Player Matchup

Cernunnos
Cernunnos
COLD 187um
Cernunnos
Level 160
God Stats
17W - 17L
1,472 SR
Queue Stats
191W - 212L
1,332 Elo+
Party 2
Guan Yu
Guan Yu
EternalTransient
Guan Yu
Level 41
God Stats
4W - 5L
1,486 SR
Queue Stats
31W - 53L
1,252 Elo+
Party 4
Baron Samedi
Baron Samedi
Giantdre7
Baron Samedi
Level 46
God Stats
4W - 4L
1,469 SR
Queue Stats
9W - 23L
1,195 Elo+
Party 4
Pele
Pele
GoldisBronze
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,122 Elo+
Party 2
Nu Wa
Nu Wa
Onlyshamz12
Nu Wa
Level 48
God Stats
3W - 5L
1,289 SR
Queue Stats
6W - 15L
1,176 Elo+
Party 4
Team Averages
Level 63
1,443 SR
1,215 Elo+

VS

Team Averages
Level 59
1,428 SR
1,334 Elo+
Maui
Maui
AnimeChugger
Maui
Level 29
God Stats
6W - 4L
1,672 SR
Queue Stats
30W - 22L
1,531 Elo+
Party 3
Bastet
Bastet
Dexruyne
Bastet
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 82L
1,199 Elo+
Solo
Izanami
Izanami
LilMrshmallo
Izanami
Level 27
God Stats
5W - 4L
1,275 SR
Queue Stats
14W - 21L
1,197 Elo+
Party 1
Tyr
Tyr
OneSillyLilGoose
Tyr
Level 120
God Stats
6W - 6L
1,503 SR
Queue Stats
99W - 89L
1,537 Elo+
Party 3
Sol
Sol
SonataBlue
Sol
Level 42
God Stats
1W - 2L
1,190 SR
Queue Stats
24W - 43L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
COLD 187um
Cernunnos
11
2 / 4 / 3
6,758
483
9,053
14,119
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 0
6,418
458
8,120
15,350
17,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Giantdre7
Baron Samedi
10
2 / 4 / 2
6,614
472
8,889
9,136
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 2
7,780
556
7,105
13,003
5,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
6,136
438
3,076
5,421
3,058
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
7,418
530
5,174
14,163
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Dexruyne
Bastet
13
6 / 3 / 2
7,981
570
9,805
14,395
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
LilMrshmallo
Izanami
11
4 / 2 / 2
7,339
524
5,720
8,256
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 0 / 0
7,821
559
9,881
13,307
9,209
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 4
6,399
457
3,486
8,024
5,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
13
14
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Cernunnos
COLD 187um
Cernunnos
2
4
3
0.88
W
Bastet
Dexruyne
Bastet
6
3
2
2.33
L
0
2
0
0
L
Baron Samedi
Giantdre7
Baron Samedi
2
4
2
0.75
L
3
2
2
2
W
Izanami
LilMrshmallo
Izanami
4
2
2
2.5
W
1
0
0
1
L
1
2
0
0.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,243
Damage
34,066
57,029
Taken
58,145
35,454
Mitigated
36,332
21,971
Healing
23,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,174
1,374
0
4,073
14,163
12,830
297
3,984
10,179
23,343
2,097
L
Cernunnos
COLD 187um
Cernunnos
9,053
3,967
0
5,530
14,119
4,995
0
2,050
12,069
0
49,402
W
Bastet
Dexruyne
Bastet
9,805
3,984
38
5,511
14,395
5,825
0
2,215
12,180
0
50,239
L
8,120
1,772
0
8,594
15,350
17,960
171
68
15,282
0
40,179
L
Baron Samedi
Giantdre7
Baron Samedi
8,889
329
343
2,118
9,136
4,265
0
3,057
6,079
32,650
0
L
7,105
986
0
4,932
13,003
5,176
1,089
2,357
10,646
0
63,462
W
Izanami
LilMrshmallo
Izanami
5,720
4,336
0
3,180
8,256
3,140
1,356
537
7,719
0
46,965
W
9,881
1,192
0
8,100
13,307
9,209
364
66
11,939
68
61,960
L
3,076
1,645
0
454
5,421
3,058
808
893
4,528
20,075
0
W
3,486
1,317
103
2,697
8,024
5,328
0
5,163
2,861
30,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
36,958
334
Minions Killed
348
0
Camps Cleared
0
1,249,395
Distance Traveled
1,289,824
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,418
530
29
2
0
267,793
2
L
Cernunnos
6,758
483
69
5
0
221,054
5
W
Bastet
7,981
570
75
5
0
259,005
1
L
Guan Yu
6,418
458
64
5
0
273,903
0
L
Baron Samedi
6,614
472
62
4
0
238,794
2
L
Pele
7,780
556
108
8
0
273,081
1
W
Izanami
7,339
524
82
6
0
236,095
5
W
Tyr
7,821
559
106
8
0
293,991
3
L
Nu Wa
6,136
438
31
2
0
242,563
0
W
Sol
6,399
457
56
4
0
232,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role