camps Cleared
0
1,548,710
Distance Traveled
1,338,815
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,459
615
23
1
0
261,360
0
L
Jormungandr
9,386
552
37
2
0
238,815
0
W
Odin
12,153
715
41
2
0
335,486
1
W
Nu Wa
13,173
775
53
3
0
289,187
0
L
Loki
10,307
606
38
2
0
256,692
1
W
Kuzenbo
11,415
671
35
2
0
320,459
0
L
Mercury
10,311
607
65
4
0
280,664
1
W
Gilgamesh
12,614
742
32
2
0
271,685
3
W
Tiamat
13,542
797
63
4
0
331,893
1
L
Arachne
11,511
677
25
1
0
301,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role