Player Matchup

Athena
Athena
Blackwaolf
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,170 Elo+
Party 2
Da Ji
Da Ji
Lunathewolf87TTV
Da Ji
Level 56
God Stats
0W - 1L
1,432 SR
Queue Stats
0W - 9L
1,004 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Razzdaz
Cu Chulainn
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,629 Elo+
Party 3
Artio
Artio
Rudabeger
Artio
Level 142
God Stats
5W - 4L
1,541 SR
Queue Stats
127W - 111L
1,611 Elo+
Party 3
Hera
Hera
play_wicked
Hera
Level 108
God Stats
0W - 1L
1,207 SR
Queue Stats
1W - 2L
1,449 Elo+
Party 2
Team Averages
Level 90
1,436 SR
1,372 Elo+

VS

Team Averages
Level 75
1,580 SR
1,412 Elo+
Set
Set
AstridShinkakuka
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,437 Elo+
Solo
Serqet
Serqet
LordSquilliam
Serqet
Level 86
God Stats
3W - 1L
1,475 SR
Queue Stats
229W - 234L
1,400 Elo+
Solo
Janus
Janus
Siiinking
Janus
Level 127
God Stats
2W - 1L
1,508 SR
Queue Stats
111W - 112L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
THE_SANDMANx_x
Sun Wukong
Level 64
God Stats
2W - 0L
1,734 SR
Queue Stats
78W - 110L
1,347 Elo+
Solo
Anubis
Anubis
Uberprimus
Anubis
Level 69
God Stats
6W - 2L
1,682 SR
Queue Stats
221W - 287L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Blackwaolf
Athena
19
3 / 4 / 13
11,198
659
12,071
26,143
39,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 6 / 8
11,406
671
12,660
23,327
16,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
Razzdaz
Cu Chulainn
17
7 / 5 / 8
10,913
642
17,588
28,899
28,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artio
Rudabeger
Artio
17
2 / 3 / 12
11,516
677
7,567
26,032
34,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 6 / 13
11,889
699
28,098
20,313
11,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 15
11,702
688
15,594
21,992
22,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 6 / 7
12,288
723
10,999
20,269
23,577
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
Siiinking
Janus
20
5 / 3 / 12
13,044
767
36,798
16,706
9,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
THE_SANDMANx_x
Sun Wukong
20
9 / 5 / 12
14,283
840
18,100
23,880
22,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Uberprimus
Anubis
20
3 / 1 / 18
11,901
700
22,854
10,823
6,657
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
88
20
Kills
24
24
Deaths
20
54
Assists
64
Player
Kills
Deaths
Assists
KDA
W
1
5
15
1.7
L
Athena
Blackwaolf
Athena
3
4
13
2.38
W
6
6
7
1.58
L
5
6
8
1.5
L
Cu Chulainn
Razzdaz
Cu Chulainn
7
5
8
2.2
L
Artio
Rudabeger
Artio
2
3
12
2.67
W
Janus
Siiinking
Janus
5
3
12
3.67
W
Sun Wukong
THE_SANDMANx_x
Sun Wukong
9
5
12
3
W
Anubis
Uberprimus
Anubis
3
1
18
12
L
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,984
Damage
104,345
124,714
Taken
93,670
129,675
Mitigated
84,945
40,881
Healing
41,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,594
6,162
4,065
4,214
21,992
22,952
2,417
14,074
7,918
0
33,366
L
Athena
Blackwaolf
Athena
12,071
2,390
3,122
3,992
26,143
39,465
143
11,789
13,492
24,019
0
W
10,999
4,963
1,191
3,949
20,269
23,577
1,148
8,308
11,961
0
14,593
L
12,660
2,883
2,482
5,095
23,327
16,654
132
11,815
11,414
0
23,416
L
Cu Chulainn
Razzdaz
Cu Chulainn
17,588
5,046
1,314
793
28,899
28,111
266
15,622
13,277
0
27,615
L
Artio
Rudabeger
Artio
7,567
1,326
8,616
8,965
26,032
34,224
116
8,959
16,872
15,186
0
W
Janus
Siiinking
Janus
36,798
3,821
2,666
6,813
16,706
9,051
2,093
10,033
6,673
71,397
0
W
Sun Wukong
THE_SANDMANx_x
Sun Wukong
18,100
3,906
1,265
9,677
23,880
22,708
1,433
9,332
14,548
0
38,454
W
Anubis
Uberprimus
Anubis
22,854
1,534
3,695
4,369
10,823
6,657
804
5,989
4,834
46,449
0
L
28,098
7,496
2,667
3,835
20,313
11,221
874
11,467
8,794
65,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,922
Gold Earned
63,218
158
Minions Killed
178
0
Camps Cleared
0
1,515,993
Distance Traveled
1,466,466
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,702
688
19
1
0
295,352
0
L
Athena
11,198
659
22
1
0
338,664
7
W
Serqet
12,288
723
4
0
0
294,827
2
L
Da Ji
11,406
671
26
2
0
284,029
0
L
Cu Chulainn
10,913
642
8
0
0
282,276
0
L
Artio
11,516
677
13
1
0
338,065
0
W
Janus
13,044
767
83
5
0
282,764
2
W
Sun Wukong
14,283
840
31
2
0
289,420
0
W
Anubis
11,901
700
41
2
0
304,103
1
L
Hera
11,889
699
89
5
0
272,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role