Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SoulTaken69
Scylla
Level 154
God Stats
4W - 6L
1,599 SR
Queue Stats
65W - 47L
1,612 Elo+
Party 1
Neith
Neith
ToxicMunnin
Neith
Level 46
God Stats
0W - 1L
1,482 SR
Queue Stats
27W - 25L
1,474 Elo+
Party 1
Thor
Thor
UnrefinedGaming
Thor
Level 136
God Stats
8W - 10L
1,464 SR
Queue Stats
46W - 62L
1,354 Elo+
Solo
Yemoja
Yemoja
grenday10
Yemoja
Level 8
God Stats
0W - 2L
1,176 SR
Queue Stats
4W - 2L
1,490 Elo+
Party 1
Team Averages
Level 86
1,444 SR
1,486 Elo+

VS

Team Averages
Level 84
1,509 SR
1,463 Elo+
Fenrir
Fenrir
AnitaDicken4528
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,513 Elo+
Party 3
He Bo
He Bo
MartinMaralex
He Bo
Level 72
God Stats
2W - 2L
1,449 SR
Queue Stats
75W - 108L
1,432 Elo+
Party 2
Zeus
Zeus
lXMr WolfXl
Zeus
Level 145
God Stats
7W - 5L
1,598 SR
Queue Stats
178W - 160L
1,550 Elo+
Party 3
Set
Set
staizze
Set
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 63L
1,422 Elo+
Party 2
Ymir
Ymir
xXlLightningXx
Ymir
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 120L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 0
6,183
442
3,442
11,608
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
13
3 / 0 / 0
7,660
547
5,036
7,150
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 3 / 0
5,919
423
5,761
12,005
4,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 2
6,224
445
3,224
9,349
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
grenday10
Yemoja
8
0 / 2 / 0
5,645
403
1,921
12,525
6,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
6,618
473
6,799
9,259
7,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
0 / 1 / 2
7,170
512
3,262
5,972
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 1
8,242
589
13,172
6,455
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
13
1 / 1 / 1
7,469
534
4,186
5,968
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
1 / 0 / 1
8,144
582
8,929
7,598
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
9
9
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
1
1
6
4
W
0
1
2
1
L
Scylla
3
0
0
3
L
1
3
0
0.33
L
0
3
2
0.33
L
Yemoja
grenday10
Yemoja
0
2
0
0
W
6
1
1
6.5
W
Set
1
1
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,384
Damage
36,348
52,637
Taken
35,252
25,665
Mitigated
18,949
14,335
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,442
894
0
1,851
11,608
8,606
0
6,921
4,110
0
33,830
W
6,799
529
102
3,109
9,259
7,094
556
1,111
8,148
0
24,827
W
3,262
495
0
2,994
5,972
2,183
0
1,271
4,659
56,629
0
L
Scylla
5,036
816
0
2,746
7,150
2,588
161
2,264
4,590
61,407
375
L
5,761
1,655
0
2,535
12,005
4,177
0
5,441
6,100
0
49,009
L
3,224
921
0
3,357
9,349
3,738
0
2,994
6,068
0
36,401
L
Yemoja
grenday10
Yemoja
1,921
639
1,893
1,953
12,525
6,556
0
6,076
5,963
12,588
0
W
13,172
693
475
2,314
6,455
2,078
668
1,514
4,941
58,204
0
W
Set
4,186
1,762
0
741
5,968
3,611
1,074
2,579
3,389
0
57,963
W
8,929
2,130
0
2,446
7,598
3,983
217
431
6,661
52,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,631
Gold Earned
37,643
326
Minions Killed
443
0
Camps Cleared
0
1,262,161
Distance Traveled
1,344,999
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,183
442
53
4
0
229,009
1
W
Fenrir
6,618
473
25
2
0
277,285
3
W
He Bo
7,170
512
108
8
0
291,419
5
L
Scylla
7,660
547
108
8
0
265,722
2
L
Neith
5,919
423
75
5
0
246,028
2
L
Thor
6,224
445
70
5
0
289,108
0
L
Yemoja
5,645
403
20
1
0
232,294
0
W
Zeus
8,242
589
106
8
0
239,438
2
W
Set
7,469
534
98
7
0
289,153
3
W
Ymir
8,144
582
106
8
0
247,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role